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Everything posted by Admiral_noodle
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Ever get the feeling that you should just give up?
Admiral_noodle replied to simonmd's topic in General Discussion
The patent for MM includes the idea of making you more likely to be top tier if you keep losing. However it doesn't take win rate into account when matching *players*. I don't know if it's active. Would be nice to be top tier more if you keep losing. Ie it doesn't give high win rate players a load of potatoes on their team to make them lose. Because that wouldn't work. There is no pattern to your observations over such a sample size -
Well if you don't want to watch press the windows key... The change is right and fair as otherwise people can get a rank star for being afk.
- 8 replies
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- Patch 0.5.0.2
- Update
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(and 3 more)
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German cruisers vs other nations cruisers
Admiral_noodle replied to Darth_Glorious's topic in General Discussion
Well once the ships go "live" I'm willing to bet people will start using them in ways WG didn't expect and buffs/nerfs will be required. At least one of the ships people have called garbage will turn out to be OP. -
Ever get the feeling that you should just give up?
Admiral_noodle replied to simonmd's topic in General Discussion
This is life After a few poor games I go into coop and bash some bots. Or lose at WoT. Or go play cities skylines for a while. Can't lose at that -
The problem with "skill based" MM is what exactly to balance on. I've not worked out a foolproof way of assessing skill... And it's very class dependent. Not convinced it would work. I've not seen too many afk players but I've seen a lot of poor play - on both sides... But it's a team game. Until clans come along you'll just have to manage and organise the team as best you can. It can be frustrating but as long as you play well and try to organise team play there's no shame in defeat. I think people care too much about winning every game
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Unless you have premium Murmansk keep the Omaha. It will make you money which you will sorely need when playing and grinding higher tiers.
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Ah I'm really looking forward to clans....
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Meh. You have to deal with it until clans. With luck similar potatoes are on the other side too. Try to ignore their existence and focus in players trying to play well. If you can form an ad hoc mini division in game it helps. Later I think I'll go and sail my New Orleans and be a good escort for people. I won't get the max XP that way I'm sure but I'm not frantically grinding the Baltimore...
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So has anyone considered that there will be such ships on both sides, and that at high tiers players ought to be good enough to "box in" these pests - fly aircraft over them etc to prevent them doing the spam? This is simple area denial. Invisible is annoying but "realistically" they would be visible but impossible to hit. Sending your destroyers and cruisers in a screen to keep the BBs safe from such spam should be the tactic. And a cruiser might not be able to catch the pest but a pack or dds ought to be able to hunt them down. Also cvs need to do their spotting job. Oh and such jobs should be rewarded.
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Higher tiers require more team work. Which is a let down for a lot of people
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"Added an option to disable sound from the quick commands in the game options" Sure that will make some people happy
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I think he is asking for a managed mod store of approved mods. That I would agree with. Cost of implementing to WG probably too high. Unless they get testers to evaluate for them. An idea.
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WG please be more generous to the players, you are loosing them!
Admiral_noodle replied to GunnyL's topic in General Discussion
I'd be happier with the game if I didn't look at the forum... -
So what's your longest losing streak in the game?
Admiral_noodle replied to piritskenyer's topic in General Discussion
11. But I've had winning streaks too. However I mitigate losing streaks by playing a coop if I lose 3 in a row. Mostly to verify I'm not useless and to stop myself getting fed up. -
WG please be more generous to the players, you are loosing them!
Admiral_noodle replied to GunnyL's topic in General Discussion
I may have nerfed my own argument. My point was that I listened and learned and my other stats went up - win rate was a side effect/culmination of that effort. Anyway ive lost the point now can we have a look again at numbers of players blah blah blah after October 19th maybe? Some of my friends (all play WoT) have got "bored" of ships and gone back to tanks. However I have been playing tanks... Yeah it's ok but I can't ever see me loving it like ships. So if I asked them if they liked tanks or ships more (ignore the games) most would still say tanks. I like ships more because I'm a navy nerd. In the end wows will never be as popular as wot because tank needs are greater in number than ship nerds. Everyone loves planes. There is no excuse for wowp -
WG please be more generous to the players, you are loosing them!
Admiral_noodle replied to GunnyL's topic in General Discussion
Win rate is loosely related to player and ship ability to carry so loosely correlated to skill over a large sample of games. My WR has gone up as I have improved my ability to play all ships I now have. As the grind gets slower I get more familiar with my ships and so can impact more games ---> so I win a few more than I would have. This has seen my WR go from 43% to 53% in 60 days. When Russian dds and gean cruisers come out I fully expect my WR to drop as I will be unfamiliar with how they work. However a better indication of skill is WR+k/d+damage by ship class and tier. And XP. So all of the stats not just one. -
Ok my bad. Maybe he was just altering course at random. I do that just to put this kind of thing off.
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Yes I agree with the above. More combat modes would be interesting. It would be nice for BBs not to be in *every* game. Not sure how though. Convince people not to all play BBs I suppose. Maybe that's why WG are bringing out a cruiser and dd line next!! Similarly BB only never really happened.
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I'm pretty sure you can see when torps are fired if you're zoomed in. Don't they make splashes? Or am I seeing things.
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I would love to see ships killed by fire to just sit there black and burning (wot has wrecks!) and those killed by flooding to go dark and capsize
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My favourite is "our victory is in sight" still playing on the victory screen. Yeah keep up lol
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So what's your longest losing streak in the game?
Admiral_noodle replied to piritskenyer's topic in General Discussion
Hmm. This demonstrates poor emotional intelligence. I had bad losing streaks but if you keep playing and learning you will win more. Sometimes it's just not going to happen but yesterday in my st. Louis we were losing badly. Dds managing to run into long range torps and BBs doing basically nothing. But we won by 12 points because I kept going - with a friendly carrier - working together simply to make the points back. Then hiding in low health for the win. -
If it says you sunk it you sunk it. Maybe you set it on fire and the fire sunk it...
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Submarine Gameplay in "Steel Ocean" - chinese WoWS copy
Admiral_noodle replied to Trigger_Happy_Dad's topic in Off-Topic
I didn't like the look of it but I would love this game to actually be "ok". WG needs competitors to give them a kick - capitalism ironically. -
Please bring back the old 2 point domination
Admiral_noodle replied to GeneralRushHour's topic in General Discussion
Lol. I like more modes. Keep both. But rename this mode "quidditch mode"...
