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Everything posted by Johnny_Moneto
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This is what your posts look like on my screen:
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Why they don't count teammate trajectory when making me pink?
Johnny_Moneto replied to seXikanac's topic in General Discussion
Given that turning pink does not give you any malus these few occasions are neglectable. -
Give New Players a Fun to Play Environment that's free of CVs, subs and seal clubbers
Johnny_Moneto replied to _HomTanks_'s topic in General Discussion
While some people might find the above useful others probably will feel patronized and will then discontinue playing. I guess in the end WG would loose as many newbies this way as they do now. -
It is easier for a CV to avoid sabotaging team mates efforts.
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The points of the OP have nothing to do with the CV class being broken.
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On the minimap I counted 45 ships, 5 of them being your own ships. So, you had god-vision where you can see 5 battles at the same time. Do you sometimes suffer from split-personality?
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If you only wanna play co-op you can safely ignore stats in any way. Nobody really cares for co-op stats. BTW: The name co-op is deceiving. There hardly is co-operation found in this mode. Especially when loot can be gained through playing co-op. Then some players see team mates as their rivals and will attack them before attacking the enemy. Personally, however, I am attacked more often by bots on my team.
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No, he calls you an as_s_hole.
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Apparently you can sink all the enemy and still lose
Johnny_Moneto replied to Shagulon's topic in General Discussion
Welcome to the club, kid. -
I got tired of WG deleting my replay files (keeping max. amount to 30). After every update and patch I manually changed the the value in the engine_config.xml. With one of the latest updates WG decided to create a new res folder and when I changed max. amount of replays after that update I did so in the old res folder and still lost all my replays other than the last 30. My YT channel is very very modest and I don't upload a video often but already twice I wanted to showcase something just to find my replay files were already deleted by WG. So, now I use this small PowerShell script and keep it running in the background. It will transfer every new replay created to another folder "C:\Games\WoWsReplays". if you want to use the script (feel free) make sure you create this folder first. If your installation is not in the standard path on drive C: you also need to adjust the 2 references to the source path. ### SET FOLDER TO WATCH + FILES TO WATCH + SUBFOLDERS YES/NO $watcher = New-Object System.IO.FileSystemWatcher $watcher.Path = "C:\Games\World_of_Warships\replays" $watcher.Filter = "*.*" $watcher.IncludeSubdirectories = $false $watcher.EnableRaisingEvents = $true ### DEFINE ACTIONS AFTER AN EVENT IS DETECTED $action = { Start-Process -FilePath "robocopy" -ArgumentList "C:\Games\World_of_Warships\replays C:\Games\WoWsReplays /M /XF temp*.*" -Wait } ### DECIDE WHICH EVENTS SHOULD BE WATCHED Register-ObjectEvent $watcher "Created" -Action $action while ($true) {sleep 5} The script needs to have the suffix .ps1 and can be started by right-clicking it, then Run with PowerShell. Keep it running in the background. It will copy all files that have the archiv attribute set but only when a file is actually created i nthe source folder. If you get an error message on a Win10 machine, that such script cannot be executed, kindly google for a solution. In case anybody has a more elegant way, feel free to add it below.
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I wanted to have a solution that does not need to be updated. On smaller patches I don't download/run ModStation again, I just change the version number of the res-mod folder.
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Wenn alles gleich war, nur der Account ein anderer, würde ich @Sehales herbeirufen. Eventuell ist bei Deinen Account-Dateien serverseitig etwas im Argen. Das kann aber nur WG herausbekommen. Stelle vorher aber nochmal sicher, dass auf dem gleichen System mit der gleichen Spielinstallation ein Account problemlos läuft und ein anderer nicht.
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Schwindende Population im Ranked?
Johnny_Moneto replied to Prophecy82's topic in Allgemeine Diskussionen
Es gab aber auch nichts mehr zu gewinnen. Die einzige Motivation, dort zu fahren, bestand darin, potenziell nur gute Spieler in den Gefechten zu haben. Da aber gar nicht mal so viele Spieler Rang1 erreichen, war es dort sehr einsam. -
Schwindende Population im Ranked?
Johnny_Moneto replied to Prophecy82's topic in Allgemeine Diskussionen
Screenshot bitte nicht mit dem Handy sondern immer mit einer echten Pistole durchführen. -
I also like the letter T and I find it scandalous how WG discriminates this letter.
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I think I know what you mean to say but it came out all wrong.
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The need for a larger queue pool is NOT what I said. The criteria for finding evenly skilled players needs to be set flexibly in relation to the amount of players queueing up. Even if you get extremely mixed up teams from time to time, it would still be better than what we have now.
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Send replay and report to support. I would also inform WG staff here in the forum. Maybe the Asian game mafia sells a new bot prgram.
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Colored tracers? Why can't we get them for every ship!?
Johnny_Moneto replied to FizzlePopBerryTwist's topic in General Discussion
...which were actually in the game at some point. Anybody remember which event? Space battles part II? -
If you draw too tight a circle around the players to find evenly skilled players it will not work. The goal would be not to match players with complete even skill level but to avoid complete mismatches. The more players are queued up, the tighter the circle can be drawn so that a poorly skilled player would not meet a super unicum. In early morning with a low server population the circle goes wide in order to be able to create any battles at all. The problems you mention exist only in your head. Free your mind, think creative. Or better yet - have the developers think creatively to come up with a good solution.
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Any mod to display damage of your allies - resolved
Johnny_Moneto replied to Admiral_Oily_Discharge's topic in General Discussion
I assume these figures are not transmitted from the server, therefore no such mod can exist. -
That is a common misconception of skill based match making. Think more like in sports like football, where good players play with and against good players, average players play with and against average players and so on. Substitue leagues or winrate by a personal rating for each individual player... e voilà.
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Picture of me when playing WoWS
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Just imagine at the battle of Jutland the British cross the T of the Germans, the Germans count the ships and then complain something about unfair matchmaking.
