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About Aukai

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  1. Leaked CV Rework CO-OP Game Video

    being able to do that thing battleship babies continue to struggle to grasp the concept of... using the W.A.S.D hack to dodge incoming fire and torpedoes
  2. Leaked CV Rework CO-OP Game Video

    you'll have to forgive me for being the negative nancy here but that gameplay looks incredibly dull to me not to mention without any real way to control your carrier your flat top is nothing more than a exp pinata for the enemy team. it doesnt take a genius to know where all the big guns are going to be aiming the second a CV is spotted Fixed that for you
  3. Submarines ingame?

    adding submarines stinks of desperation to me especially with the carrier rework so close. if anything it reads volumes in their confidence over their plans with the Carrier class that they feel need to gloss over their ineptitude to develop and balance one class properly with a shock announcement regarding a brand spanking new class type. Im not going to lie I didnt think Submarines would ever be added. while its a arcade game and all the amount of stat fiddling they are going to have to do to balance them is huge. pretty much all WW2 to early cold war submarines were faster on the surface barely able to make 12 knots submerged. you've got a entire class of ships that when submerged is slower than the slowest surface ship (either the Langley or Bogue) in the game. Submarines were never part of a surface fleets co-ordination. they operated outside of the battle plans picking off targets of opportunity and policing up downed airmen not to mention animating and balancing surface ship counter measures... I look forwards to the visual spectacle of the Hedgehog system used by UK and US fleets or the Russian Smerch being fired @Sub_Octavian!
  4. CV Rework Discussion

    I cant say I'm impressed with what I'm seeing. my prediction was right on the mark and the monkeys devs have taken the easy route by cobbling that SSM game play they were testing with the Russian destroyers they cancelled with the carrier gameplay to make a rather crap looking flight sim type mash up I can now see why all the CCs who actually took the time to learn how to play carriers hate the 're-work' and all those that are too brainless to use anything other than battleships love it to bits. they couldn't have fucked this up for the dedicated carrier enthusiasts any more than this if they tried I said it when the re work was announced and it seems fitting to repeat it Personally @Sub_Octavian I'll take the monetary worth of the premium carrier I have in a direct refund if you dont mind I have no need for the doubloons. the only ship line I was stock piing for was for the UK carriers and now i dont think I'll be bothering.
  5. while its frustrating when there is 'that guy' who you believe ran into your torpedo in purpose ultimately:- YOUR TORPEDO, YOUR RESPONSIBILITY you are responsible for deciding when and where you launch your torpedoes. You can blitz through 9 co-op games pretty quickly. I find playing tier 4 or 5 destroyers (the AI is far better at torpedoing their own team than the actual players) on co-op make for very quick games
  6. Worcester - excuse me?

    half assed minotaur? Sonar, Radar, Heal and Anti Air panic mode all at the same time? plus its not lumped with SAP as its only ammo type thats hardly half assed, aside from losing smoke and torps its either on par with or a improvement over the minotaur. and so much for the 'year of the carrier' eh @Sub_Octavian? if you are so determined to wipe out your carrier base completely at least grow the stones to tell it up front instead of making false promises and dragging it out for your CV enthusiasts.
  7. Is it me or does the vague description of the new carrier gameplay sound similar to what the Monkeys Devs were describing when they explained why they axed the Anti ship missiles they were testing on the 3rd over embelished filthy communist *cough* Russian destroyer tree during last years Games-con in Germany? "Guiding one squad of planes at a time and targeting where you want to hit yourself" "Guiding one missile at a time across the map to hit targets, it was lots of fun but completely over powered" I'm not going to lie I am not impressed with what little information we have been given. despite being p**s poor with carriers (hence I only really use them in Co-op... my closed beta results in PvP were... laughable) I enjoy the RTS genre and despite the uphill battle with the garbage Ui I had fun using them. to be overly blunt about it If i want to fly a plane around the map shooting other planes and bombing targets I'll play feckin' warthunder thanks
  8. so we got another yet another 'year of the carrier' pledge to go with the both the 2016 and 2017 promises. both of which wargaming has nothing to show for it other than some questionably balanced premium vessels and a hail mary attempt that failed so badly it left them with the ball in their own ten yard zone and possession of the egg shaped ball firmly in the hands of the opposing team. you'll have to forgive me for not believing any of it until we actually see progress being made
  9. Finally some good news for CV fans

    the same way they got the phantoms through, took 'em apart, carried them through piece by piece and re-assembled them in the 'special region'
  10. Finally some good news for CV fans

    to be fair the anime did well to stick to the manga (aside from creating a new camo patern for the JSDF troops to make it easier to animate) though only the manga explains why the JSDF chose to transport phantoms though the gate and reassemble them on the other side
  11. Twitch Q&A 15/02

    "Update on the Carrier re-work?" you've promised a carrier revamp (the so called 'year of the carrier' pledge) for the past 2 years and have nothing to show for it aside from nerf after questionable nerf to the class, a bunch of controversial premium carriers (despite claims that premium carriers were off the menu until the revamp was done), a hail-mary attempt that flopped so hard someone on the dev team should have been handed their pink slip (that would be the graf Zep debacle) and a clan based game mode where you actively discriminated against Carrier users Isnt it about time you stopped treating your carrier player base like 4th class citizens and give them some news that is actually positive for a change?
  12. I dont see how to be honest. how will forcing USN carriers to use slower, weaker aircraft be a positive change? will they be competitive in matches facing tier X AA and IJN aircraft? from what I've seen in game (obversation only) the Midway already suffers because of its Tier 8 TBs are chewed up without fear by overpowered BB AA let alone dedicated AA cruisers. I dont see how forcing USN players to take the dogfighter perk as standard is helping balance the game
  13. HMS Hermes

    you should hear the sound of her engine on warthunder, that supercharged prop is simply divine when in cockpit view~ but yes... my dream Tier X carrier would have Seafurys as interceptors and Wyvrens as TB/DBs or as fighter bombers
  14. HMS Hermes

    HMS Victorious served briefly in the US navy to bolster their pacific fleet after the loss of USS Hornet and the heavy damaging of USS Enterprize. During that time her complement of UK aircraft were left at pearl harbour and the ship took on squadrons of USN wildcats and Avengers operating under the callsign 'Robin' as a british crewed carrier with american pilots aboard. in the same was as using a Bogue as a Tier V premium with british aircraft (while overly simplifying somewhat) part of the work has already been done. HMS Victorious/Robin = Aircraft already in game, Carrier to render HMS Ruler = Aircraft need to be rendered or altered/ Carrier in game and just needs a unique skin designing I would expect that there will be a illustrious class in the tech tree line (hopfully) at the same tier as Victorious so I wouldn't see a issue with premium UK aircraft carriers with US aircraft on board as long as the Silver tree ships have purely british aircraft aboard in the first place
  15. HMS Hermes

    well Tuccy hinted a while back they might use the UK carriers as a test bed for fighter-bombers (capable of targeting both air and ground targets) and the possibility of rockets but only time will tell what they pull out of their posteriors