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Everything posted by Takru
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Mikasa does not move. Continental drift makes it look as if Mikasa was moving. In truth, everything around Mikasa moves to Mikasa's plans.
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POLL: Which ships are you waiting for the most?
Takru replied to 1MajorKoenig's topic in General Discussion
It'd be great to see some Austrio-Hungarian ships. -
MK doesn't perform better than before 0.5.3, because of the buffs it received at the same time when the captain perks were changed so that they don't benefit calibre 140 - 155 mm any more. All other ships do perform worse, though, because they, unlike the MK, were not buffed to compensate for the captain perks not affecting their main armament any more.
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Is it just me or is it somewhat... odd... that it was the IJN strike setups which drew that much criticism and now we see USN strike setups instead? Up until Tier 9 USN does not have to have any fighters, do they?
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http://worldofwarships.eu/en/news/common/season3-over/ Well, that explains what the second Jolly Roger is all about.
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Seeing that the RU community at least has WG staff responding to them regularily, we can only assume that if anybody has any influx there, it's the RU community.
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Can we leave nerf/patch discussions out of a thread dedicated to the (lack of) hype-generation around Russian cruisers please?
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I was referring to comment about the imperial German flag.
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You think they'll throw in another RU premium along with the 9 regular ships?
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I did check the client this morning, no JR II.
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You mean to say "No matter how wrong their answers are" ?
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Speak for yourself. I plan to play all ships in all lines.
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Prepare as in: Get your USSR captains out, level them so high that you can roflstomp new players in your freexp'd russian cruisers...? Really... what do you consider preparing? How about not having us wait for another 4 weeks and instead drop the cruisers into the game right now instead? This is doing anything BUT build a hype. How about instead putting something like that in the launcher? And have datasheets of the ships published every 3-4 days? And make the datasheets so that people can actually get a good impression of what those ships are capable of? I fully expect you to have your ususal youtubers in this as well, so they can show off their impressions of the Russian cruisers before they're released ingame? May be, just may be, make events or contests where you could, just could, potentially, possibly, hand out russian premiums?
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8th of March free premium ship for a female player
Takru replied to 22cm's topic in General Discussion
You'd really do anything to get a free ship, wouldn't you? -
Cynical me instead reads: "More ships are coming, don't bother reading this until end of March."
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You had a small spelling error there, corrected.
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Alpha-flag gives 5% boost in ship- & captain experience
Takru replied to MrFingers's topic in General Discussion
About the flags,... while it's a nice addition, I'd suggest a different design: Yes, mighty mspaint! Obviously just a scetchy idea. For open beta, you'd leave the golden curb off the flag. -
We do know that RN cruisers are in the pipe, not a word about either BBs or CVs so far.
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If we had degrading functionality due to damage, the whole game would be a whole lot different...
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Alpha-flag gives 5% boost in ship- & captain experience
Takru replied to MrFingers's topic in General Discussion
And here was me, hoping for the Jolly Roger II flag this patch :-( -
Alpha-flag gives 5% boost in ship- & captain experience
Takru replied to MrFingers's topic in General Discussion
Everybody with 50 games in CBT that is. Just saying. -
Exactly. Deal with it.
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This is a game where you can hoist flags to, i.e. earn 300% XP for your captain just by hoisting a flag. Common sense has very little room here.
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You're not bringing any arguments at all. All you do is stating that you don't agree with the game mechanics. You think it's a bug? File a bug report.
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Alpha-flag gives 5% boost in ship- & captain experience
Takru replied to MrFingers's topic in General Discussion
We're talking about XP only here, so it really has no impact on ingame economics.
