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About Deckeru_Maiku
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Admiral of the Fleet
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How much did you got paid for posting this?
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isn't that exactly what CV players do? Playing planes instead of ships?
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General Submarines related discussions
Deckeru_Maiku replied to YabbaCoe's topic in General Discussion
I would say, if an even just okay-ish and realistically balanced Navy Game would hit the market WoWs would go the way of WoP(lanes). -
No. Give back pre CV reeework CVs and AA and everything is okay... Teams aren't "balanced" when one CV player is a brainless potato and the other one is a skilled CV player... the skilled player outdamages the potato and even manages to help his team by spotting, while the potato wastes his planes and spots nothing... The skill difference between CV players was one of the main reasons for the retarded CV reeework, which was supposed to keep skilled CV players from geeking the enemy - potato - CV right at the start of the battle to then take out the enemy surface ships unopposed... at least then there was working AA available... So asking for CV buffs does clearly show that the player asking for them is a effing potato...
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At least for once you manage to keep a post short and simple. And that answer of your's... well.. let the people in this thread decide on my tldr: about it...
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yes, exactly the answer I expected.
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USS Illinois BB-65...with 3x4 203mm??
Deckeru_Maiku replied to BlackYeti's topic in General Discussion
An effing air-soft triple gun with a range lower than the secondary guns of the Mikasa... priceless... -
USS Illinois BB-65...with 3x4 203mm??
Deckeru_Maiku replied to BlackYeti's topic in General Discussion
Nah.. we need some fixed mount firing only forward... at least a 16" or so... and to make it against other DDs let the HE be shrapnell / cluster ammo... When we go weird, we need to go totally weird! -
WG and "balance" two meanings incompatible with eachother.
Deckeru_Maiku replied to Anthoniusii's topic in General Discussion
They usually said they would, but stat pages showed they didn't... and weren't any good anyway. -
Deckeru_Maiku changed their profile photo
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Nice to see that @Figment hasn't changed a bit, still dodges arguments with his "but in MY world..." attitude and tldr: posts. Subs are bad for the game. It doesn't matter, that slightly better than average players usually can sink subs. There's usually 10 players per team in a battle that can't. Subs are bad for the game, as they make BaBBies hug islands even harder than before they got implemented. Subs are bad for the game, as they put a further strain on DDs. Subs are bad for the game, as unless one has a certain mentality they are not to play with. And usually they aren't fun to play against for anyone. Subs are bad for the game.
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yeah.. those strike planes are utterly OP...
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Must be some kind of a russian habit, I think...
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Yeah, send me more potato T4 CV players to have fun with in Yubari/Orion... Especially seems to act as a potato controlled planes magnet, considering I recently downed 28 planes in a battle without getting sunk by those two (!) CVs going after me exclusively until I sunk one of them and watched the other getting sunk a minute later by a teammate... So.. maybe playing T4 in something else than in a CV might be a better advise?!? You mean they "should have DCs", right? As there's a couple ships right now that don't have DC or anti sub planes. Like Leone.
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isn't asking for CV buffs not obvious enough as proof for a subpar player?
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Tier VI submarines in ranked battles are not OP .
Deckeru_Maiku replied to Herbstnebel1975's topic in General Discussion
Exactly... but WG in their wisdom to make it different and gave subs to Ping controlled torps... ...which was on the other hand nerfed for sub vs. sub combat, but still is a pita when surface ships can get pinged. Which leads to the result (which is proclaimed by many players here) that subs don't belong in the game in the current way or at least only in dedicated game modes like convoy hunting... which WG decided to ignore.