Jump to content
Forum Shutdown 28/7/2023 Read more... ×

hedgehog_s

Players
  • Content Сount

    261
  • Joined

  • Last visited

  • Battles

    47364
  • Clan

    [BWOLF]

Everything posted by hedgehog_s

  1. No - go to arsenal, fly, strike, win and use it for credits, prem days, flags, cammos tc. etc dont waste it !!
  2. You wont have time now - cash em in fast for credits, flags, premium etc. before they are removed !!
  3. Ok so I have the Tier 4 and the Tier 6 - convinced I could get the Tier 8 too with 1530 florins and 150 crowns but WAIT this whole section of Fly, Strike, Win has no containers and no florins - nice work yet again WG.
  4. hedgehog_s

    Fly, Strike, Win

    Randoms just mean I let the team down a bit - thanks for all your help and suggestions guys - Ive succumbed to to getting the Nelson when I realised it was bought with XP not money. Didn't need it but historically I like it. Still a shame WG didn't look at those missions and realise there was an issue when all the others were well sorted. Happy gaming !!
  5. hedgehog_s

    Fly, Strike, Win

    I played randoms in old style CVs because my hands allowed that - now with the rework - nope.
  6. hedgehog_s

    Naval Aviation containers

    I think there is something bugged with the containers, the last NINE I have opened are all Fairey Barracuda duplicates, the first two today ?? Fairey Barracuda duplicates again - now 11 in a row of the same duplicate - thats more than chance WG that's a problem. These are not purchased containers - just earned ones.
  7. hedgehog_s

    spawning point

    Started noticing an annoying trend on Friday so Ive kept a log of games since - Saturday; 41 games in total - EVERY game I spawned in centre meaning last into the action either in slow BB or even fast DDs because DDs spawned to left or right got there 60 seconds or so faster. Today so far 26 games; EVERY game spawned in centre. This is beyond "coincidence or chance" it feels rigged and frankly it sucks being in the lower half of the team time after time just because you have to sail for left or right for the first part of the game. I should point out that Im talking about co-ops - I play these rather than randoms because of an arthritis handicap. Is there a setting or something Im missing to change your spawn preference - if this carries on I feel like not bothering to play. 1800 damage in a kagero because 2 Tier 10 DDs killed everything first just because they spawn closer to enemy?? Simply unfair WG.
  8. hedgehog_s

    spawning point

    Im spawning on my OWN in the middle, with the rest of the team on left or right flanks - u think I should mid rush ?? I think not.
  9. hedgehog_s

    Your favorite DD: Tier for tier

    4 Clemson (obviously), V170 (those 2 forward firing torps catch out sooo many people) 5 nope 6 T61 7 Gadjah Mada (just a great combo of guns, speed, stealth and torps) 8 Akizuki, Benson, Hsienyang I have no T9 or 10 yet but there are some DDs I just cant like no matter what - Z23, Kiev, Kagero I think the UK line is a line that doesn't annoy - no real weak ships.
  10. hedgehog_s

    Mouse pointer

    OK since the patch 0.8 Ive been having from time to time an issue where my guns or torps become "inactive" due to the WoW mouse pointer from the Port screen appearing mid game and rendering guns/torps useless because the mouse is controlling the pointer not them. The keyboard therefore movement is fine. There is no consistency to this error except it never happens before Ive fired the guns at least once in game. The "fix" is to click windows button on keyboard then reclick game button on task bar. It can happen multiple times per game or not at all. Any ideas guys ??
  11. hedgehog_s

    Mouse pointer

    Re-assigned Ctrl to C and it appears to be OK……………………….
  12. hedgehog_s

    Mouse pointer

    Ill try try that thanks but Its a 1 year old gamer keyboard…………………….
  13. hedgehog_s

    Mouse pointer

    Ive cut off my left little finger to avoid control button !! Its the same effect as hitting control - its happened 6 times today and it "seems" to be when if there were a mouse pointer it would be hovering over allied team list or the minimap but bringing the invisible pointer back over the main screen sometimes corrects it and sometimes not.
  14. You try this mission when you can only play co-ops because u are handicapped - THERE ARE NO BOT CVS in CooPS WG - YOU TOOK THEM OUT FFS.
  15. hedgehog_s

    Bug Reports

    Playing T4 UK CV - co op battle - Bot enemy New York either has 9km AA or allied ship dont recognise new CV planes as friendlies - another reason not to play CVs - GJ.
  16. hedgehog_s

    Bug Reports

    Adjusting sound volumes to suit me is impossible but worse than this every ship seems to "skid" its IMPOSSIBLE to keep any ship on a straight line - constantly changing left/right with keyboard to play - kiting away in zoom in only to find ship has turned to broadside - horrible.
  17. hedgehog_s

    Update 0.8.0.3

    New heights of utter SHITE WG - co op game in Langley - only me and other Langley are REAL players the rest of our allies are BOTS - I spend 20 minutes of my life doing 38K damage and am left against three BBs for the last 8 minutes - are you going to refund me for the waste of my time ?? You nerf the crap out of CVS then come up with the idea of a bot team with 2 CVs against a bot team with two extra BBs both of which are US BBs so have the best AA - my god you are utterly stupid.
  18. hedgehog_s

    Update 0.8.0.3

    Dear Mr Conway, Just thought Id post this after selling all but the T4 CVs which will now gather dust in Port until this joke class is sorted. Tried a test - 10 battles in both T4 CVs, co ops so no AA build enemies - average damage 1500. 10 battles in both T6 CVs, co ops, average damage 2300. Across the 20 battles, 5 with 2 CVs, all those losses because BOT team gets BB instead of CV. I used to be a decent CV player and enjoy the class - not now - its repetitive and boring, flight out lose planes, rinse and repeat. Please dont be like your colleagues at WoT and take over 100 pages of forum whines and still do NOTHING about the MM in that game, learn from their mistakes and arrogance towards their players and go back to the old system until u have a workable rework because this frankly is ridiculous.
  19. hedgehog_s

    Update 0.8.0.3

    I considered myself a decent carrier player, I enjoyed CV play, I had both T7 carriers, I played all other classes of ships too. Now I have T4 US CV and T6 IJN CV. Yesterday I decided not to bother playing the Ryujo - its pointless, its ALWAYS the only T6 in T8 battles and as such can do [edited] crap apart from spot - which should NOT be a CVs job anyway but only a sideline of their work. I have been playing the Langley but I either get a game with 1200 damage - today phoenix kills 5 rocket planes before the strike and last one before release and this is BOT phoenix in CooP ffs or yesterday my whole team dies leaving me V 75% health New York and full health Kaiser - for TWELVE USELESS MINUTES of my life I launch wave after wave - kill the Kaiser, get the New York down to 3K health, do over 50K in total and lose because the battle time expires and the Langley drops one torp at a time doing crap all damage and never causing a flood. WG you implemented these changes to make more CV play more enjoyable - well guys it IS NOT, it is FRUSTRATING, BORING, POWERLESS, and overall just crap - admit your mistakes remove CVS from the game until they are sorted or bring back the old system which only whingers and whiners critiscised anyway.
  20. hedgehog_s

    Update 0.8.0.3

    But I would still prefer old system all said and done - the old system NEVER provoked such response from players.
  21. hedgehog_s

    Update 0.8.0.3

    Ok lets try this - reinstate patch back to its FIRST try, make all CVs have a minimum 60 seconds delay before they can launch planes, return AA to its original click to target (get rid of crap sector thing), allow consumables on CVs to be controlled by us not WG, allow AA build ships to be stronger, non AA to be weaker (CVs have a choice of who to hunt), manual control of CV sailing please and the possibility of controlling TWO squadrons on a split screen for those with super fast brains (not me).
  22. hedgehog_s

    Update 0.8.0.3

    If you look at the WoT forum over 900 pages of moans about the crap MM system has changed nothing - the reality is WG just dont give a s**t.
  23. hedgehog_s

    Update 0.8.0.3

    The T4 carriers are capable in average hands of doing 20 to 30K damage - wow how exciting especially since it feels like damn hard work to get that much, The T6 carriers are a total joke - even if top tier trying to get thru to say a FUSO (not reknowned for its AA) is a waste of time - after todays (lets kick CVs in the balls some more patch) I cant get over 10K in a game - total waste of time and total let down to your team, The T8s and T10s I cant comment on but from what I see T10s in good hands are OK, T8s another joke. Why cant we see the basics - which are a ship SHOULD be capable of doing its own HP (except DDs) - the new carriers simply cant and in Co-Ops its even worse when you get say a T6 carrier and the BOT team gets a New Mex - Im not saying u cant win but the CV plays little and a very boring part In the game. Please WG admit its a fekkin mess, man up, be honest and bring back the old system especially for co-ops where handicapped players like me are forced to roam anyway. While u are at it make some more missions for co op players too - why should we be kept from missions because we cant play randoms??
  24. hedgehog_s

    Bug Reports

    Epic bug - Tier 3 Dreadnought has NO AA, wont let you choose sector and says "this ship has no AA" - so attack dreadnought with Tier 4 CV torpedo planes - on every run Dreadnought shoots down one of my planes - can you make your mind up whether Dreadnought has AA or not ??????????????????????????????? Again all day today Co-Ops ending with 3 or 4 enemy still alive - fix this stealing of our xp/damage.
  25. hedgehog_s

    Bug Reports

    OK Ill start by saying Im handicapped and only play co-ops as Im too slow for randoms so these bugs/errors may be unique to co-ops but equally might not !! 1) AP shells causing WAY too many fires - sat in smoke with our T10 BB, he fires and gets spotted their Montana fires misses him gets three overpens on me with AP but sets THREE fires ?? 2) Insta detonations on my DDs which I had maybe once in 100 games now is 70% of games where 1 HE shell detonates me - flags now a must where they didn't use to be. 3) Co-ops ending far too early - eg: We have 600 points, they have 300, we have one cap out of three they have none, we have six ships left they have full health yammy and half health GK - game ends - we win.....that denies all the players damage, xp etc. this never used to end soo early. 4) left/right rudder controls temporarily seizing for 2/3 seconds - super annoying - caused me to die by accidental ram a few times Only randoms I used to play were in CV cant do that now with new interface doesn't work with my handicap thanks for that.
×