Jump to content
Forum Shutdown 28/7/2023 Read more... ×

EsaTuunanen

Beta Tester
  • Content Сount

    3,552
  • Joined

  • Last visited

  • Battles

    8863

Everything posted by EsaTuunanen

  1. EsaTuunanen

    Any tips for the High Caliber medal?

    Nope. Overall his average dmg from 530 matches is 8k
  2. Writing "virgin media ping" to Google gives curious suggestions... and results for suggested searches.
  3. EsaTuunanen

    What Were Your Greatest Gaming Achievements Today ?

    How about meeting one of the most !&?@#!#%&! miserable teams I've had... Only two players were even remotely average, most were bad/total failures like one with 3k average damage in Minekaze meaning torpedo hit once per three matches. Replay here. https://www.dropbox.com/s/lr917mvl5dfriif/20151207_183046_PRSD001-Gremyashchy-1942_08_NE_passage%20Looser%20team%20185k%20dmg.wowsreplay?dl=0 And before watching it you might to take some painkiller. Because if already watching battlesh*t New Jerk sail in straight line showing side for about perfect straight angle hits doesn't give you headache you might want to go bang head to wall after watching it. (wouldn't wonder if that failboat skipper kept shooting HE)
  4. EsaTuunanen

    Wood you believe it...

    I guess that's where also WG spends their time on picnics because of MM still not having sanity check.
  5. EsaTuunanen

    Any tips for the High Caliber medal?

    This is how you get High Caliber: One of the worst #$@&%*! team of !&?@#!#%&! I've ever seen. Absolutely useless Battlesh*t players like one New Jerk sailing in straight line with side for perfect 90 degree angle hits from Wyoming. Except for that Königsberg also other cruiser players were #$@&%*! pisspoor stats. And how in #$@&%*! can someone have 3k average damage in Minekaze with basically torpedo hit once per every third match?
  6. EsaTuunanen

    Just became a credits billionaire

    Little short of 206M here... Along with fair 920 +50% XP flags in stock.
  7. EsaTuunanen

    Any tips for the High Caliber medal?

    You basically need to learn to over double the damage you do consistently before you can start dreaming about High Calibers. You can't reach top of the tree before you've learned to climb to higher than lowermost branches. Looking your stats it looks like you haven't yet really learned any class properly. So you should start by taking some ship in which you can do at least something and keep learning it untill you're consistently in upper end of score board. But Atlanta sure ain't going to get those with everyone else being capable to hitting you long before you them. (Soviet DDs would just eat it in gunfight) Murmansk would be viable candidate because of actually being able to hit something from long range. Like Gremyashchy, but you seem to struggle also in that despite of combination of excellent guns and OK good torps. I've myself used it to collect 90 High Calibers and 180 Confederates. (personally bad performance if I'm not in three best scorers... including defeat match) Bad idea to leave enemies alive after just doing some damage, because they'll probably want to shoot back. And number of ships is six.
  8. EsaTuunanen

    Real Pro Tips!

    Especially remember to harass Clevelands by making your planes fly over those when you're tier5 CV.
  9. Lack of armor is exactly what makes destroyers not take much damage from bigger caliber APs. There simply isn't anything solid enough to slow shell enough for keeping it inside the ship until time delay of fuze is over... If that fuze even noticed that shell hit anything because of not meeting enough resistance/deceleration to activate it in the first place.
  10. EsaTuunanen

    A joke of MM

    And those happen even during times when there should be plenty of players on server, especially around T5. In fact almost feels like worst around T5 screw ups happen during times with lots of players, like MM couldn't handle number of players or something and just vomits up one team.
  11. EsaTuunanen

    SIMS turrets destroyed every freakin time

    How about loosing three of four Gremy's guns when cruiser got couple hits to stern?
  12. EsaTuunanen

    Countering teamkilling and friendly fire

    In case of torps it's very easy to avoid hitting friendlies even lot longer than that. It's just question of discipline and correct positioning. For non-secondary gunfire it would be definitely doable. Especially for those suborbital trajectory USN guns, like 127mm or 152mm. For 130mm's flat trajectory it's lot harder to avoid, even when shooting farther target. One ship demotion in ship progress/research would work better than "patting on the back".
  13. EsaTuunanen

    SIMS turrets destroyed every freakin time

    You need to learn to get hit less.
  14. EsaTuunanen

    What is your comfort ship?

    Favorite chew toy of every gunship DD driven by semi OK skipper... Maybe because of that? Can't even citadel cruiser.
  15. EsaTuunanen

    HOW do you play Russian DDs?

    You shouldn't just automatically spam HE every moment with 130m. guns. If you're undetected and see cruiser coming closer so that you can get inside 8km of side load APs and wait for that range. Then start doing citadel hits. In best case you can keep doing that for some time from smoke. Low framerates do that. 60fps is lot smoother than old ancient tech era limited standards. Now if only Hollywood would get out of that stone-age 24fps so that faster movement wouldn't either be headache causing jerky or blurry as drunk's vomit.
  16. EsaTuunanen

    Should WoWS start charging a monthly fee?

    Yeah, I don't think it has been even week from rant thread of one wallet warrior about bad teams... When he himself couldn't even do one DD worth of damage per match in cruiser and in DD was challenged to get even one torp hit per match.
  17. EsaTuunanen

    Ship Radios.

    Sabaton's The Art of War would be fitting considering properly driven Gremy quite easily kills "DD countering" cruisers. If you would like to try something really different outside pop coming from everywhere movie soundtracks might good place. And I don't mean generic pop trash claimed as soundtrack music but music actually made for movies. Like from names like John Williams, Hans Zimmer etc. There are also many others who have cooperated with Hans Zimmer. Then there are some game soundtracks like Crysis games. Hans Zimmer has also done musics for games If mixing classical and synthesized sounds interesting those made by Christopher Franke's for Babylon 5 might give something.
  18. EsaTuunanen

    Full stats?

    Just go to Controls-tab in settings and check that "Alternative Battle something..." That does same as keeping alt-pressed without the work of keeping it pressed. (that alt-key should function as toggle)
  19. EsaTuunanen

    Update 0.5.1.3 - Special Effects fix

    Looks like gun shell/trajectory special effects have been fixed invisible when playing 0.5.1.2 replays...
  20. EsaTuunanen

    karlsruhe.

    Actually sloped citadel armor makes Karlsruhe one one of the few cruisers Soviet 130mm DD AP can't citadel. That's the only positive thing I can say about it considering performance of Karlsruhes in matches.
  21. EsaTuunanen

    Real Pro Tips!

    13.) DD is fragile ship, so for protection you need to stay behind other ships like BBs. Even better place is behind CV. After all enemy DD might spend 15 minutes sneaking around the edge of the of the map trying to back stab your team CV.
  22. EsaTuunanen

    Bots in ranked?

    That's exactly what encourages AFKs/bots. Most of the XP earning things increase winning chance. Both damage to enemy and capping do that. Spending match running away from enemy helps only enemy team.
  23. EsaTuunanen

    Where is the system rock, paper, scissors?

    Gremy guns say yum yum to cruiser showing its side... Or sailing in straight line 10+km away.
  24. EsaTuunanen

    Why I am done for the day ( at least )....

    Ability to get stars without doing anything to deserve them does that ruining even better. Farragut (like Mahan) is unstealthy even for USN DD without Concealment mod upgrade ability. Well, at least they should now have torp range in some relation to bad detectability. But as gunships they feel now disappointing because of inability to hunt and kill also cruisers.
  25. EsaTuunanen

    Why I am done for the day ( at least )....

    Yep, unless at full HP getting overpenned by few BB APs is far from the best thing to happen for DD. Funny thing but I don't remember it as exactly stealthy after Nicholas... unless Farragut has been buffed after CBT. Though of course it's more stealthier than cruisers which can't get even remotely close to DD without getting spotted.
×