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Everything posted by Admiral_noodle
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Oh that one is good. Incoming! I know, I'll full stop and turn. *takes massive hit*. Invisifiring - yeah it's an annoying mechanic, but if simians deliberately exploits it I have to give them credit. I don't play DDs. I did a bit in CBT but it made me feel dirty
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Heavy Hitter 1, either I or WG fails at basic maths (probably me)
Admiral_noodle replied to Tyrendian89's topic in General Discussion
Wasn't the reward x3 FREE XP? Or am I missing something. -
Just saw that on the last mingles with jingles. Karma is ok if it doesn't do anything negatively.
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Zoom error - for the developers -
Admiral_noodle replied to DarkPhariah's topic in General Discussion
Have you tried mouse wheel? I never use shift... -
stop using hidden keyboard commands
Admiral_noodle replied to DarkPhariah's topic in General Discussion
Still has more instructions than an iPhone... F3 highlighting actually takes some time to work out. It is listed in the options but a demonstration would be good. Is it part of the training video? (It should be) -
Yea I stop after 3 losses in a row. I've been having a winning streak lately 6 losses in a row isn't exceptionally unlikely. Sadly. You'll get win streaks soon.
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MM is not taking skull into account. It doesn't even know who is good and who isn't. Man doesn't screw over divisions in its code, sometimes it just happens. Other times the division is in itself OP (2 imperators and an Arkansas?) I actually do *worse* in a division overall because I trust my div mates and don't listen to my own head telling me "this is a bad plan". I need to work on that.
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You've played 120 ranked battles and have a 47% WR. Stats wise all I can suggest is that your damage is a little low which might mean you don't have evough impact on games. *especially* important in ranked. So you're at the mercy of your team at rank 15. You may advance but it will take you a long time if you can't carry hard. The best players still take >100 games to get to rank 1. You'll just take a lot longer. It's got nothing to do with solo / non solo. It's about how hard you can carry the bad games. I'm not concentrating on ranked because I know it will take me hundreds of games to get to rank 1 and I haven't got time. I just play for the next ranks rewards (and rank 19 got me equal speed Charlie London flags). When I get more time I might try to get to 15 to play with the ships I'm actually grinding. If you want to reach rank 1 you'll just have to play better and carry harder I'm afraid.
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I said in chat that the Myogi player I'd just killed was playing very well (angled and took me ages to kill him through good evasion - and I'm in imperator Nikolai) and he apparently complimented me. Now at +2. Wow (!)
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What Were Your Greatest Gaming Achievements Today ?
Admiral_noodle replied to Hanszeehock's topic in General Discussion
Today's achievements: 100k damage in imperator Nikolai and ramming a nearly full health Colorado with my Warspite - on 100hp at the time of collision -
There aren't bots in ranked sadly. Very sadly. Just look up the players. They are real registered players. WG can't put in real players as bots. It wouldn't work (without some pointless and complicated code). AI simply doesn't behave as irrationally as some people in ranked And even if there were bots that wouldn't make the matches "fixed" either /thread
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WoWs has no physics engine...
Admiral_noodle replied to FizzlePopBerryTwist's topic in General Discussion
I'm sure this thread has come up before... -
WG - are there plans to make replay official part of the WoWs (now we have manual enabling of replay via editing the preferences file)?
Admiral_noodle replied to Leo_Apollo11's topic in General Discussion
With products like shadow play and plays.tv what's the advantage of internal replay? Free camera mode to record a cinematic video? Have I just answered my own question? -
Yes please I'd like my fleet to tour the world.
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I hope it wasn't from my tirpitz. I did that earlier today on two brothers in a 125k damage match. The only recourse is to use incoming and to attempt to dodge. Trouble is I can usually predict if a player will dodge and often which way. Then I plunge them from an angle which seems to be guaranteed citadel. However I do see you tubers doing brilliantly in high tier cruisers, so it must be possible. I shall be reviewing voulezvous new video about cruiser gameplay
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Yeah I wouldn't disagree with that, although usually I do make short work of cruisers who get that close, and it's still bad to go side on because it's an easier target. Citadels aren't that tricky either so long as you have good aim and it's not a Cleveland... But yeah. trouble is any buff to BBs would make them even more powerful and they are rather good at the moment.
- 72 replies
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I agree with the player base argument...but that works both ways. The enemy team will also have more potatoes and you'll be relatively "better" than the rest of the players if you're any good and have just started playing ranked. So if you keep playing you'll rank up. However it's knowing that there will be loss streaks and not having time to play ranked properly which is most frustrating. I don't have time for 100 games in a ranked season. Oh well
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Most of my devastating strikes have been in battleships. Probably virtually all of them since I don't really torpedo. I've had more lately than I used to because I got better at aiming. It's certainly been 1 in 5 bb games of late. It it is frustrating when RNG doesn't let you make a cruiser pay for a bad mistake, and yes 1 Bb vs. 3 cruisers ought to be a win for the cruisers, but at least one should die. Overall though that's balanced by the lucky long range citadels, which are very annoying for the cruisers!
- 72 replies
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To be honest playing New Mexico is always fun and if the game is going south you're likely to get higher caliber and confederate if you're decent enough. So that's not bad
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I wish I had the patience to grind it to even rank 15. Got to 19, got valuable flags, kinda gave up after that (again).
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If you want a reliable money maker that isn't premium take a tier V or VI battleship. They won't usually blow up in one shot and can deal the damage needed to grind credits.
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[edited] Arpeggio //// what are your thoughts?
Admiral_noodle replied to Maston_1's topic in General Discussion
OK. I just don't feel OP was being intentionally bigoted. More an innocent reference without thinking. Anyway if I do any more back-pedalling I'll hit a wall or something still, now I look at them I think they are lilac and mauve anyway. Also aren't they just the colours in the anime? why anyone would hate the pink is beyond me. They are easier to see and shoot at by the way -
I get so fed up when every hit to Nurnberg is a citadel. Doesn't matter what angle. Long range - plunging fire - citadel. But I now have "incoming" skill and look at where BBs are pointing their guns...
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[edited] Arpeggio //// what are your thoughts?
Admiral_noodle replied to Maston_1's topic in General Discussion
I don't think it was intentionally a back handed insult to LGBT people. I'm not disagreeing with you I just don't know wether it's worth picking *this ground* to make a stand also Myoko is pink Kongo is "mauve". -
If you're in your own in such a situation you're doomed. BBs need supporting ships to be effective. It's not a problem with the bb but with the team. RNG isn't too bad. Most of the time you do damage, and one shots or all overpens are rare. So long as you aim you'll be able to defeat 1,maybe 2 or 3 cruisers on your own. But up against a mix of cruisers and DDs you are screwed.
- 72 replies
