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Everything posted by Johnny_Moneto
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We are talking about probabilities here. If you throw the dice there is a 1 in 6 chance to get a "1" but that does not guarantee you to get a "1" when you roll the dice 6 times.
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Why playing low tier is not attractive
Johnny_Moneto replied to Beastofwar's topic in General Discussion
I think nobody understands why WG insist on double CV games around tier 4. It is the big mystery. -
@eliastion @Jethro_Grey Never mind that this thread is about radar (which is poor as there is a thread about this topic already), a splendid idea from you two geniuses to hijack it and turn it into the umpteenth discussion about CVs. Can you please take your business elsewhere?
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Manfred von Richthofen's bombers are OP?
Johnny_Moneto replied to Warrior_16101991's topic in General Discussion
Kinly look at post 7 of this thread for an explanation. -
What asymmetric battles taught me
Johnny_Moneto replied to StanleyHTweedle's topic in General Discussion
On my screen your screenshot was cropped in such way that the player names could not be seen. Not possible to know that you had an issue with bot infestation. -
What asymmetric battles taught me
Johnny_Moneto replied to StanleyHTweedle's topic in General Discussion
Hmmmm... 5 times 0 still equals 0. -
Had the same thought. Seems only logic to play tier 9 nowadays as the gameplay is already similar. They should make tier 10 same tier battles only. This would then indeed be the sink for the believers of end game content. Meanwhile the rest of us can enjoy the game at tier 9.
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Ohne Eigenwerbung betreiben zu wollen: Ich hatte mal ein paar Videos bei YT hochgeladen, die Dir eventuell helfen könnten. Allerdings auf englisch.
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Ich habe auch nicht immer Zeit, alle Aufträge zu schaffen. Was soll's? Krieg ich halt keine 20 Stahl oder 400RP an dem Tag. Addendum: Dass alle XP zählen, hast Du übrigens bereits bei den 3 Tagescontainern. Man vergisst ja schnell mal, was man alles hat, wenn man auf das fokussiert, was man nicht hat.
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Kurze Frage, kurze Antwort - Der Erste Hilfe Thread
Johnny_Moneto replied to FullMetalWarrior's topic in Allgemeine Diskussionen
Blacklist lässt noch die taktischen Kurznachrichten, welche auf den F-Tasten liegen, durch. Dafür verbannst Du den Player permanent aus Deinem Gesichtsfeld. Block Messages blockiert auch die Kurznachrichten, ist aber, soweit ich weiß, nur für das jeweilige Gefecht aktiv. Ersteres würde ich benutzen bei Leuten, die mich außerhalb der Gefechte belästigen. Letzteres bei sogenannten "F key spammern" im Gefecht. -
So flying to some adjacent lonely planet with no base is comparable to playing random battles on Sundays? Nothing exciting happening.
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You might get reborn in a better position if you have good Karma.
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WG finally admits the level of general cv playerbase?
Johnny_Moneto replied to Profilus's topic in General Discussion
For the first four posts it was about the joke made by WG. Starting with post 5 it turned into another CV discussion. Sigh. -
Pls kindly close this thread unless OP adds something constructive.
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All the women I know are always nagging "you play too much computer games". Where did you find such a family? Good for you. Happy birthday, mate.
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Battle end results -> Detailed Report -> hover with mouse over an enemy ships icon where player/ship name are rather long ===> ship symbol and name are partially on top of player's name. P.S. I sincerely hope this does not fall under naming and shaming. If I black out the name, you cannot see the bug.
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Vor ca. einem Jahr habe ich das Spiel neu heruntergeladen - das waren ca. 3,5 GByte. Jetzt lade ich das Update 0.9.8 vorab herunter und das sind über 6 Gbyte - auf High Sound (kein Ultra). Tut das wirklich Not? Muss man bei jedem großen Update das ganze Spiel herunterladen? Kann man die Update-Routine nicht intelligenter gestalten?
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Update 0.9.8 ist größer als 6 GByte?
Johnny_Moneto replied to Johnny_Moneto's topic in Feedback Archiv
Danke für die Antwort, Sehales. Bitte behaltet im Sinn, dass Ihr fast jeden Monat so ein Update rausschiebt. Keine Ahnung, ob das die anderen Firmen auch so machen. Mir wäre schon geholfen, wenn Ihr nur einmal im Quartal ein größeres Update rausbringt und dazwischen lieber kleine (1-2 GByte). Vielleicht ist das ja möglich. -
Recticule of German CV attack aircraft hardly visible
Johnny_Moneto posted a topic in General Discussion
I would like to ask WG if they can make the recticule of the attack aircraft of German CVs better visible. Under certain light conditions I can hardly see the aim after initiating an attack. I am talking about the green colored recticule. I guess it comes from the fact that it is further away compared to attack aircrafts of other nation's CVs. -
It seems Lesta has provided another quest for us in the port "Designer's Table". Feel free to post any clues or thoughts...
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Well, that takes the fun out of it And clearly it is mispelled... it should have been FESTIVUS.
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To kick it off, I noticed the following: - semaphore flag man signals letter U - from Congratulations on the wall teared off are the letters S and T - the flag signals above: I can only recognize two of them, N and I - look through the window, from the other building a room light signals the letter C
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Recticule of German CV attack aircraft hardly visible
Johnny_Moneto replied to Johnny_Moneto's topic in General Discussion
Maybe @Crysantos can let us know. Maybe even bring this matter to the development team. -
What's Happened to Minotaur AA Priority Sector?
Johnny_Moneto replied to satanforce's topic in General Discussion
If I recall correctly it changed together with the CV rework, more than a year ago. -
What's Happened to Minotaur AA Priority Sector?
Johnny_Moneto replied to satanforce's topic in General Discussion
Such is the nature of a/m skill. That is also a reason why hardly anybody uses it - it just ain't good, especially on a Minotaur.
