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Psynergi0

Players
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About Psynergi0

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    Seaman
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  1. I didnt even think of that, naturally those barrels hanging over the side must probably weigh quite a bit.
  2. I mean, as if the guns go "cross-eyed" as something gets closer the same way our eyes do when focusing on the tip of our nose or something really close.
  3. One thing ive noticed is that turret placement matters in close range. Hear me out. Say two battleships are broadside to eachother at very close ranges. BB 1 is half a shiplength in front of BB 2, so his two front turrets stick out in front of the first. When he fires with all guns aiming same direction, only the back guns hit becouse they are located further behind on the ship. In WoWs, turrets do not align on relative, but on the point you are aiming with the mouse. Which means that every single gun has a different heading/faces a different direction. Its extremely slight, most times not noticable on the ship indicator, but the difference is there. I dont know if i described it right, but i hope you understand what i meant. Its not a big thing, but it does have an effect on aiming, and becomes more prominent the closer they are.
  4. Psynergi0

    The ban the person above you game remade

    Banned for having fun in a banning thread. Banning is serious business!
  5. Psynergi0

    Torpedos too op

    Well to be fair about the BB's. If you are jumped by torps 1k out then you or your team is doing something wrong. A BB should always be excorted by atleast 1 fast cruiser or DD, to help spot for torps, add to anti-air protection and prevent the BB from being jumped or rushed to death by DDs or other fast cruisers. When another ship spots torpedoes their location is telegraphed to you immediately, with proper teamwork a BB captain will never ever have to dodge a single torpedo even once an entire game.
  6. Psynergi0

    RNG on close range shots

    If you are shooting something REALLY close, then you arent taking into consideration the size of BB's and the sheer distance on deck between each gun. A gun in the front and a gun in the rear will have completely different paths if you dont compensate.
  7. Psynergi0

    The Basic Guide for Aspiring Torpedoists

    Nice stuff, keep it coming!
  8. Psynergi0

    [Basics] This is not World of Tanks..

    I was expecting [edited], but got sensible advice. 10/10 would link to friends.
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