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Everything posted by Johnny_Moneto
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Or maybe it was Mike Tyson before biting the ear of his opponent?
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What exactly is your punishment? I mean I can see your account name turned pink but besides that change of colour what is your punishment?
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Based on that 1st screenshot: The tactical scenario is that you want to keep Ägir and Izumo busy on the 9/10 line, preferably shooting at you and not your cruisers and maybe even keep Östergötland tempted to throw torps at you while your two DDs and two cruisers secure the cap hopefully killing one of the two enemy DDs along the way. Your Donskoi is in a position where you also like to be. I would try to go there dark, turn the ship around, using the island at G9 to shield me from the DD and turn my guns to port. If the 2 capital ships chase me I will keep a distance just outside of my concealment range. More importantly however, if any of the enemies try to leave the 10 line and try to get towards the cap on the E line they would become my main target.
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The AI has found a way to neutralise CV threat
Johnny_Moneto replied to Miscommunication's topic in General Discussion
To reply seriously: this is an old bug known to WG. It's the map. It always happens on this map. Use anothet map and you'll be fine. -
Oh, he played the beta tester card. I am impressed.
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Please explain in great detail what is to be understood by the term "ship rubberbanding".
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https://worldofwarships.eu/en/news/game-updates/update-0910-american-battleships/#aircraft-carrier-interface
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Yeah. See, you wanted to play World of Warcraft, but this is World of Warships. A thinking man's game.
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Max number of Doubloons available to buy has changed for the second time, now it's 1 MILLION doubloons!
Johnny_Moneto replied to IanH755's topic in General Discussion
Surely that's a daily limit? I could buy 1 million dubloons every day, right? -
Funny and sad game situations shown with map screenshots.
Johnny_Moneto replied to albinbino's topic in General Discussion
It is very important not to touch those circles in the middle. I also like the enemy CV going for a remote Yamato instead of hunting you. -
can you have a marker if you are chat banned
Johnny_Moneto replied to oosel's topic in General Discussion
I can confirm that. Even I manage to be polite at times. -
can you have a marker if you are chat banned
Johnny_Moneto replied to oosel's topic in General Discussion
Ahh... in that case -
Khaba, Haru and AP Damage is reduced
Johnny_Moneto replied to _HomTanks_'s topic in General Discussion
Wow, another buff the Implacable's HE bombs? That is the third. Her spreadsheet data must be really bad.- 114 replies
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- khabarovsk
- harugumo
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(and 4 more)
Tagged with:
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Just... don't.
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Ah, welcome to my side of town. I was worried I was too subtle and you wouldn't make it.
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I paid a lot of money for the plan and will most certainly not give it away for free. But I plan to ask German print magazine "stern" to publish Kujau's sensational work.
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Kapitäne erledigt! Inseln?
Johnny_Moneto replied to WillyEcoyote's question in Neueinsteiger - Fragen
Och, nach ein paar Jahren kommt einem das ganz normal vor. -
Unterstützung benötigt (Penetrationsmechanik)
Johnny_Moneto replied to FrontenStuermer's topic in Neueinsteiger
Ist zwar schon ein wenig her, aber besser eine späte Rückmeldung als gar keine. Es ist in der Tat so, dass die Einschlagswinkel der Geschosse sich mit der Entfernung ändern. Desweiteren hat jedes Schiff eine andere Panzerung, die sie unterschiedlich gut schützt gegen Einschläge mitverschiedenen Winkeln. Relevant ist auch die Geschossenergie, die am höchsten beim Verlassen des Rohrs ist. All diese Variablen bestimmen, welche Kampfentfernung offensiv und defensiv die beste ist. Das ist natürlich sehr komplex, weil sich der Wert ja ändert abhängig von meinem eigenem Schiff und dem, das mir gegenüber steht. Historisch korrekte Werte benötigen wir hier nicht, da das Spiel Spielbarkeit vor Realismus setzt. -
winrate - absurd and no logic in it
Johnny_Moneto replied to citaDELer's topic in General Discussion
LOL. Really, use the search function. The topic was discussed at great length. Opinions and points of view were exchanged in detail. And WR is nothing that makes or breaks the game like some of the bugs currently present in this game. This thread is just a redundant copy of last month's. -
winrate - absurd and no logic in it
Johnny_Moneto replied to citaDELer's topic in General Discussion
We have this kind of thread every month. OP, please run a forum search. Mod, please close. -
I have the real plan for a H-44 (b) design at home. It's all real. The paper is real, the ink is real, the stamps and the seal are real. It even shows the person in charge for this plan, Marinereichsingenieur Konrad Kujau (FH).
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Nobody will disagree with you (except the good folks working at Wargaming).
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New player. Can someone explain me the game basics?
Johnny_Moneto replied to Curepto's topic in Newcomers' Section
Please start to play your battles in tier 1 ships. Using Texas or Oktyabraskaya Revolutsiya might seem tempting but will be quite overwhelming. You can play those once you researched a couple of tier 5 ships from the tech tree. -
I have a drawing at home of a H-44 (b) project with 12 80cm guns. So no problem, WG can put that into the game.
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The rise and fall of ARP-collaborations
Johnny_Moneto replied to comcode3's topic in General Discussion
Dublette.
