-
Content Сount
1,286 -
Joined
-
Last visited
-
Battles
Content Type
Profiles
Forums
Calendar
Everything posted by IceyJones
-
BBs are 80% RNG and have NOTHING to do with skill at all! this class RNG (specially in high tiers) kills all fun playing them.... sure...there are the lucky shots, but when (like 5 minutes ago) i have 3 broadsiding cruisers below 10km and i give ALL 3 a full salvo and i get NO BIG HIT because shells go all around the target, its just pointless to play this class at all! my yamato and montana will stay in port until this is fixed.....until then i play my T10 cruisers and shima.......there aim skill is rewarded and not punished by the noob care mechanic, called RNG..... well done WG.....since 2 months high tier BBs are pointless!
-
last match in yamato broadsiding zao. 8km distance (he wants to torp rush me because he knows that yami is worthless atm). full salvo on him. 3 shells behind, 3 shells in front. 3 shells hit for 1480 damage..... yeah.....thats fun... i did 50k damage this game..... i do more in any cruiser in 5 minutes
-
problem are not the DDs problem are not BBs going back to snipe problem is: - nobody shoots spotted DDs at all, making it too easy for them - RNG of BBs at close range is MUCH TOO HIGH! where is the logic in BBs shooting 20km and have 250m dispersion, when the same BB shoots at 5-12 km and gets 500 m dispersion (it feels this way!) both lead to an inflation of DD drivers.... ppl are sick of playing roulette with their ships. DDs are the class with the least RNG in the game! no wonder more and more pilot them...... no wonder that BBs sit back more and more.......its the result of above reasons.... game is dying. 33% playerbase drop in NA and EU..... WG does not care as long ppl spend money on this crap
-
that are factors that come on top. but i can handle these factors........ i talk ONLY about RNG and dispersion in situations, that i can compare to previous iterations of the game. so how do you explain situations, where full broadside hits do only minimum damage? or where shells fly all around the targets even at close range? last i face in yamato the most. 50-60% of hits have minimum damage, even against other BBs from close range. IF you hit......most shells go havoc and hit fishes only. in yamato i get roughly 2-3 citadels per match now......2 months ago it was minimum 5-6 no patch notes mention this. this is what i call a ninja-nerf.....
-
no?
-
i can only report my experiences. i play since CBT. and yamato is feeling worse than it was in CBT as its armour AND dispersion was fucked up.
-
how often we shall teach you to compare the last 2 weeks with overall!
-
yes. an atago showing broad to a tirpitz catches MINIMUM one citadel. same applies to amagi. but when u play yamato, your shells go magically all around the atago suddenly when he shows broadside.....80% of shells miss! even below 10km! and if you get a cita with the 1-2 shells that hit, is pure luck....at any range. yamato is broken. thats a fact..... and with my 6k matches, i think i can judge this
-
someone explained ACTUAL statistics to you earlier. yamato stats are dropping rapidly! as any other T9+ BB. T8 will stay is it is.....wait 2 more weeks, and stats are equal. wait 3 months, and T10 will be below T8 values. shall it be this way? that T9+ are worse than T8?
-
to be honest: i do more reliable and higher average damage in my tirpitz and amagi, than in my yamato atm (even when im put into T10 games!) i dont care if you buy that information, but its fact
-
addition to my last post: imho how it should be: CA´s > CVs and DDs BBs > CAs DDs > BBs CVs´> BBs how it is: CV´s > BBs, CAs and DDs (still) BBs > nothing CAs > DDs and BBs DDs > BBs its sad to see atagos yoloing frontally towardy yamatos, losing maybe 10k health during the approach, but starts 6 fires on you, and then shows UNPUNISHED full broad at 4 km while sending 10 torps into your butt.....this is just broken.
-
do you always ignore reports that show facts that dont fit into your opinion? fact is, i will stop playing yamato now. i will also stop playing montana. sitting at 20km and trying to hit something with at that range 100% RNG value is just NO FUN TO PLAY! if you brawl to the front, one would think, that damage reliability increases, but that is just not the case! high RNG prevents that! even bad players showing constant full broadside are rarely punished for it. atm T10 BBs only dodge torps when at front and burn..... and as told: my average damage in yamato dropped BELOW cruiser level! its still higher in OVERALL statistics, as i had a higher average damage than in cruisers with them BEFORE the ninja nerfs of dispersion. this alone shows, that yamato got overnerfed! a good nerf would have been if one sees EQUAL average damage. but thats just not the case! ask ANY long term, high scorers that are experienced with BBs AND other classes. they will all tell you the same! and again i ask you: what tier you play?
-
i dont know in what game (or tier) you play, but in T10 i see following results for my 5 ships (soon 6): - yamato overnerfed. while every T8 CV can EASILY fly circles around you and torp and bomb you as he wishes, u have to stay far behind front lines if you want to live longer than 5 minutes in the game. if you yolo too far forward, you get torped to oblivion and burned to death by stealth shooting zaos and gearings and shimakazes and atagos. you in teh meantime try to get some salvos on target, but RNG decides in 90% of cases that you dont get a citadel. sure....there are still the oneshots, there are the 50k hits on other BBs, but in the last 100 games in yamato i played, these became VERY VERY rare! even TOTAL SECURE BIG HITS are regretted by RNG mechanic. my average damage with yamato dropped from roughly 120k to approx 80k in the last weeks. top games with over 200k are no more. my record with it with 320k damage is far beyond reality now. - Montana: is now the big player in the BB class, as the also bad RNG is somewhat compensated by 3 more shells. so you can do more reliable damage to any ship except yamato. but on a yami you can use HE perfectly. start 2-3 fires with one salvo and do up do 15k damage in good hits. AA is better than yamato, but even when maxed out, T8 planes can STILL come through when the attack is quick and without course alterations. average damage constant at approx 120k. for me. - Shimakaze: it was the most feared DD in CBT and it is still. you can play it totally stealth even when shooting guns. many whine about her, but i think it should stay as it is. JUST LIMIT THE DD AMOUNT per match! max 4! i see more and more 10-12 DDs per match. and THAT is no fun! 1-2 shima you can handle in a yamato if you are cautious, but not 5-6 high tier DDs! damage highly depends on matchmaking. with CV in game it dorps down to maybe 40-60k if the CV is good. some games you die fast due to random torps while capping or in brawl fights with other DDs. the high damage potential can not often utilized due to fragile and low HP ship. never reached my CBT record of 320k damage again. - Zao: still the king of cruisers imho. stealth shooting from 15.1 km when maxed out, burning EVERY BB down in no time! bad BB RNG makes it nearly untouchable at that range, even when u get spotted. you get up to 10k HE damage per salvo on BBs and up to 12k with good AP hits on superstructure of BBs. constant damage nearly every match. can rely on its stealth and i get often over 200k damage with her. average game is around 120k damage. value raised EXTREMLY the last weeks due to the BB ninja dispersion nerfes! - Hindenburg: 97 AA rating when maxed, evaporates incoming planes. but big fat target and paper armour against BBs. must snipe but can still deal high amount of damage with its superior AP. i get constant 120-150k with her. good ship. my personal conclusion is (and some will not like it) high tier BBs CAN still deal good damage for players, that are mediocre. they dont recognize much difference, as they are not so reliable in their aim and RNG has here the effect to hold their hands. the big dispersion HELPS bad aimers. mediocre CA players still think, that BBs are fine, as they get sometimes STILL oneshotted. and they cannot utilize the full CA potential. they show constantly broadside and rage then about oneshots or big damage hits. good players on the other hand: - suffer from RNG BIG TIME! good aim is punished by RNG. you cannot deal your normal reliable damage anymore and are forced back to snipe like every other BB. ur smart play does not pay out any more. ther eis no point in waiting for broadsides, as the above mentioned oneshots are RARE now. in CBT a broadside cruiser was DEAD! in 80% of the cases below 15 km. now even at 5km distance there is a 80% chance, that he SURVIVES this! this is a NO GO! - CA are not affected so badly by dispersion due to high RPM and thus DPS value. but still recognizable against other CA´s. a good player will play smart and kill any BB over time when not focused from several ships. so the whole ninja nerfing by RNG we face atm is just to hold bad players hands. result: the long term players are driven away from the game for fast cash WG might get from new players. in the EU we see a drop in prime times from roughly 30-40k players to max 20k! thats a drop of 33-50%! in the US its the same rate of drop! the game got worse with nearly every patch since CBT. all for the money
-
agree with opening post all high tier BBs are degraded to be XP deliverer for all other classes.......you - get burned down in no time - or torped to the moon while you - rage about bad dispersion all match because even when u outplay other ships and you got them full broadside to you, RNG decides in 90% of the cases, that all your shells suddenly go havoc all around the target, leaving him unpunished for his bad play, as maybe 2 our of 9 shells hit the target, regretting you any citadels. so happens all the time even in my yamato or montana. once i placed a montana 6 km in front of me in my yamato. little swing by to get all guns on him......shot while aiming below his guns.......9 shells on the way.....2 hits on SUPERSTRUCTURE because of dispersion. rest totally missed! i could post dozens of such examples. not to mention cruiser "overpen" noob care mechanic. full broadside atagos. 9 shells hit waterline middle of ship. 2k damage? wtf? sometimes even only the usual 1480 minimum AP shell yamato damage. no WG.....playing BBs is TOTALLY broken! its just no fun anymore. not only you removed brawling totally from the game, you destroyed ALL fun play! last applies also on cruiser play. the extensive HE damage destroys all fun play for me. 95% of players sit back and snipe as result! no more fun close infights. no wonder we see an inflation of DD players......most players are just sick of the RNG -mechanic and want to get even a few brawl fights......if not possible in BBs or CAs, then in DD play...... get this fixed, or this game dies quicker than CBT was over..... man....good old CBT days, where brawling got rewarded......where good aim was rewarded (not destroyed by RNG and HE spam, where you can hit the antenna of a ship and start a fire and get 12k damage for it) just my 2 cents
-
Russische Kreuzer Fakten Fakten Fakten
IceyJones replied to Takru's topic in Allgemeine Diskussionen
die russische line wird die deutsche völlig obsolet machen den stats nach zu urteilen. vergleicht alleine mal die moskva gegen die hindenburg. stärkere geschütze mit nur 10 sek reload, mehr reichweite, mehr HP, schneller, wendiger müssen nur noch die geschütze genau sein.....dann ist das wiedermal typisch WG alle RUS-schiffe sind erstmal OP wenn sie eingeführt werden..... naja....mit dem je patch immer stärker in den vordergrund tretendes RNG wirds eh immer uninteressanter zu spielen -
im a bit confused.....i got a marblehead instead of a kitakami...... was looking forward to torp spamming.....now i must spam HE
-
thx for the kitakami :-)
-
jo...wurde gestern ebenfalls mehrfach eines aimbots beschimpft von einer absoluten yamato-nullskill-pfeiffe....nur weil ich ihn aus 23 km treffe "karma? wen kümmerts!" ist mein fazit
-
hab ein dem match nicht EINE zeile geschrieben......soviel dazu
-
jedes 3te mal nach einem Match passiert das seit 5.1: wäre super, wenn das mal gefixt würde
-
warum? - CVs sind nun noch mehr OP als eh schon. IJN buffed, anstatt US nerfed.....alle anderen klassen sind nun wieder statisten.....wie in CBT - AP ist nahezu wertlos geworden. sowohl bei CAs als auch in BBs.......hatte merhfach situationen in denen selbst meine yamato oder montana einen kreuzer aus 10km NICHT citadellen konnte.....volle breitseite. auch bei kreuzern kaum ein pen mehr möglich, wenn auch nur 2 ° ausserhalb von 90° winkel.....welcome to HE spam madness! kein skill mehr benötigt....endgültig......sollen BBs jetzt auch HE nutzen müssen um überhaupt noch kreuzer killen zu können?! oder eine zao nur noch HE? danke.......HE noob play - DDs zu viele high tier DDs in einem match......welchen sinn macht es, gegen 4 shimakaze zu spielen? wirklich...ich bin ein ganz guter spieler, oder besser...war es anscheinend.... jetzt gehts nur noch ums passiv spielen.....oder man wird von 5 noobs nidergebrannt.....kein skill der welt kann einen noch retten......wozu habe ich einen super aim antrainiert mit dem ich punktgenau auf 20 km ballern kann, wenn es mir nichts mehr bringt?! load HE und triff irgendwo?! danke! welcome to noob arcade play......wenn kein CV im spiel ist.... well done WG wieder besoffen gewesen beim balancing?!
- 807 replies
-
- 29
-
-
5.1 hat dieses spiel kaputt gemacht!
IceyJones replied to IceyJones's topic in Allgemeine Diskussionen
also ist die EINZIGE möglichkeit in zukunft hohen schaden an CAs zu machen eine zitadelle......wenn der rest so bescheuert bleibt wie jetzt gerade montana.....mogami nähert sich von 12km bis auf 6 km an.....6 mal volle breitseite.......stets 5-7 hits 3-5k schaden.... ja.....das ist echt lustig..... wurde natürlich niedergebrannt wenn alsoi RNGesus nicht mit dir ist und KEINE zita dabei ist, biste nach wie vor gearscht....von einem CA.... ich bin gespannt... btw WG wie soll ich die BB mission machen, wenn nur max 1 BB im spiel ist?! und ich das auch gar nciht sehe, weil ich vorher schon durch HE spam gestorben bin? edit: nochwas zum punkt zielen: wenn also für eine zita punktgenaues zielen mit einem BB nötig sein wird......DANN REDUZIERT DIESE KAWACHI-STREUUNG, die seit 5.1 im spiel ist! himmel....BBs steuen so sehr, damit KANN MAN KAUM zielen! ergo bleibt es sonst nach wie vor glück......und belohnt nicht den skill des zielens -
die streueung fühlt sich aber erheblich schlechter an......irgendwas HABEN die definitiv geändert..... so wie jetzt hat meine yami vor dem patch nicht gestreut
-
5.1 hat dieses spiel kaputt gemacht!
IceyJones replied to IceyJones's topic in Allgemeine Diskussionen
mein reden....care the noobs... HE spam for the win ich spiele im moment kaum noch....mache evtl 2-3 matches am tag, bis ich wieder die lust verloren habe am meisten bock macht, wenn überhaupt noch, tier1 mit der hermelin 7 kills......60k schaden.... lol....hermelin ist meine neue yamato -
AP seit 5.1 irgendwie "komisch".
IceyJones replied to anonym_EjNleOyqNMSj's topic in Allgemeine Diskussionen
schüsse die UNMITTELBAR vor dem schiff ins wasser gehen, machen auch mit der yamato KEINEN schaden
