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hedgehog_s

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    14
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    2141
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    [-NO-]

About hedgehog_s

  • Rank
    Able Seaman
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  1. Hi,, Ive been playing every day now for a good few weeks and have ground every line to tier 5 and some tier 6. I run at least 5 point captains in every ship and play mostly co- op battles because I enjoy them. Here are my observations for what they are worth on my time in WoW as to the frustrating elements. 1) Tier 5 to Tier 6 is a massive xp jump especially if the lines split like the omaha - cannot it not be "flattened out" across the lower tiers so eg: tier 4 and 5 are slightly harder to get but tier 6 slightly less. I feel like im gonna be stuck with all the tier 5 BBs forever which brings me to my next issue. 2) 75% of my games played in tier 5 BBs are with tier 7 DDs this leads to 2 issues - firstly if the DDs are decent players they kill everything before my 19 knots gets me in to the action in my stock snail and secondly if I get hunted by a tier 7eemy DD I can do nothing to evade them. Im luck in those games if I come away with 10K damage - its OK if its a tier 5 game - I can do decent damage. 3) Tier 5 BB dispersion - (especially iron duke) - 6 salvos fired at graf spee broadside from 6km - not ONE hit - the salvos seem to have a ship shaped hole in the middle of them - very frustrating. The only BB that seems accurate to me at tier 5 is the Bretagne and im running that totally stock but always come away with a decent result. 4) Enemy DDs in co-ops seem programmed just to yolo at smoke screens can you make them "better" or have a different tactic - its annoying if your trying a "grown up" cap and the enemy just rush you - rarely happens in the randoms. 5) Finally the co-op battles where the allies have only 2 or 3 "real players" - twice this week Ive been in games where we had only 2 real players me in Konigsberg and a DD. We both did well - I got 75K damage and 3kills - DD got 4 kills. Result?? Enemy had 1 ship left - their carrier and we had three left our carrier and 2 cruisers - for the first time I actually watched the battle play out - the 2 carriers carried on fighting but only with each other - our 2 cruisers beached and took no further part in the remaining 4 minutes. We were ahead on points and had more ships left until the enemy carrier killed ours then found the beached cruisers. We lost - that is plainly UNFAIR. I will finish this with one more thing - what a great game, great community and thankyou for pulling me away from the oh so broken World of Tanks.
  2. XP and where it goes ??

    Not so in WoT my friend - when you elite a tank (research all modules and the next tier tank) you can click on accelerate crew training from then on in the tank will NEVER earn more XP it ALL gets diverted to crew XP and some free XP but never just to tank XP because hey well its useless isn't it why would you need tank XP on a tank with nothing left to research??
  3. XP and where it goes ??

    Ive looked in the premium shop, arsenal and "external" and I cant see anything that's permanent - 125 doubloons equates to the cost of tank cammo in WoT for say summer its very expensive for 1 game !!
  4. XP and where it goes ??

    I can see cammo that costs 50 or 125 doubloons but how long does this last - 1 battle ??
  5. XP and where it goes ??

    On the cammo front - can u buy permanent cammo for "keeper" ships like my Clemson - and if so how please ??
  6. Well so far from Tier 1 I have kept the Orlan, nothing from Tiers 2 and 3, but from Tier 4 the Clemson - my god that thing is brutal :-)
  7. XP and where it goes ??

    Very brief succinct answer but not overly helpful - so why would you want to gain ship XP on elite ships when they have nothing to research ?? It doesn't make sense not to be able to divert their XP to the commander. Or premium ships which have nothing to research - why do you need ship XP on these ??
  8. XP and where it goes ??

    OK so I elite a ship with an elite commander. The ship continues to gain free XP, commander XP AND ship XP is there any way to "divert" this ship XP to commander or free XP without using doubloons (like in WOT where you can click accelerate crew training). ???
  9. turning pink !!

    Im playing more co-ops because 1) I want to grind out the modules and not play stock ships in randoms and 2) Whilst I think Im decent enough to be top or close in co-ops I dont want to let "real" teams down with my skill levels. And I dont shoot from the rear of the battle.
  10. turning pink !!

    No you are not "getting it" - lets say im in C cap - I fire at enemy and miss - 4 kms and 10 years later an ally in B cap pokes out from behind rock and blam eats my torps - its only happened twice - but for me I see no reason why an auto message wouldn't help the whole team - and - Ive come from WoT where the game and forums are total poison at present so please dont reply in a sarcastic way - I want, as a new player, sensible constructive help.
  11. turning pink !!

    Im wondering if Im the only one getting fed up with my torps missing then 2 minutes later some blind ally running into them and dying and I get penalised ?? just me or shouldn't your team be awake enough to hear and see the warnings ?? Dont mind justified penalties but for people with no situational awareness OR how about a team chat auto message that says "*** has launched his torps".
  12. Got a 20% coupon so bought the Tier 7 Nueve de Julio - supposed to have high skill cap so probably a bad decision EXCEPT this thing is a BEAST. Love it !! Thanks for all your replies guys
  13. And if I were to ask for one noob friendly premium ?? The Nelson ??
  14. Hi all, Im new to WoW and compared to WoT I find it much more "friendly" - Im having good results with guns, bad with torps but I am wondering what ships are "known" to be keepers or slightly OP. Ive ket the Orlan from Tier 1, I love the wickes and most of the battleships except their tortoise speed. I hate the Friant and Caledon - am I in the right ballpark with these choices or am I mad ?? I have tier 4 max at the moment and intend to research every ship as I go. Thanks
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