EsaTuunanen

Beta Tester
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About EsaTuunanen

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  • Birthday 07/06/1982
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  1. Feels like WG made RN BB HE this way: http://foldoc.org/SNAFU+principle To balance game mechanics between AP and HE the later used to have lot lower damage than AP, plus problems in penning any thicker armor. That balance simply broke down in RN BB HE.
  2. "Most people would rather die than think; in fact, they do so." -Bertrand Russell
  3. In the beginning was the plan, and then the specification; And the plan was without form, and the specification was void. And darkness was on the faces of the implementors thereof; And they spake unto their leader, saying: "It is a crock of s**t, and smells as of a sewer." And the leader took pity on them, and spoke to the project leader: "It is a crock of excrement, and none may abide the odor thereof." And the project leader spake unto his section head, saying: "It is a container of excrement, and it is very strong, such that none may abide it." The section head then hurried to his department manager, and informed him thus: "It is a vessel of fertilizer, and none may abide its strength." The department manager carried these words to his general manager, and spoke unto him, saying: "It containeth that which aideth the growth of plants, and it is very strong." And so it was that the general manager rejoiced and delivered the good news unto the Vice President. "It promoteth growth, and it is very powerful." The Vice President rushed to the President's side, and joyously exclaimed: "This powerful new software product will promote the growth of the company!" And the President looked upon the product, and saw that it was very good. Maybe that explains things like thermonuclear HE of RN BB. http://foldoc.org/SNAFU+principle
  4. Of course there would have to be adjustments, but just how would that 15+ km detectability cruiser go with recent trend of stealth BBs?
  5. Only super fast Soviet "destroyers" like Minsk/Leningrad or "Kebab" (aka Khabarovsk) have enough speed to truly start "outrunning" enemy fire because leading enough is hard. Standard destroyer speed just isn't enough for that. And then there are railgun cruisers which can easily hit those to long range if showing too much side. (broadside target always easiest to lead/hit) As for battleships Tier 7 German premium Scharnhorst would be one of the more special ones with very fast turret traverse (faster than in some Soviet gunboat DDs) and reload for BB. Because of that and KM secondaries it's very good for ridiculing destroyers and farming Close Quarter Experts. Occasionally you even get to torpedo some destroyer.
  6. Because most of the player base is Balless&Brainless. Haven't yet have aiming capable enemies teach you that without enough thinking ahead cruisers/destroyers sink faster than battleship once enemy starts shooting at you?
  7. Only those with citadel aka game's original BB lines of IJN and USN. KM BBs have their armor scheme (massive for ship's weight while main guns are light in comparison) preventing citadel hits from any but longer ranges. While RN BBs had their citadel moved to submarine, plus auto-wreck anything thermonuclear HE, just so that any braindead can play them without need to think.
  8. Like I've said many times I don't expect everyone to be good. But I expect them to at least try to play properly, intead of just sitting in corner of the field/kicking ball to own goal. And such super bad WR at that tier with amount of matches/"practising" needed to get there tells that only goal of that player is playing for enemy team. Now how many chances any such "player" team saboteur would get even in casual backyard football?
  9. And what makes you think that only DD of the match isn't braindead and actually doing something useful? In last match (domination!) before starting break in this game there was speedboat Podvoisky in a dream MM for DD without enemy DD, radar ships or even carrier! All it did was circling behind team!
  10. I wonder if I've met both. Had the "honour" of being in same team with such ~30% sh*tpan while enemy had nearing 70% (I think almost triple damage) Kaga few weeks ago.
  11. How about speedboat Podvoisky just hiding behind other ships never doing anything in whole Domination match while enemy didn't have a single destroyer, there weren't radar ships or even carriers?
  12. At that tier and with already that many battles in ship? You also believe what rich elite says about what is good for society? That WR is such überbad that wouldn't wonder if he sinks as often team mate as enemy! (or at least draws enemy planes on top of own destroyers trying to cap and such) Rather frequent extremy skill disparities in CVs makes me think that might be almost better if WG actually did what their neglect of CV balance/gameplay seems to imply: Dropping them from game. (only 60%?)
  13. Problem is that if cruisers are balanced to survive against higher number of BBs, then it easily becomes stronger than in 1 vs 1. So controlling number of BBs would be equally important for viability of cruisers than direct buffs.
  14. Not to mention tanking damage from half the enemy team so that big armored Balless Boats can retain their shiny scratchless paint job... While of course kill stealing that enemy DD. Assuming they're close enough to hit it before you need to disengage because of unfavourable hp trade...
  15. There are hardly any lower hp detonations. Also enemy DDs I've managed to detonate have mostly gone from high hp. (including once one enemy Gremy before also other Gremy of enemy team potatoed) You remember when in 91 they showed in TV news FLIR video of Iraqi telephone/communication node getting destroyed by F-117? That's the kind of detail memory I have. Not in every 7-8 game, but every 7th sinking being by detonation. Curious that there are no mentions of destroyers detonating by dozens in World Wars...