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Everything posted by Admiral_noodle
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No I just want more time to be sure. I've played the Kirov and so have friends. We've had ridiculously good games in them (the guns on Kirov are amazing) but just as many ridiculous pretty much unavoidable death due to their armour problem, detect ability and steering. While alive the Kirov does great damage. It often doesn't stay alive very long. The WR is approaching 50%. I'm wondering if the Kirov isn't OP at all but will always do better damage. I'd like to see survive comparisons of Kirov and her peers. not all ships should have comparable damage. Perhaps Kirov is supposed to be a high damage causing fragile cruiser. But the XP gained needs to be in line. The stats *do* seem to point to Buddyonny OP as her WR (the only stat that counts in the end) is still well above 50%. If all ships are close to 50% overall then whatever the rest of the stats it doesn't really matter. (Except XP) There may need to be damage XP and repair cost tweaking if the trend is right for the tier 3-5. But I don't think (from playing them) they need the nerf bat. The tier 6 possibly does.
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I don't think they need nerfing *just yet*. The Kirov is so paper I only realised *today* that I can pen them from any angle with AP... In Murmansk... so as players realise this catastrophic weakness in the Soviet ships - at least the Kirov - they ought to see even more drops in stats. We shall see.
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Could WG pls change some of the quickmessages?
Admiral_noodle replied to OldschoolGaming_YouTube's topic in General Discussion
I'm not and ppl don't all speak English. I like the idea. -
And then the raging. "Who voted for this match up!!" #ragequit. Then complaints on the forum. Then the conspiracy that MM voting doesn't work or only works for noobs... Etc. Oh oh and the trolling. People auto voting no whenever there is a shima in the list on either side.
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Sometimrs equally incompetently sorry am off topic - but I always believe a story of uselessness before one of cunning espionage and deception like WG, MM and RNG now. Texas. I'd like to see her be the opposite of Kongo. Slower, tanky, brawler. The NY isn't bad though so i am looking forward to seeing reviews. I'll likely get her if she's fun. I love New Mexico already and Texas is a ship I could actually visit!
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We'd never get a game! Seriously everyone disagrees about what isn't and is fair MM and most people don't even understand MM and tiers. So no. Besides I'd auto "no" unless I was top tier
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Kirov is actually awful. The fact you can get (and will get) multiple citadels on you, from ANY angle, and it can't dodge or hide, totally negates it's great guns. I've seen a Wyoming land 3 citadels on a very well angled Kirov at near max range. It may well be "balanced" but it's not my idea of fun
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Or great job Tirpitz driver for angling?
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Why do people keep thinking the us government is involved in conspiracies when time and time again officials in all governments prove that yes, they are actually that incompetent
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Yes. Although I still think the tier by tier comparisons are favouring SN cruisers because seal clubbers have moved onto them and aren't playing St. Louis etc anymore. (I know this because it's what I've been doing.... ) kirov. My my. I've seen a good player play her. He alternates between 17k and dying early on because citadels and 100k monster kraken games with double digit citadels...
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Teams are too fiddly. You should be able to create an "ad hoc" team and just play "team mode" without being locked into a team. It needs to be more flexible. So then for United could just "team up" as and whenever.
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Change win game to only "Kill all or Cap flags"
Admiral_noodle replied to DJ_Phoal's topic in General Discussion
Where's the "no tanks" image? No. Points are more fun. This is not WoT. -
Would you rather wait or have another Imperator? Since it's almost impossible for WG to nerf a premium I'm not shocked at these kind of issues happening. I'm also willing to bet WG has multiple teams working simultaneously which is why it seems odd sometimes that ship X gets delayed but then ship Y comes along. Different team I bet. openness in communication however would be nice
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Battleship players are ruining the mid tier gameplay as much as DDs are ruining high tier.
Admiral_noodle replied to Valinrista's topic in General Discussion
Yep yesterday I saw a game where a Kirov got kraken and all the awards after being reduced to 1700 HP. Just because you take big hits doesn't make you useless... also confused by the "latest patches have ruined the balance". If anything there are more cruisers and less DDs and BBs in mid tier, and plenty of cvs. The only think ruining mid tier gameplay is the players -
I highlight targets and get the team to focus. I also try to make sure low health targets are finished off. And like OP I hate it when the enemy use my own tactics against me It is really annoying (but not as annoying as landing hit after hit on a furutaka, in my Svietlana, and being unable to do 354 HP damage. In 20 hits. AP and HE...)
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Not sure it's totally motivation. Getting 7 people online at the same time has proved a challenge and I've not managed a team battle yet. It's not that we don't want to its organising it - and then all playing ships at the same time... Because for me planet coaster has come out in alpha
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Fair play. Hope we get some RN ships soon but I'm content to wait. There are always last minute issues which is why - right or wrong - WG never state when anything is going to be released until they are 100% sure. I liked the NY. If Texas is NY but with "something special" then I'd get her. Of course that depends on the price as well
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Maybe it failed testing? These things do happen! am tempted by Texas but I have so many premiums already. Not a tier V BB though... Hmm
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I think it's trying to match teams based on rating. But I could be wrong.
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It does depend what you're playing and the game mode. Standard mode it's usually ok to switch position in a cruiser and even BBs because it's usually the enemy base which you're leaving. It seems the "attack" spawn is less. I often do this if it's obvious we are heavily outnumbered on that side and it usually works out. Domination is more of a pain if the spawn is lopsided but you can push B instead in the middle if you're clever. What I hate seeing is the spawn that's clearly going to be overwhelmed simply go forward and die. I also dislike going to the edges. It leaves you totally out of position to go north or south after finishing dealing with your enemy spawns.
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This is probably my favourite map. Fault line I hate. And two brothers. But we all have our likes and dislikes. I wouldn't want any left out of the rotation because I want to be "good" at all maps.
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Battleship players are ruining the mid tier gameplay as much as DDs are ruining high tier.
Admiral_noodle replied to Valinrista's topic in General Discussion
It really isn't needed if people play like *not stupidly*. I support my BBs, unless they are doing something stupid. If I scout then flee I will regroup right behind the BBs and continue raining fire on the enemy. Then charge down any approaching DDs and defending BBs against planes... I play both BBs and Cruisers. Both seem perfectly fine to me. DDs and cvs are nicely balanced too* *once again does not apply >tier 7 -
[edited] Oh shush. We're off topic now and a discussion of Brexit isn't for this forum. And your "large majority" is BS. Young people don't want to leave. I just hope they actually vote.
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Hahaha that so needed saying
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Battleship players are ruining the mid tier gameplay as much as DDs are ruining high tier.
Admiral_noodle replied to Valinrista's topic in General Discussion
BBs are not a mid tier problem. Just be aware of them. It's not like they are stealthy. You know they can one shot you, so don't sail predictably and out in the open. Murmansk is decidedly mid tier and has no armour yet I rarely get deleted by a bb. and I like citadel hits. I mean compared to WoT it's much better gameplay. I gave up on WoT because you get deleted so quickly it's hard to learn how to play! citadels seem to balance quite nicely. Very very rarely does a be absolutely nuke a cruiser. Even the German and soviet ones need a couple of salvoes. And with the reload of BBs they've usually sensibly escaped by then. I think the game generally is beautifully balanced at tiers 4-7. It's even balanced below that but low tier is all about pew-pew-pew. The balance goes wrong at tier 8+ and it's not fun. But I feel like I can play anything at mid tiers and get a good game* *but I'm awful in a DD so don't point out I don't play them. I'm really really bad
