McGregorski
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Exactly. BALANCE, bad mixing / missing sounds are the main audio problem at the moment. It ruins the game and makes it unintelligible and harmful. Fix it first, THEN we will be able to give you a feedback on the audio you added.
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Tout est à reprendre en fait. WG n'a probablement pas fait les tests de qualité requis sinon ils sauraient très bien ce qu'il y a essentiellement à dire en l'état de la 0.8.8 : la forme sonore déconne dans tous les sens, avec des niveaux de volume inégaux qui malmènent considérablement l'expérience de jeu. - un post assez juste des forums Amérique du Nord : Traduction : C'est comme un mélange de sons étouffés, avec de l'écho, forts, plats et distants tous mis ensemble. ==> traduction de la traduction : pas de vérification des sons d'effectuée ou bien sortie forcée en l'état - un autre retour d'une autre personne qui confirme la sensation de volumes inégaux : Traduction : les gains [de l'audio] sont complètement pétés. Les canons principaux sont TRES FORTS. Les secondaires et l'AA... à peine audibles. Appeler les commandes vocales.... est un murmure de quasi-silence souvent nainisé par les autres sons FORTS. Autres points : -les voix commentant la bataille en fondu sonore et tronqué ("la bataille se termine" et puis "blbrblr") -les ordres vocaux parfois non-retransmis à l'audio -certains n'entendent pas bien le bruit du rechargement des canons -les niveaux sonores diffèrent selon que l'on vise au dessus ou en dessous du niveau de la mer (en vue interne avec shift). C'est ubuesque. -en passant à côté d'un navire incendié le son est trop présent et m'agresse alors que par ailleurs je pense avoir trouvé des réglages limitant la casse -le bruit des pistons des moteurs diesels et des contraintes sur la coque sont des idées pas idiotes, ça donne une ambiance à la Das Boot mais WoW étant un jeu d'action... Il faudra voir après que vous ayez fait une bonne balance de l'ensemble des sons. Déjà (re)faites un test de qualité, normalisez le son des fichiers servant aux bruitages (ce qui fait dire que cette release anniversaire a été bâclée, quelle tâche hein), réglez la balance des sons, trouvez ce problème des voix qui disparaissent et des sons tronqués et on pourra alors parler du fonds en toute sérénité. C'est un travail d'assurance qualité que de faire la liste des bugs audios que vous n'avez pas cherché à vérifier avant la sortie du patch. Ce n'est pas à nous que cela doit revenir tellement ceux-ci sont grostesques. Source des posts US : https://forum.worldofwarships.com/topic/200535-great-work-on-the-audio/?tab=comments#comment-4691435 Ce même fil de discussion sur le forum du serveur EU an langue anglaise :
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In case you haven't made your choice yet, yup, forget Tirpitz, you would go from frustrations to frustrations. I own both and I don't want even to play that german BB. In comparison, when uptiered the game is still fine with Massachusetts (is secondaries specced). I play her sitting somewhat on choke points and sometime running assaults. Quite everything is better on her : main accuracy and power (i regularly got citadel), secondaries, anti-air, torpedo caisson, faster heal. German BB line is completely outdated and obsolete : IFHE spam burn them, AP penetrate them and planes harass and burn/leak/citadel them. Forget them and save your money for now. note : the only thin is that you would have to put on her a whole new captain given that you will probably choose to specc her for secondaries (fun and good choice)
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Got the same feeling, just for playing against them in my T8 to T10 CA/DD or my premium BBs (up to T8). I barely fear them but that's also because many German BB players yolo early and just eat all opponent's shells in minutes. Talking about meta, AP bombs make fantastic holes on Bismarck decks. Besides that I am not satisfied about the AA on my Scharnie who is constantly targeted and lighted by everything that flies. Then, it would be nice having German BB line revisited for balance, even just to have something more interesting to fear on the battlefield than hit and running HE spammers or mosquito trainers. edit : I have the Massachusetts as well and it's a pleasure to play it and shoot at erverything with main and secondaries with success while repelling air attacks while German ones can't do any of the those things correctly.
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Futurs changements aux porte-avions
McGregorski replied to Tanatoy's topic in Annonces et actualités
Tu ne serais pas par hasard un de ces programmeurs complètement déconnectés du business ? Quand Renault te vend une voiture, il y joint une notice d'utilisation du véhicule en Français académique, pas en Google traduction niveau élève de lycée qui aurait bâclé son affaire pour pouvoir faire sa partie de MMO quotidienne avant d'aller se coucher. Ca s'appelle être professionnel. Je rejoins KORTEX_rintintin lorsqu'il exprime avec ses mots qu'acheter de temps en temps auprès de Wargaming, comment dire... te fait devenir un client, et qu'ainsi tu t'attends à un niveau à un niveau de service :-D Bon après son style est direct, c'est clair ^^ -
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Hello, I noticed performances issues. FPS are sometimes going down and up in regularly, losing about 21% before going up again, then down and up again... I had a hard time aiming, landing shots and just getting a good situational awareness. I was playing my Yorck in a map with 12vs12 ship, including 2 T8 carriers per side, some smoke, shots, torpdoes and planes in the sky of course. The phnomenon was still occuring whiule watching being dead. I never met such strong drops before iirc. Port pathetic performance yes, but ingame was ok. In addition, moving the camera around even in an empty place is now jolting like hell (even rebooted my comptuer in a doubt), even on a small game (played a small random fight with something like only 6 ships on each side and no carriers, no smoke screens). Hardware specs : i7 4790K, 1080 Ti and 16GB. Game is on SSD. All programs were closed. Did anyone else encounter that problem ? On US forums some users complain about severe drops in fps as well, although they focus a lot on port performance problems. And it is a pain.
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Update 0.8.2: From Britain to the Moon
McGregorski replied to The_EURL_Guy's topic in News & Announcements
My game is lagging in battle here and there since yesterday. I also had 2 complete freezes in battle this evening, resulting in being forbidden to take part of random battles for anti-sportive behavior. This is bad. I wanted to continue Exeter events closing soon and I don't see how to get there in these conditions. Not saying I am not happy because I just purchsed several premium ships this afternoon. Grrr. This bad connexion happened whatever the medium I was using (adsl then phone tethering). Is it due to patch deployement or something alike ? note : upcoming patch was finished downloading before play -
Please Wargaming - let us change the names of captains to avoid duplicates
McGregorski replied to Admiral_H_Nelson's topic in General Discussion
I would like a way to change captain names and pictures as well. I have three Japanese captains named 'Fujioka' and moreover two of those share the same portrait. It disturbs me. I am also afraid that if we have to pay we could end ruined by the end of the day with that pseudo randomization engine that already did not fulfilled its role at 1st. Make it free ? Or free for premium members / people who already bought stuff ingame ? It has been asked by some since 2015 (https://forum.worldofwarships.asia/topic/3594-how-to-change-your-commander-picture/).
