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Everything posted by Deckeru_Maiku
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English cruiser - A bit too squishy
Deckeru_Maiku replied to Allanagtig's topic in General Discussion
It's my opinion that You might understand RN cruisers better, if you hadn't free XP'd right to the Fiji (as it seems, 'cause no lower RN cruiser in your stats..) -
Which forum members have you seen in random battles?
Deckeru_Maiku replied to Cobra6's topic in General Discussion
When I took out my Bismarck for a ride (to get that stupid BB mission done...) I met @Kann_Nix_Extreme in his Shokaku on my team. He mentioned something about having the wrong setup, but in the end it didn't matter as the enemy CV - a Shokaku, too - wasn't really a thread. He even managed to lose 14 planes against my AA without doing any damage at all... While my Bismarck, a Fubuki and a cruiser sailed all alone along one flank to the enemy team's cap - with little resistance standing against us - the rest of the team engaged 10 enemy ships on the other flank... Not that long later the enemy CV got sunk by our flank's guns and the Fubuki was able to cap... quite an easy unimpressive win... but a win. -
Seems most players would agree in saying that at least some parts of this mission chain are utterly bollocks. We shouldn't forget, though, that WG has to sell some ships to keep this game going. So if you want to play a F2P game, you have to swallow some toads once in a while. This time it's a quite fat and ugly toad, though...
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Got chat banned cuz i didn't have smoke!!
Deckeru_Maiku replied to VeteranGamer84's topic in General Discussion
yeah, of course not... would be a waste of reports anyway... I keep mine for those /afk players -
The new missions are really FUBARing the BB MM!!
Deckeru_Maiku replied to OldschoolGaming_YouTube's topic in General Discussion
Te absolvo, dude... some sins are more understandable than others.. -
Got chat banned cuz i didn't have smoke!!
Deckeru_Maiku replied to VeteranGamer84's topic in General Discussion
Please don't take this personal, but sometimes the "coordinating" done in chat is done by people who are utterly clueless about map metas and tactics at large. Prime examples are those tactical mastermind BBs who call for "all go to (insert cap closest to mastermind here)" even when they are the only ship close to that cap and all DDs being positioned perfectly to advance on other caps, which usually even offer a better field of view for support fire. Fun fact: when a team consists of people knowing the map meta and/or tactics, the chat usually is very silent. 'Cause everybody just does the right thing without having to be told what to do. So the chat is useless... either you get someone giving BS "orders" which won't help winning the game. Or you get someone giving good "orders", but 90% of the team ignore them anyway. Or it's just the usual "HF&GL" etc. chat going on, with no substance. In the end, chat can be ignored completely (in random battles...) as the amount of vital information found in it has a value of close to 0 -
Minekaze before the nerf was better than Kamikaze, due to better AA and guns. Everything else was about equal. Now the torps are nerfed... but if you know how to use those slow eels the Minekaze can work quite well, too.
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Got chat banned cuz i didn't have smoke!!
Deckeru_Maiku replied to VeteranGamer84's topic in General Discussion
Don't think that would help. Having to do my raging in english is one of the problems. My english isn't that bad, but I could much more comfortable rage in german... the flow would be much more natural -
Got chat banned cuz i didn't have smoke!!
Deckeru_Maiku replied to VeteranGamer84's topic in General Discussion
Fun fact: considering the stuff I regularly write in chat when raging about potatoes etc. I always expect to get chatbanned... never happened though... and if it would, I wouldn't bother, as the chat in game usually is about as usefull as a third leg. -
being 30 seconds late in the game might be due to Wargaming... Any longer time = get a better internet connection. Or a better PC. Or both.
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Naaahhh... Emmy is a great ship. If the Lee-Ann wasn't so great, I would still play the Emmy (69% winrate *coughcough*) And I don't think any RN shipsare the real problem for the OP. Considering that I top(ped) his Fiji avg damage / win% / and kills per game in my Emerald I would hazard the guess that he just is a case of "git gud" in ANY of the ships he plays/played
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The new missions are really FUBARing the BB MM!!
Deckeru_Maiku replied to OldschoolGaming_YouTube's topic in General Discussion
Guess there's no alternative for them, ey? -
I think I got the explanation... as the targets in question were CVs, maybe it was the explosion of a torpedo reload ready on deck for their bomber squads that killed them? Y'know, gun hits torpedos stacked on deck and BOOOM!
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A real sight to see would be a Gremlin / Murmansk / Krispy Kreme division... One blob of smoke spewing fire in all directions...
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Which forum members have you seen in random battles?
Deckeru_Maiku replied to Cobra6's topic in General Discussion
I think I met @CaptainObvious in a battle today, but only noticed when the battle already was done for a while... so sorry for not saying hi... can't even really remember how that battle went, as it was a pretty "normal" weekend battleday, today, with all the inmates of europe's retardee centers having a "grab a PC and play a game" day... -
Nope, Perth... Though neither Belfast nor Perth have the heal... but for me, spotter plane and torps on Perth > radar on Belfast
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Using brains maybe?
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WG started banning people using mods from the forum (From Reddit)
Deckeru_Maiku replied to Aragathor's topic in General Discussion
Aslain mods might contain something nonlegal???? Really??? Well, who would have thought... Well, I in fact... main reason why I didn't use them in WoT or here... apart from there being 90% useless fluff in it -
CVs are the only ships I use autopilot on. I rarely play CVs nowadays, so I don't have any problems with the autopilot.
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Happens all the time and - usually, if not for missions - has no relevance in the game. The result is the same: enemy got sunk... doesn't really matter by whom, does it?
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RDF/RPF/RL - Lets talk about it once again?
Deckeru_Maiku replied to cro_pwr's topic in General Discussion
RPFRDFWHATEVER is just so powerful as it's user allows it to be. Two examples: #1 - me in DD without rpfrdl vs. a Fiji ( I think...) with it: when going for a cap, that Fi was spotted for a moment before it slipped behind an island. I got "detected" soon after, but due to some allied ships that Fiji couldn't come out from behind that rock to go after me. Keeping the island between me and him, I crept closer until I was only ~2 km away. Detected all the time, but now the Fiji was spotted even in it's smoke and got some nice holes shot into it. Did that Fiji benefit from having rpf/rdf/ads? Nope... #2 - me in Benson with rdf/rpf Went for a cap, clearly seeing that at least one enemy would be competing with me for it. Told allied Minotaur to get ready for enemy DD coming from "click at minimap" direction. Got spotted by enemy DD right ahead of me, who then managed to light itself up by firing at me. I dropped smoke, as Minotaur was close enough to see that enemy DD anyway and when that enemy DD managed to slip away and we capped, we hunted that poor fragger down... Did I benefit from having rpf/rdf? Yes. Would the battle have had a different outcome if I hadn't had rpf/rdf? Nope, not reallly... from the moment where I was spotted the enemy's position was kinda obvious anyway... hunting him down might have taken a bit longer, but the result would have been the same... Soo... yeah, rpf/rdf helps... but it's not a "must have" skill for all ships/classes... not even for some.. -
Uhm... consodering his stats even in Coops he is at T1 skill level IMHO
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That would lessen the motivation to buy the DOY to get done with those missions faster, wouldn't it? So from a pruely commercial POV it's totally understandable to make completing the missions in anything but a DOY less enjoyable...
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if he didn't buy any or get them through other sources probably in a maximum of 80 battles. So... 699 battles total 80 flags 619 battles without flag 8 detonations Detonations are destroying the game... remove detonations... I always gt detonated.... waaaaaaaahhhhh And yes, detonations need more stylish effects! If you go with a boom, it should be a really great and mighty BOOOOOOOM!
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Not rewarding BB tanking = BB sniping meta = Bad Game Design
Deckeru_Maiku replied to Enduro_Biker's topic in General Discussion
Nope... The greatest problem with "sniping meta" is that too many players in those big fat rustbuckets are utter female kittens, who nearly wet their pants every time someone shoots at them, so they try to stay as far away from the enemy as their gun range allows... Things that won't change this "female kitten" meta are: giving more exp for tanking, as it wouldn't give those players dry underwear telling players that there is no repair cost anymore, as they don't care about the cost, but the fact that they might die in battle... well, their ships, kinda, and that there are no extra lives available to immediately re(s)tard (respawn) in the same battle again giving less exp for damage done, as they wouldn't notice any difference due to the minimal amounts of damage they do
