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Darth_Glorious

Beta Tester
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Everything posted by Darth_Glorious

  1. Darth_Glorious

    USS Missouri + KMS DDs + KMS Graf Spee preliminary stats (5.15 ST)

    Bad game in Missouri can gain as much as good game in Tirpitz.
  2. Darth_Glorious

    USS Missouri + KMS DDs + KMS Graf Spee preliminary stats (5.15 ST)

    Missouri prints really a lot of credits. Let's hope that they will keep that to live.
  3. Darth_Glorious

    USS Missouri + KMS DDs + KMS Graf Spee preliminary stats (5.15 ST)

    Graf Spee dispersion is still somehow trollish. There were reports of total misses at 3-4 km.....So you will have hard time with DDs Best preys for Graf Spee are BB (use your OP torps) and CA (use your lolpen guns)
  4. Darth_Glorious

    USS Missouri + KMS DDs + KMS Graf Spee preliminary stats (5.15 ST)

    The tier X can reach 16,8 km range with AFT +16% range module. But the extra range won't help it much.
  5. Darth_Glorious

    The Perth Spotter Plane: A Bug or a Feature?

    feature, they use it as a test bed for new buffed scout planes...
  6. Darth_Glorious

    USS Missouri + KMS DDs + KMS Graf Spee preliminary stats (5.15 ST)

    150 mm guns on German DDs are good, have much better shell arc then Karlsruhe guns 128 mm shell arc deteriorates rapidly after 10-12km, after that the shells can go off the screen like US 127mm shells...
  7. Darth_Glorious

    USS Missouri + KMS DDs + KMS Graf Spee preliminary stats (5.15 ST)

    Yeah, like Udaloi vs Khaba You have more guns, than your range is nerfed
  8. Darth_Glorious

    USS Missouri + KMS DDs + KMS Graf Spee preliminary stats (5.15 ST)

    Graf Spee guns are anything but accurate
  9. Darth_Glorious

    USS Missouri + KMS DDs + KMS Graf Spee preliminary stats (5.15 ST)

    Because it can use AFT due to 100mm guns.... With AFT you still have 12,1 km range. It can stealth fire from 8,9 km with CE.
  10. Darth_Glorious

    USS Missouri + KMS DDs + KMS Graf Spee preliminary stats (5.15 ST)

    Missouri has Baltimore radar (35s, 9,4 km range , 180/120s cooldown time), no fighter or spotting plane. The free Xp cost is reduced to 750 k XP And there is rumour that it is "BBs with radar" testbed for future Soviet BBs
  11. Darth_Glorious

    USS Missouri + KMS DDs + KMS Graf Spee preliminary stats (5.15 ST)

    https://sea-group.org/?p=1918&lang=en - Missouri will get a permanent camo like Prinz Eugene (Price 3000 gold). - Akizuki base range nerf from 11.3km to 9.2km. - Changes to Aircraft carrier modules : + Air Groups Modification 2 : "+20% fighter survivability" and "+50% fighter loadout" + Flight Control Modification 1 : "Decreases aircraft servicing time by 10%" changed to "Decreases aircraft servicing time by 15%"
  12. Darth_Glorious

    USS Missouri + KMS DDs + KMS Graf Spee preliminary stats (5.15 ST)

    He asked me 2 differents thing, I answered 2 differents things... And you want good gun dispersion, good torps and repairt party in the same time ? Madness...
  13. Darth_Glorious

    USS Missouri + KMS DDs + KMS Graf Spee preliminary stats (5.15 ST)

    My point is that Graf Spee is a pure brawler, plain and simple...
  14. Darth_Glorious

    USS Missouri + KMS DDs + KMS Graf Spee preliminary stats (5.15 ST)

    Tier 8/10 KMS DD Penetration and ballistic (compared to other nations) : https://sea-group.org/?p=1756&lang=en Graf Spee/Sharnhorst comparison : https://sea-group.org/?p=1737&lang=en
  15. Darth_Glorious

    USS Missouri + KMS DDs + KMS Graf Spee preliminary stats (5.15 ST)

    This thing is a big torpedo boat, not a cruiser =))))
  16. Darth_Glorious

    USS Missouri + KMS DDs + KMS Graf Spee preliminary stats (5.15 ST)

    Graf Spee: Front turret armour : 140 mm Rear turret armour : 170 mm Barbette : 125 mm Conning tower : 150 mm Belt armour : 100 mm belt + 40 mm citadel armour. It doesn't have turtle back armour Bow and aft, deck armour : 19 mm Frontal bulkhead armour : mostly 16 mm (100 mm part covers citadel)
  17. Darth_Glorious

    USS Missouri + KMS DDs + KMS Graf Spee preliminary stats (5.15 ST)

    Scharnhorst level + worse pen
  18. Darth_Glorious

    USS Missouri + KMS DDs + KMS Graf Spee preliminary stats (5.15 ST)

    Myoko has much worse torpedo launching arc..... Graf Spee only needs to turn 33 degrees for each side to launch its torps. (Compared to it, Myoko needs to turn 92 degrees) If Graf Spee has any problem, it is not its torpedoes.
  19. Darth_Glorious

    USS Missouri + KMS DDs + KMS Graf Spee preliminary stats (5.15 ST)

    Graf Spee has the best torpedo firing arc ever in the game (130 degrees for each side). You only need to turn 66 degrees to launch all 8 torpedoes if you bow on.
  20. Darth_Glorious

    USS Missouri + KMS DDs + KMS Graf Spee preliminary stats (5.15 ST)

    Work time = 20 s Tier 10 : Life time = 97 s Tier 9 : Life time = 93 s Tier 8 : Life time = 89 s Tier 7 : Life time = 85 s Tier 6 : Life time = 81 s Tier 5 : Life time = 77 s Tier 4 : Life time = 73 s Tier 3 : Life time = 69 s Tier 2 : Life time = 65 s
  21. Darth_Glorious

    USS Missouri + KMS DDs + KMS Graf Spee preliminary stats (5.15 ST)

    Divide this value by 2,781, and you get the real torpedo damage
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