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About mrblueskye

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  1. Mod download now requires access/authorisation. Is this correct?
  2. Don't quote me on this as I'm not 100% sure on this but I think WG's intention is that the test client be entirely vanilla so that nothing can interfere with 'accurate data collection.'
  3. mrblueskye

    Clan Battles: Warrior's Path Season

    CV's are in and not before time. They are the great leveller; the uniscums can't get away with their 'gamey' tactics or exploitation of the mechanics. Furthermore, we will be done with the static campfest that CB's had become. The Clan Brawl format with CV is one of the most engaging and enjoyable modes WG has come up with. CV need to be more involved, not less.
  4. mrblueskye

    [] Unique Camouflage Plus

    I think this is true of many of the camouflages; the overall design would be fine if it wasn't for the outlandish colour scheme employed. Eventually, I'd prefer to see a much more muted colour palette for all the 'special' camouflages. However, I am enjoying following this mod's development and I've done so since the Wawan days. It's great stuff and it's good that you're keeping it going when so many other talented modders have already given up for one reason or another.
  5. -G0M- members like to think of ourselves as semi-competitive and are looking for like-minded individuals to join our ranks. We are looking for you if 1) you are 18 years of age or older 2) you are comfortable using voice comms and commit to being on Discord while in-game 3) you have played at least 2000 games and have ground out at least one non-CV line to T10 4) you have an overall win rate of at least 50% 5) you have a wows-numbers overall PR rating of at least 1000 Please use the in-game clan invites/applications feature to apply to join us on the high seas! Alternatively, if you would like to check us out before applying to join please PM mrblueskye, T3ddybear, Bigtoe50, Onis04, Pangotank or Sapiento for an invite to our Discord.
  6. mrblueskye


  7. mrblueskye

    PTS - Visual and Audio Enhancements

    I have to agree regarding the audio. It's awful; I had to turn the engine sounds right down while playing CV because every key press while controlling planes produced a high pitched whine. Very off-putting and not a worthwhile addition to the game. On the other hand, I have to commend the makers of the new port. Fantastic. The only thing that could improve it is individual ship names coming up on the brass name plate when the ship is selected.
  8. mrblueskye

    WG you have got to teach your players

    I really do agree with the OP but it will never happen due to one unalterable truth. Many potatoes have the deepest pockets. My contribution to the 'never happen' list of suggestions would be that if you consistently earn less than 500 base XP across, say 50 games, then you have to play say 10 games in co-op before returning to random battles. Another would be to limit premium ship purchase to the highest tier unlocked tech tree ship. It's all an exercise in futility though because for every one you filter out there are ten waiting to fill the spot.
  9. mrblueskye

    Graf Zeppelin Dive Bombers needs to be changed.

    For myself, I like the fast planes and I can make the torps and even the rockets work. I think the AP DB attack run and dive angle change should be reverted to the previous iteration and the squad config changed to 2x3 rather than 4x2. If we could get WG to do that I think the DBs would be usable and much less frustrating.
  10. mrblueskye


    +1 Just played Saipan and Lexi and beached with both, plotting way-points that would have been fine before the "improvements."
  11. mrblueskye

    0.8.4 - Bugs

    1. Description Lexington/Enterprise DB squadron has no bombs attached to under-wing mounts when taking off from CV 2. Reproduction steps Select Lexington/Enterprise and press 'Battle.' Launch DB squadron 3. Result Observe that there are no bombs attached to the under-wing mounts 4. Expected result Observe that bombs are attached to the under-wing mounts
  12. mrblueskye

    Azur Lane Dorm port

    I had the same thoughts as many here but posted in the Current Update section.
  13. mrblueskye

    Azur Lane - Dorm Port

    I don't care much for this kind of thing and usually have it all turned off with the in-game filters. However, I have to give credit where it's due; I really like ship being displayed like a model. In fact, in one of the ubiquitous WG surveys I remember suggesting that we should have something like a Naval Museum port where the ship is displayed inside a glass cabinet with a brass nameplate, just like a museum exhibit. So, well done WG, we're half way there. Here's hoping you will go the rest of the way at some stage.
  14. mrblueskye

    Update 0.8.2 - CV changes

    I like how all these DD mains (Notser, Zoup) and inveterate damage farmers (Flamu) are posting vids about how CV can be 'balanced.' In the unicum dictionary 'balanced' means not affecting my gamestyle, neutered, unable to counter me in any way...you get the picture. I don't think we need people with multifarious vested interests waxing lyrical about what's good for the game or the playerbase as a whole. My only consolidation is that WG will find their own path, as they always have.