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hedgehog_s

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About hedgehog_s

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    Able Seaman
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  1. hedgehog_s

    Update 0.8.0.3

    But I would still prefer old system all said and done - the old system NEVER provoked such response from players.
  2. hedgehog_s

    Update 0.8.0.3

    Ok lets try this - reinstate patch back to its FIRST try, make all CVs have a minimum 60 seconds delay before they can launch planes, return AA to its original click to target (get rid of crap sector thing), allow consumables on CVs to be controlled by us not WG, allow AA build ships to be stronger, non AA to be weaker (CVs have a choice of who to hunt), manual control of CV sailing please and the possibility of controlling TWO squadrons on a split screen for those with super fast brains (not me).
  3. hedgehog_s

    Update 0.8.0.3

    If you look at the WoT forum over 900 pages of moans about the crap MM system has changed nothing - the reality is WG just dont give a s**t.
  4. hedgehog_s

    Update 0.8.0.3

    The T4 carriers are capable in average hands of doing 20 to 30K damage - wow how exciting especially since it feels like damn hard work to get that much, The T6 carriers are a total joke - even if top tier trying to get thru to say a FUSO (not reknowned for its AA) is a waste of time - after todays (lets kick CVs in the balls some more patch) I cant get over 10K in a game - total waste of time and total let down to your team, The T8s and T10s I cant comment on but from what I see T10s in good hands are OK, T8s another joke. Why cant we see the basics - which are a ship SHOULD be capable of doing its own HP (except DDs) - the new carriers simply cant and in Co-Ops its even worse when you get say a T6 carrier and the BOT team gets a New Mex - Im not saying u cant win but the CV plays little and a very boring part In the game. Please WG admit its a fekkin mess, man up, be honest and bring back the old system especially for co-ops where handicapped players like me are forced to roam anyway. While u are at it make some more missions for co op players too - why should we be kept from missions because we cant play randoms??
  5. hedgehog_s

    Bug Reports

    Epic bug - Tier 3 Dreadnought has NO AA, wont let you choose sector and says "this ship has no AA" - so attack dreadnought with Tier 4 CV torpedo planes - on every run Dreadnought shoots down one of my planes - can you make your mind up whether Dreadnought has AA or not ??????????????????????????????? Again all day today Co-Ops ending with 3 or 4 enemy still alive - fix this stealing of our xp/damage.
  6. hedgehog_s

    Bug Reports

    OK Ill start by saying Im handicapped and only play co-ops as Im too slow for randoms so these bugs/errors may be unique to co-ops but equally might not !! 1) AP shells causing WAY too many fires - sat in smoke with our T10 BB, he fires and gets spotted their Montana fires misses him gets three overpens on me with AP but sets THREE fires ?? 2) Insta detonations on my DDs which I had maybe once in 100 games now is 70% of games where 1 HE shell detonates me - flags now a must where they didn't use to be. 3) Co-ops ending far too early - eg: We have 600 points, they have 300, we have one cap out of three they have none, we have six ships left they have full health yammy and half health GK - game ends - we win.....that denies all the players damage, xp etc. this never used to end soo early. 4) left/right rudder controls temporarily seizing for 2/3 seconds - super annoying - caused me to die by accidental ram a few times Only randoms I used to play were in CV cant do that now with new interface doesn't work with my handicap thanks for that.
  7. hedgehog_s

    How it Works. Reworked Aircraft Carriers: Gameplay

    I only play co-ops as I am handicapped with arthritic hands this patch has meant that the controls for aiming are basically impossible for me to use, 80% of games the carrier I bought Ryujo is in a Tier 8 game against US BBs and AA CCs and even these BOT enemies AA means I cant get 1 single wave thru to do any damage. Please WG allow me to play CVs again, rethink this awful rework and go back to how it was where the play was balanced and fun.
  8. hedgehog_s

    Newport scenario after changes

    Un real - posted then played again FIVE star win and the difference was totally unnoticeable between the team play of loss and 5 star - weird.
  9. hedgehog_s

    Newport scenario after changes

    WAY, WAY too hard now - 22 games this week , ONE 4 star, 5 ONE star, 5 NO star wins and the rest losses. The teams dont understand they can heal nor that the supposed tier 4s are NOT, the tier 5s are NOT - Bayerns struggling to kill Nurnbergs and Kaisers. The Izumo that can out turn cross strike torps?? WG either be honest with what we are fighting or let us take Tier 7s - to waste 20 minutes, 180K damage for 300 xp loss - no thanks. Oh and make it inaccessible to DDs please.
  10. hedgehog_s

    Bug Reports

    I noticed since this mornings update that whilst the speedos read the same speed as yesterday all the ships feel REALLY sluggish - not just me either - lots of chat in game about how slow everything feels like you are sailing through thick soup !!
  11. hedgehog_s

    Halloween - Previous Events

    Two more both ZERO stars. Dear Mr Conway - would you care to post how many of these battles have been played overall and how many have resulted in 5 star wins?? I bet its less than 5% - if I get none out of 32 then Im guessing the percentage is around 3% for 5 star wins.
  12. hedgehog_s

    Halloween - Previous Events

    Today - two battles - 1 Three star and 1 Four star - the Four star because Deidre the Dickshit trans ship stopped AFTER every enemy was dead except Rasputin on 400 HP and he was blocking gate - she had 58K health left too. According to a respected YouTube CC you need a Five star result to unlock a submarine for the next mode. Should be fun with one superunicum in a sub and no one else - time to rethink WG if after over 30 games I still only have 3 Four star wins and no Five stars and talking to everyone else in game they feel the Five star win is a rigged impossibility too with "odd" behaviour from the trans ship seemingly designed to halt the Five star victory.
  13. hedgehog_s

    Halloween - Previous Events

    3 more battles, 3 more ZERO star games with crap 300xp - fix this so that the INSTRUCTIONS ARE CLEARER, the TRANS ship heals in the circle too and the TRANS ship doesn't decide to randomly stop when we are in circle and no enemies for miles around. Its broke, its frustrating and THERE ARE NO REWARDS because 5 stars are basically impossible. Two more - 1 ZERO, 1 THREE - WG u must have a list of results - if 5 star wins are less than say 20% - which are I suspect they are WAY lower - then you can see this is broken. Over 30 battles now not ONE 5 star win.
  14. hedgehog_s

    Halloween - Previous Events

    So update 6 battles every day in BBs and cruiser = 24 battles plus 3 in the rubbish DDs = 27 in total. Results ?? One four star, one three star the rest total failures with ZERO stars and in all those Im doing at least 100K damage in cruisers, 150 in BBs. Its just not explained well and made worse by the actual trans ship seeming to almost deliberately put itself in the line of fire despite being sandwiched by BBs she forges ahead to get set on fire - why doesn't SHE heal in the circle - badly executed mode.
  15. hedgehog_s

    Ranked Sprint

    I thought when this was introduced - oh good a ranked battle scenario for us newer players with tier 7 max ships etc. - then I watched the famous youtubers telling you what ships to "rebuy" and what 19 point captains to run...……. In short you either get wrecked in 5 minutes by a seal clubber team or if they are on your side you wreck the enemy buts as a newer player do very little damage. Tier 8 or 10 should be kept as that for those players to play - Tier 5 ranked should not be infested with players who do 200K in a DesMoines every weekend - I cant believe this is in the "spirit" it was intended to be??
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