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ATH67

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    [GBONM]

About ATH67

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  1. Yes, I suspect that they meant to say 5,000 Free XP, someone made a mistake and added a zero and they are too embarrassed/proud to admit it and would rather persevere on this.
  2. I posted this elsewhere but perhaps it belongs here, about the absurd Black Friday Combat Mission Part 3: I had to do a double take. No they did not REALLY mean THAT. MUST be a MISTAKE. So I decided to play till I got the confirmation. Nope, my eyes have not deceived me. Wargaming have officially LOST IT. Yeap, the third Black Friday containers mission requires 50,000 FREE XP. No mistake on the zeros. No mistake on the type of XP. No, it is not Base XP. No, it is not Commander XP. It is Free XP. And not only will you not get the container unless you are prepared to destroy your life with 24/7 gaming, you will also not qualify for the super easy (comparatively) next stage of 50,000 Base XP. Bizarre. Perhaps there is an explanation, which has to be one of the following options: a) Certain WG staff are psychotic sadists and have evil intentions. They take pleasure out of this kind of stuff. b) Someone has a problem with their basic arithmetic. Like, take 1200 base xp, multiply by 5% (it is 60). Then take 50,000, divide by the number of the previous result. That result (833) is the number of games required to achieve the mission. Assume three games per hour. Then compare with hours per day, and days per week: 3x24x7= 504 games per week, non stop (i.e. no time to sleep, go to bathroom, eat, drink or engage in pleasurable activities). SO you need ten days of that, or thereabouts, to get your mission accomplished. But we have 12 days to get there so no problems, 10 days flat out and two days rest in between. Yeap... Children at primary school should be able to do this math but perhaps not the persons who designed this mission. c) Basic error, they saw it after the launch of the patch but would rather not admit to a mistake so they left it there. Since game launch there have been only two other times when they failed so miserably in designing the criteria for achieving a mission but I suspect this one tops them: firstly in the Q1 2015 (or was it 2016) missions when they asked for 3200 base XP in single battle, which is not doable for non-premium players unless super lucky (even if super-unicom). They never did that mistake again of such a high target. Secondly when the 2016 Kamikaze missions came with very hard demands (I just about saved my marriage) and the sadistic "first 1000 people by points gained get a free camo" with no indication how bad or good you were doing. But I suspect that this 50,000 base XP really tops the lot. I have been a regular player with over 20k battles since game launch and I feel angry and insulted like never before. This is not the kind of mistake that one attributes simply to poor judgement, or to poor understanding of statistics which we see often (see the Yueyang nerf where good ship statistics were misinterpreted to mean OP). Nope. This is the special, truly exceptional kind of mistake where you can only attribute to severe lack of brain cells or just to plain evil design. CHANGE Black Friday Combat Mission Part 3 NOW before the rest of the community wakes up to what you have done. 
  3. I had to do a double take. No they did not REALLY mean THAT. MUST be a MISTAKE. So I decided to play till I got the confirmation. Nope, my eyes have not deceived me. Wargaming have officially LOST IT. Yeap, the third Black Friday containers mission requires 50,000 FREE XP. No mistake on the zeros. No mistake on the type of XP. No, it is not Base XP. No, it is not Commander XP. It is Free XP. And not only will you not get the container unless you are prepared to destroy your life with 24/7 gaming, you will also not qualify for the super easy (comparatively) next stage of 50,000 Base XP. Bizarre. Perhaps there is an explanation, which has to be one of the following options: a) Certain WG staff are psychotic sadists and have evil intentions. They take pleasure out of this kind of stuff. b) Someone has a problem with their basic arithmetic. Like, take 1200 base xp, multiply by 5% (it is 60). Then take 50,000, divide by the number of the previous result. That result (833) is the number of games required to achieve the mission. Assume three games per hour. Then compare with hours per day, and days per week: 3x24x7= 504 games per week, non stop (i.e. no time to sleep, go to bathroom, eat, drink or engage in pleasurable activities). SO you need ten days of that, or thereabouts, to get your mission accomplished. But we have 12 days to get there so no problems, 10 days flat out and two days rest in between. Yeap... Children at primary school should be able to do this math but perhaps not the persons who designed this mission. c) Basic error, they saw it after the launch of the patch but would rather not admit to a mistake so they left it there. Since game launch there have been only two other times when they failed so miserably in designing the criteria for achieving a mission but I suspect this one tops them: firstly in the Q1 2015 (or was it 2016) missions when they asked for 3200 base XP in single battle, which is not doable for non-premium players unless super lucky (even if super-unicom). They never did that mistake again of such a high target. Secondly when the 2016 Kamikaze missions came with very hard demands (I just about saved my marriage) and the sadistic "first 1000 people by points gained get a free camo" with no indication how bad or good you were doing. But I suspect that this 50,000 base XP really tops the lot. I have been a regular player with over 20k battles since game launch and I feel angry and insulted like never before. This is not the kind of mistake that one attributes simply to poor judgement, or to poor understanding of statistics which we see often (see the Yueyang nerf where good ship statistics were misinterpreted to mean OP). Nope. This is the special, truly exceptional kind of mistake where you can only attribute to severe lack of brain cells or just to plain evil design. CHANGE Black Friday Combat Mission Part 3 NOW before the rest of the community wakes up to what you have done.
  4. "Two of our commanders needs to be.." and "The two who gets". Really? Is the idea that we disrespect our community so much that (i) we can't be bothered to conjugate verbs in the plural (ii) not being able to speak English is a job requirement for whoever wrote in the WoW "Official Channel" or (iii) we can't be bothered to correct elementary errors which any spellchecker would in fact had clearly highlighted. In case it is (ii), here is a short lesson: Just like any language on the globe, verbs are conjugated depending on whether they are in the singular or the plural. If you have one person (e.g. one commander or the number 'one') that is singular, but when you have two or more persons (e.g. two or more commanders or any number higher than one), that is plural.
  5. Very good article. A couple of minor points to add: Warburton-Lee deserves the highest praise on so many grounds, not least for clearly ignoring the Admiralty's order to send a night patrol at the mouth of the fjiord, because doing so was likely to spoil element of surprise. Unlike the Germans who dispersed their forces and took their time, he acted with utmost speed, focus and determination. It was not Warburton-Lee's fault that the powers that be denied his force the light cruiser HMS Penelope, which was initially to accompany the DDs in the Fjiord. Had they done so, the entire German force would have been annihilated. It took the Warspite to accomplish that, a few days later. Erich Bey, who led the German 4th Destroyer Flotilla in the Battle (as well as the subsequent Battle that WG will tell us about on Tuesday) is the same officer who, as Rear Admiral, commanded Scharnhorst at the Battle of North Cape where he shared the ship's sad fate.
  6. ATH67

    Update 0.7.5 General Feedback

    Mission 3 Task 8 remains broken, a few days later, yet another unsinkable that is not credited. Five lost achievements so far, equivalent to almost one more Mission star wasted.
  7. ATH67

    New American Campaign

    I have posted elsewhere as well: Mission 3, Task 8 ONLY credits Dreadnought. It is broken for Fireproof and Unsinkable. This has been reported a long time ago and no one is attending to it, let alone fixed it.
  8. ATH67

    Bug on Hit Hard Capaign Mission 3, Task 8

    Well since forum members (elsewhere as well) have all confirmed that Hit Hard Mission 3 Task 8 is not working as it is meant to do, lets hope that someone in wargaming will take note and act. So far I have 'lost' four stars in this task and, worse, because I have also earned 4 in the process I don't really have the option to discard and to another task, without losing the progress I made on it so far. The sooner this is fixed (and hopefully the sooner we get credited for lost achievements not credited) the better.
  9. ATH67

    Update 0.7.5 General Feedback

    I have already mentioned it elsewhere on the forum but perhaps this is the better place to do so: in the Hit Hard Campaign, Mission 3 Task 8, which is meant to credit Dreadnought, Fireproof and Unsinkable achievements only in fact credits Dreadnought. This has been, I gather, a known problem for days. Will it be fixed and will I get my 4 missing achievements which suffice to give me the Task (I have screenshots for three of the four)?
  10. ATH67

    Bug on Hit Hard Capaign Mission 3, Task 8

    Well, it is also not working on unsinkable either. After today's play it is clear that to me that Mission 3 Task 8, even though it states it works for Dreadnought, Fireproof and Unsinkable it only credits Dreadnought. Great. Here is a screenshot showing the Unsinkable achievement and that it was not credited to Mission 3 Task 8.
  11. ATH67

    Bug on Hit Hard Capaign Mission 3, Task 8

    I think, on second thoughts, that I had started the day with one star already in the task. Which means that it is not only the second (obvious) award that has not been credited but probably also one of the two earlier ones as well. I suspect that Mission 3 Task 8 does not credit fireproof as it ought to do.
  12. Mission 3, Task 8 of new Hit Hard Campaign requires any six fireproof, dreadnought achievements. But it does not always credit them. In the first screen shot below I earn two achievements (dreadnought and fireproof) and I get credit for them. In my next game I gain one achievement (fireproof) and I do not get credit in the task. The third screen shows shows that I am still at 2/6 achievements despite having earned an additional fireproof. Achievements awarded on Tier IX Missouri BB, as required by Task.
  13. ATH67

    Ranked Battles Season 9 - Discussion Thread

    Guys I apologise for my earlier very silly post, I think I know what has happened. I simply started the game before the previous one finished, which was a loss. I presume I lost nothing on this one but if there is an error in WG's set up is that when second battle over I first got the report of the previous battle where I did not keep star and and then the results of the one I kept it, giving the impression I did not retain the star.
  14. ATH67

    Ranked Battles Season 9 - Discussion Thread

    In thousands of battles I NEVER had THIS DONE to me by game: How on earth can I lose a star when I have 50% more XP than anyone else (and third highest XP including the winners!)? Obviously a bug but how unlucky am I to hit on this? I presume I have 0% chance for this to be corrected... I mean, is there a rule that says that if you do particularly well in a losing game then you lose a star?
  15. In my 16 point Minekaze I moved to rank 15 in no time almost won each battle, it totally dominates. will see how 15 point hatsu will fare
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