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lmperial_Japanese_Navy

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    [IJN]

Everything posted by lmperial_Japanese_Navy

  1. lmperial_Japanese_Navy

    [12.6.0] Aslain's WoWS ModPack Installer

    Thanks! I guess i will just have to avoid touching those buttons for the time being.
  2. lmperial_Japanese_Navy

    [12.6.0] Aslain's WoWS ModPack Installer

    Is there anyway to download the previous mod versio ? I want to download the #2 because it still had ''all ships in tech tree'' mod (this mod didn't cause me any problem).
  3. lmperial_Japanese_Navy

    High School Fleet Returns to World of Warships!

    Of course, the developers are too bussy making 10+ new premium ships and ignore the old tech tree ships that have been in the game since this game existed .... updating old models and balancing them are too much work than something like adding a branch made up almost entirely of paper cruisers ? I just simply want the final hull of Kongo and Nagato to be the 1945 built with strengthened AA and some upgrades like installation of radars and so on. But as you said too bad free ships from tech trees are not in their priority otherwise this problem would not lasted this long for 6 years.
  4. lmperial_Japanese_Navy

    High School Fleet Returns to World of Warships!

    The HSF Hiei got me surprised... shame the ship itself is not accurate to how she is represented in the serie. When compare to the anime - the Hiei in WOWS is missing the two radars installed on the range finder. In the rear foremast she is missing somekind of a device in the form of a disk. She also has all her search lights removed (even her AA guns but that would affect the gameplay). The chrysanthemum is also removed since she is not in the service with the IJN. Also i hope the windshield will be transparent sometime. Better question is whether or not this will be fixed ? I don't think these changes would be that hard to do tbh. And now that it is confirmed the Kongo we have in the game is actually the Hiei, i wonder if there is any plan to update the model so that the ship is actually the IJN Kongo as its name suggested ? For the HSF Harekaze for some reason the rails for depth charges are removed ? I remember she had it back when i played it, i didn't notice when they are removed before or why it was done so. Well, i know these are minor issues but as someone who cares alot for accuracy and detail, these bother me a lot and i hope the devs will pay more attention to details better in the future since these are not free 2 play ships and if i have to pay with real money then they better be well crafted and accurately to what they are supposed to being represented. Regarding the HSF Harekaze as far as i'm aware it is another garbage ship as i expected according to flamuu, 3 guns will NEVER work no matter how much the caliber it has unless you give it at least 1 second reload so 3 guns can produce more than 3 shells in a short time for compensation. I have tested the Harekaze with 3x 127 mm gun before and it was horrible and those gun are 1 sec faster reload than the 150 mm. I would not say it is the worst DD because nothing surpass the Yudachi, but it is right there...
  5. lmperial_Japanese_Navy

    Warship Size Comparison: Battleships

    By the way why not putting the IJN Ise-class in there too? werid.
  6. lmperial_Japanese_Navy

    JMSDF Ayanami-class destroyer

    The Ayanami-class destroyer DD-103 (1958). About this ship. Specifications Type: Destroyer Service Period: 1958-1990 Characteristics: Length: 358 feet (109.12 meters) Beam: 35 feet (10.67 meters) Depth: 26 feet 8 inches (8.13 meters) Draft: 12 feet (3.66 meters) Displacement: 1,690 tons (Standard); 2,500 tons (Full Load) Crew: 220 Propulsion: 2 x boilers, 2 x steam turbines, 2 x shafts, 35,000 shp (26,250 shp) Speed: 32 knots (59.26 km/h) Sensor suite: OPS-1 Air Search RDF OPS-5 Surface Search RDF Type 975 Navigation RDF Type 275 Fire Control RDF OQY-1 Hull Mounted ASDIC OQA-1A Variable Depth ASDIC Countermeasures: NOLR-1 Electronic Countermeasures Suite Armament: 6 x QF 4.5"/45-caliber Mk.V dual purpose naval guns (3x2) 4 x 21" torpedo tubes 2 x Hedgehog anti-submarine mortars 2 x K-guns Her main guns are rather small in caliber of only 76 mm but with a very high RoF upto 45 rounds per minute for each barrel (1.3 second reload), the shell travels at 823 m/s which imo is decently fast so at close ranges the shell will travel at pretty flat arc, i think she could be a decent DD hunter for Tier 8. She also has a single torpedo launcher of 4 tubes to deal with larger warships when needed. My suggestion of consumables for this ship is as follow: 1st Sloth: Speed booster (Her historical speed is very low of only 32 knots so SB is important for this ship) or Hydroacoustic Search (Lot of sensors onboard this ship. Her main task is to hunt down submarines and destroyers so this tool will make her job easier but in return she will have trouble keeping up with other DDs because she has to give up the speed booster. So this consumable is only useful for enemies that hiding in smoke screen or behind an island). 2nd Sloth: Torpedo reload booster (A typical consumable usually found on Japanese DDs. This will help Ayanami to release more fishs into the water as she only has 4 torpedos). 3st Sloth: Smoke generator (Being some of the slowest high tier DDs her main issue is her speed, smoke generator is the only tool to get herself back into concealment once she is detected. Plus being slow will make this ship difficult to dodge incoming shells so if she has to always exposed herself everytime she fires will only get this ship back to the hanger very quickly therfore smoke generator will come in handy). She seems to had different variants throughout her time of service. Ayanami in 1/700 scale. 3x2 76 mm gun, 2 turrets in the front and 1 in the rear, 533 mm torpedo tube in the middle. 3-inch/50-caliber gun Duel-purpose gun. This gun can elvate upto 85 degree. These seem to be her only AA guns. Not 100% sure what this is but it seems to be fire control radar or some sort. Dutch slope of Onami. Well, Because many nations already got post-war ships so i was thinking maybe it is time for Japan to get its own too. While i was searching for one i found out that many of Japanese post war designs have quite a few main guns for example the Harukaze-class destroyer and Akizuki-class destroyer which are both armed with only 3 5-inch/38-caliber gun which is just too few and its reload is rather slow of 4 second, well, you can try this setup on the HSF Harekaze in the game and you will see that it is rearlly not good at all.... So Ayanami-class is probably the only Japanese post-war DD which is armed with upto 6x main guns albeit in a very small caliber, and she even has torpedos, therfore i found this ship to be the best choice should we get our own post-war warships for Japanese tree...
  7. lmperial_Japanese_Navy

    JMSDF Ayanami-class destroyer

    If you think the Ayanami is too modern, well, i got a surprise for you: And oh this thing got out of service just 5 years ago btw lololol actually we already have a plenty of modern ships in the game especially in the pan-European TT so the Ayanami would not be anything different in the current meta... WG is not going to bother seperate the match making between modern and ww2, it will take time and will also increase the queue time.
  8. lmperial_Japanese_Navy

    Warship Size Comparison: Battleships

    Is this still true ? If it is then i'm very dissapointed that the ships in the game are not historical accurate in their scales especially when WG keeps making this kind of video which doesn't reflect on their video game... (and oh, Zao needs buff.)
  9. lmperial_Japanese_Navy

    Godzilla vs. Kong in World of Warships

    I prefer the creepy Shin Godzilla.
  10. lmperial_Japanese_Navy

    Armada: ZF-6

    The fact that this thing can have 4 consumables in a seperated slot but the Yugumo also a tier 9 is not allowed to have torpedo reload boost and smoke generator in seperated sloth is reallly stupid. It do be nice if you take a look and adjust older ships before power creep them with the new ones...
  11. lmperial_Japanese_Navy

    Yūdachi in the Armory and Premium Shop

    Oh... The Yudachi, nightmare of the Solomon islands.... but that was only in real life because this thing is hot garbage in WOWS. Arguably the worst premium DD. I have alot to say about this ship as someone who mains IJN, spioler alert i'm horribly disappointed on how WG treated this historical ship. Worse gun reload than even a light cruiser, terrible torpedo with longggg reload, 1.9 km detecting range - not even blind and deaf people will get hit by this torp, on top of everything it is also slowww and does low damage, it is limited to just one torpedo option and it happens to be some of the worst IJN torp, ship itself has horrible speed, horrible AA, sitting at tier 7 in the same BR as Leningrad which imo is even comparable to tier 8 DDs (Soviet stronk). Yudachi is simply not balanced, it can not be a gun boat and it failed at being a torpedo boat which what WG wanted in the first place. Hilariously this ship didn't recieve a single changes since it was released despite all the negative reviews on this thing. I don't even understand why they are selling it again when it should be removed if no changes are being considered, this thing is just a disrespectful to the real ship. With that said, here are some suggestions that i think will make this ship competitive and playable. Well, first of all how about it get the standard IJN 127 mm gun reload ? while for some reason there are 3 different RoF for one and only IJN 127 mm guns (7.5, 7.0 & 5,7 sec) but anything that is not 9 second reload will do! It needs more torpedo options, give it Type 8 mod 2 and Type 90 mod 1 torpedo! These are more reliable torps with good reload speed and ok detecting range! And as far as i'm aware majority of IJN 127 mm gun is AA capable but for some reason this is not the case in the game for example the Akatsuki main gun is AA capable but Shiratsuyu is not despite both shared the same main armament... Well, you could problably tell that i'm nowhere consider of buying this horrible ship which would be laughed at by even tier 6 DDs. And i absolutely do not recommend anybody to waste money on this thing. IT is unfair that anything that doesn't fly the Soviet flag must be so terrible especially if it is a Japanese pemium !!! will WG please stop doing this for the sake of your own players ? Can we please for once have a normal competitive premium destroyer like other nations ? Not the level of trash like Yudachi, nor the weird deep water torp that can only hit BB and CV like Asashio ??
  12. lmperial_Japanese_Navy

    Armada: Flandre

    I honestly don't think the France need another Battleship especially there is already one tier 8 premium... Yeah, i don't think this thing was needed.
  13. lmperial_Japanese_Navy

    Godzilla vs. Kong Comes to World of Warships

    Well... after i saw how war thunder deal with April fools event and then you compare it to WOWS, lol you guys even trying ? I wish we fight Godzilla or Kong with battleships instead of PVP like normal modes just with silly skins. Oh well, at least they didn't give us stupid submarine that we could not even play and call it a April fools joke lol
  14. lmperial_Japanese_Navy

    ST 0.10.2, changes to test ships (DB 132)

    Well done, now my hype for this ship just died. IF there was anything that i was looking for from the Hyuga, it would be its 26 second reload, well, i guess that is no longer the case, gg.
  15. lmperial_Japanese_Navy

    Armada: Habakkuk

    But what about the first April ? Will we see a special event or something for that day aswell or this is it ?
  16. lmperial_Japanese_Navy

    Armada: Habakkuk

    Haha very funny... Mars is Swedish for March...
  17. lmperial_Japanese_Navy

    Armada: Habakkuk

    The only CV ''we'' deserve is the one that has been sunken down to the deepest part of the bottom of ocean...
  18. lmperial_Japanese_Navy

    Armada: Habakkuk

    You guys do realize it is 30 of Mars today ?
  19. lmperial_Japanese_Navy

    Italian Battleships Premium Containers

    this is it, really ? and i was waiting for the Hyuga or Tone or Ise to be released...
  20. lmperial_Japanese_Navy

    Update 0.10.2 – Italian Battleships: Part 2

    Wow, that is so wrong...
  21. lmperial_Japanese_Navy

    The Anti-Aircraft Cruiser Design

    I totally need this ! Especially the first variant with 12x 100 mm guns can become a good equivalent to the USS Austin. But an IJN cruiser without torpedos ? That is illegal !
  22. lmperial_Japanese_Navy

    Update 0.10.2 – Italian Battleships: Part 2

    What is going on why there are this kind of player in the game so often recently ? how much punishment does this player gets by reported him, or it is just simply temporarily chat banned a few day and then he can come back being racist in the game again ? Or will he risking his account being banned because that do be a decent punishment. This is from yesterday. Sorry for being off topic, i can't find anywhere else to do it and i want this disgusting player to be noticed...
  23. lmperial_Japanese_Navy

    Update 0.10.2 – Italian Battleships: Part 2

    Don't mind me i'm just being (un) patiently waiting for the IJN Ise-class battleships and IJN Tone heavy cruiser... Release these beauties already !
  24. lmperial_Japanese_Navy

    Updated Visual Effects Review

    Beacon lights should light up on darker maps, during rain, storm, basically when it is low visibility in general. Search lights should light up and animated like they are searching from air to surface as if they are searching for enemy aircraft or warships, they should be light up on map with bad weather, no sun light or during cyclones. Signal lights.... i don't know, maybe everytime you using the radio communication? For example when you selected for ''requesting support'' the nearby teammates will be able to see the signal lights of your ship flashing. They are only for the sake of immersions, and i believe they will look absolutely stunning especially for people like me that almost take a screenshot everytime i play. In fact i noticed that the lights do light up but only when the ship is on fire, i wish they light up more often during normal situation, i enjoy it.
  25. lmperial_Japanese_Navy

    Armada: Gorizia

    How about adding more Cruisers for IJN aswell ? There is no premium cruiser above tier 5 beside the Atago which has been in the game forever! IJN Maya for example could be a prefect premium for Tier 7! Yes the real historical IJN Maya not the garbage anime copy paste. And nobody knows if Tone will ever be released at all.
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