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Beta Tester
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About Chihayafuru

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    Able Seaman
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  1. Chihayafuru

    IBUKI tierIX need Up

    Fools, you should have ordered your upgrade in time! http://forum.worldofwarships.eu/index.php?/topic/29396-attention-all-ibuki-captains-special-offer-now/
  2. Chihayafuru

    LAngley Fighter problem.

    I guess this is what happened: You selected your fighter squad, right-clicked an enemy squad and thought you ordered it to attack. But you did NOT! You just ordered your squad to fly there. Then it sat there and got shot down, while you thought it was fighting. It happened to me all the time when I first played a carrier. And I just saw 2 enemy carriers doing this against me. Blame WG and their stupid click detection and squads not automatically shooting back. When you click just always make sure it did register the attack order.
  3. For a limited time you may now order your new and improved Ibuki!!! This new Ibuki comes with the following upgrades: - your torpedo reload goes down from 120s to 108s and you can now fire all your torpedos to both sides - your rudder shift time goes down from 7.3 to 2.7 and the turn radius gets a bit smaller - on top of this your detectability goes down from 12.6km to 6.8km And all of this you get for the incredibly low price of: - 60% of your hp - 30% of your artillery damage output - 50% of your AA power - 43% of your guns range - 0.1 knots in top speed - your airplane - your secondary armament - 50% of your torpedo launchers. You see, we're practically giving this away. So, what are you waiting for? Order NOW and get the exclusive Kagero skin for free!
  4. Shut up, your fancy statistics dont mean anything! The game is perfectly balanced. Only DD torps need a slight nerf.
  5. Chihayafuru

    High tier Aircraft Carriers are just...

  6. Chihayafuru

    High tier Aircraft Carriers are just...

    Last one is Sharana. Everyone single high tier carrier has stats like this, but its surely because you're so very skilled at this game. "BUFF CARRIERS! CARRIERS ARE TOTALLY UNDERPOWERED AND ONLY OUR LEET SKILLS MAKE THEM EVEN PLAYABLE!" You people are so full of crap.
  7. Chihayafuru

    There need to be more support bonuses.

    You can not "encourage" teamplay by giving out individual rewards. The more you try to account for every individual action, the more you will distort peoples views and distract from what should be the SOLE objective: HELPING YOUR TEAM WIN You should get a little xp for participating, and a lot more for winning. That's how every serious team game with randomized teams does it and how it should be done.
  8. Chihayafuru

    team play pointless, solo rambo K/D is king ?

    More like 300xp for the losers, 1000xp for the winners. But there really shouldn't be any individual rewards. A good player will simply get more 1000's than 300's. It's the only way to reward real teamwork.
  9. Chihayafuru

    Noob Destroyer vs Pro Battleship

    I'm actually hoping they remove individual exp completely since it gets in the way of teamplay no matter what. There are just too many things you can do that are useful to your team but just not quantifiable. Winning team gets like 1000 exp, losers get 200 exp. You stand or fall with your team! That's how it should be and how every serious game does it for judging individual performance in random teams.
  10. Chihayafuru

    The Mutsuki (T6 Japanese Destroyer)

    Compared to the Minekaze, the Mutsuki loses about 40% torpedo firepower. But the gain in AA is like 400%. So they are very different ships. Only problem is that people expected to get a better Minekaze. Also AA is not considered useful because you get like no points for protecting your BBs and there aren't always CV on the enemy team.
  11. Chihayafuru

    Noob Destroyer vs Pro Battleship

    Destroyer: caps a point, defends it all alone for the rest of the game against several enemies, doesn't fire a single shot to maintain stealth, also can't hit any torps because thats pretty much impossible at high tier when your enemies know you're there. - Wins lots of points for the team and the game, gets a whopping 100 experience. Battleship: sits in the back trading shots with other battleships - has barely any influence on the outcome of the game, gets 1000 experience minimum because he did damage