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who_dares_wins

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    [_FK_]

About who_dares_wins

  • Rank
    Senior Chief Petty Officer
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    Male
  • Location
    90% of the time this space is used for some sort of joke. Pretend I made a funny one.

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  1. who_dares_wins

    Upcoming Random bundles: Why grind when you can buy?

    I'd forgotten about that one. Seems rather more likely now that I think about it.
  2. who_dares_wins

    Upcoming Random bundles: Why grind when you can buy?

    This has been done multiple times before in the PTS store, and each time it happened people made a ruckus until they realised that the tier X available for purchase was a placeholder for something else (last time it was a Conqueror as a placeholder for the Irian) This time, it will almost certainly be the Cirrocco.
  3. who_dares_wins

    Harugumo vs Khabarovsk

    Harugumo is one of the few ships to have multiple viable builds. You can either use a regular DD build with IFHE for a competitive mode focused build, or drop CE for AFT and play it like a miniature light cruiser. The latter is an absolutely hilarious build that is easily in my top five most fun ships, and I would highly recommend running it for the fun factor alone. Some things to note: - Capping alone isn't really viable with the gunboat setup because of the 6.9km detection range. However, you can still support "proper" destroyers as you would with a Russian gunboat, and your off-the-charts ridiculous DPM will make quick work of any DD. - Your DPM along with your insane HE pen means you can be far more aggressive against enemy cruisers than normal. In fact, there are many cruisers which you can actually beat in a straight up gunfight at close range, and you should abuse this. You absolutely can just gun down low health cruisers with brute force alone, and should do so if you can afford the health loss. However, don't get overconfident because of this. You still only have 29k health with SE, and high DPM cruisers like the Minotaur will still cut you to ribbons. - Harugumo cannot turn to save its life. The ship is massive for a destroyer, slow, takes massive AP damage, and has a worse turning circle than the Conquerer. You cannot just dodge shells like Khabarovsk, and must fight dirty to be able to make use of your guns. Railgun cruisers in particular will absolutely wreck you, and you should avoid trying to open water gunboat against them. Ships with low velocity guns however, are easy prey at long range, with sheer distance allowing you to imitate Khabarovsk.
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