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Admiral_noodle

Supertest Coordinator
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    [ST-EU]

Everything posted by Admiral_noodle

  1. *which devs are working on*
  2. Admiral_noodle

    Cleveland is too strong

    Is it my imagination or do I citadel clevelands when I aim a bit too low. Does the shell slow down in the water preventing overpen?
  3. Admiral_noodle

    [NEWS] "Save Keyboards and Ships with Curse Voice"

    Actually that's not fair. It makes perfect sense to team up with another company if it's not your core proposition. I'm still not convinced it will be any sort of success.
  4. Admiral_noodle

    Ship Class for beginners?

    Actually this is the best point. Try every class (I did in CBT and I need to get back in a dd soon). Even carriers. You learn best by trying them all. Why the hate for low tiers? I really enjoy 3-6. I actually carried in a St. Louis today - I know the ship is rather good - but it was an amazing heart racing game! (Trying out WoT and low tier games seem rubbish in comparison. Over too quick and a crap shoot. But I suck at that game.)
  5. Admiral_noodle

    Braincage playing the Germans and Russians

    All this is personal opinion. Of course some people will make them work. I mean I HATE playing Cleveland, and now if got used to her I quite like Colorado for those guns.
  6. Admiral_noodle

    Ship Class for beginners?

    BBs are easy to be mediocre in. Trouble is having a mediocre bb player can lose you the game. Cruisers are good to learn in. After tier 6 cruisers become difficult.
  7. Admiral_noodle

    Braincage playing the Germans and Russians

    Invisible ships firing at you the whole game. This forum is going to get hot...
  8. Admiral_noodle

    warspite back on sale

    Exactly. Well I bought it. So shoot me I did however start playing WoT as well to maximise my premium. Take that WG! Haha! Oh...
  9. Admiral_noodle

    What's the best premium ship to begin with?

    Really? I wondered why I was getting 500k before and "only" 300k now. Oh well it's still brilliant.
  10. Admiral_noodle

    New Aim Mod (No, realy, this one is new)

    This is difficult because I really can se both sides. The cheat as is isn't game breaking and for good players isn't really much of an issue. It's still not fair. Take two new players one with a mod one without. The mod less new player will be battered by someone with the same (lack) of skill and may end up quitting or cheating themselves. This for me is where it has the most impact. That and toxicity.
  11. Admiral_noodle

    New Aim Mod (No, realy, this one is new)

    Right. Since I seem to be caught between two camps let me use an analogy. This mod is like steroids in athletics. In the grand scheme of things not that effective but it gives you an unfair "edge". Hard to detect, causes toxicity and accusations. @Elgerino. You're technically correct in my view. The actual impact of this mod on good players is actually very limited. Both users of it and in enemies. What it does do is remove the learning curve we all had to go through for newer players. For a "clever" player that means they can get "good" earlier than they otherwise would have, as aiming had been taken care of. Very good players could use this mod simply to save time and thought. A small edge but a cheat none the less. Or or maybe it's like spell check in an English exam. I don't need it I can spell. In fact it's a hindrance (like on my phone ). I hope WG find a way fairly fast to remove it.
  12. Admiral_noodle

    New Aim Mod (No, realy, this one is new)

    I won't stop playing simply because the mod doesn't break the game. But the "noise" around it is worse than the mod itself.
  13. Admiral_noodle

    Going premium again when the Clan Wars start

    Also fair. I'm really looking forward to joining and playing in a clan.
  14. Admiral_noodle

    New Aim Mod (No, realy, this one is new)

    Exactly. Did the same thing in Kongo. Instantly accused of cheating. That would happen anyway but the existence of the mod is like a poison cloud over the game. It's not that significant in the grand scheme of things, but it detracts from the fun. And WG are doing something about it, but deciding how takes time.
  15. Admiral_noodle

    I really dislike the map rotation.

    Just have more maps
  16. Admiral_noodle

    I really dislike the map rotation.

    I get all the maps but... New Dawn is appearing for tier VII now and this never happened before. And Kongo on Big Race is hilarious. Oh and Ocean. In St Louis. Really?!?
  17. Admiral_noodle

    New Aim Mod (No, realy, this one is new)

    Well by that logic I must be using the mod!! Seriously this thread is in fact all the evidence needed as to why the mod needs killing.
  18. Admiral_noodle

    Going premium again when the Clan Wars start

    I would disagree there eg Kongo, Fuso, Nagato. All different. Omaha, Cleveland, Pensacola. Don't know too much about IJN cruisers. Played them a bit in CBT and hated Furataka so much I rage quit them
  19. Admiral_noodle

    QE/Warspite

    Good plan. I did a fair few to skill my captain and upgrade to turret speed skill AND upgrade. The rotation is painful. In game I've found Warspite armour angled trollish. I had to switch to HE to sink one in Fuso when it was on 2000HP!!!
  20. Admiral_noodle

    Going premium again when the Clan Wars start

    Fair play. Didn't you keep some fun tier V and VIs to play? I'm not really bothered about tier X. I want North Carolina and Iowa but the Montana isn't worth it. Not bothered about Des Moines and I'm not grinding Izumo. Next up German cruisers and Russian dds. So I'll be keeping premium to get through those.
  21. Admiral_noodle

    What's the best premium ship to begin with?

    Murmansk. Credits everywhere, good ship and fun fun fun. It's a joy to play. You can fire in all directions and torpedo! Just don't show your side to cruisers and BBs or your fun will be short lived. My BBs eat murmansks for fun.
  22. Admiral_noodle

    New Aim Mod (No, realy, this one is new)

    And in all likelihood those two weren't cheating... But they might have been. I can hit everything from miles away - if they were it sounds like they are just skilled... In fact there is virtually no way of telling if someone is using the mod or not as its not likely to make you hit more often (it even says that), just make you more confident to shoot as you have a much better idea of where to shoot (still going to be wrong at range as the target can move!) I'll even take on dds at range now I've bothered to learn their speed... Now if you get nailed dead centre first volley over and over and you are travelling at 3/4 speed in a straight line - I would suspect mod. Travelling at 3/4 is devious.
  23. Admiral_noodle

    Compensation for team damage?

    I've already moaned about this and got told compensation can't be higher or it could be abused. Somehow... Kill me I'm about to be torpedoed?
  24. Admiral_noodle

    Battle ships XP is a joke.

    Am confused. Your stats say you get better XP in BBs?
  25. Admiral_noodle

    New Aim Mod (No, realy, this one is new)

    And I agree with this. The mod had to be squashed as its just not a fair game without it, even if the impact is low it exists, accusations of cheating make the game less fun to play.
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