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UrsusCelMare

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About UrsusCelMare

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    Able Seaman
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  1. UrsusCelMare

    Updated Operations

    I have noticed that two things generally happen that make the operation harder than it needs to be: 1. One secondary objective is that an enemy transport convoy is heading towards the S-W corner of the map to escape. That objective can easily be done by ONE SINGLE cruiser, usually T7 cruisers have more than enough firepower to kill 5 transport ships. Those are protected basically by one fort (killed easily solo either by spamming 152mm HE or 203mm AP if you are a heavy cruiser) and one destroyer (again easily killed by a cruiser, just be careful about torpedoes). The thing I've noticed the most is that usually there are at least 3 players that stray away from the main convoy (the main objective, the friendly convoy I mean) and go hunting for those ships. Not only that but they take a damn long time to do so and also to return to the front line. 2. Many players are bloody pussies and hang BEHIND the convoy, thus the transport ships take unnecessary damage or even get sunk. Also, by hanging behind, many players are POTATO enough to not be able to hit and sink jack sh*t, this being their POTATO skill, better suited at playing Tetris than World of Warships perhaps. For crying out loud, you have a REPAIR ship and the repair is pretty consistent (something like 200hp/second I think) so STAY WITH THE CONVOY and sink enemies FAST. They do come pretty often from both the left and right sides but they are manageable. Note - my observations conclude that the bots in these operations are of "average" skill themselves. They miss most of their shots if players know how to dodge, they launch torpedoes pretty predictably, giving players time to anticipate and maneuver, also the bots are somewhat bad at avoiding fire and torpedoes themselves, especially in the beginning, when they follow a scripted path and can be easily taken down either with torpedo volleys or concentrated fire. This operation is nice and challenging enough. What it seems to happen though is that many players are either too dumb to judge the importance of objectives and go too far from the convoy and also that many players are simply BAD at playing the damn game. They can't shoot sh*t and they can't dodge enemy fire and torpedoes for sh*t. So yeah, in this case, it's NOT the operation. This is not as bad as Ultimate Frontier (where bots are indeed VERY highly skilled and dangerous), this really shows the ABYSMAL level of players that enter Operation Narai. And what bugs me most is that most of them actually seem to have some ranking within the ranked battles season so I *would* expect them to be NOT as bloody potatoes as they are. Conclusion in this case? Learn to play and GIT GUD, folks, the operation is fine and it ain't IT at fault for the amount of failures.
  2. UrsusCelMare

    Updated Operations

    Played the new Narai. One win with 4 stars early in the morning. Otherwise nothing but defeats. Defeats that mostly looked like this... Yeah... And in this case it ain't the operation. It's them. The EDIT
  3. UrsusCelMare

    Updated Operations

    I have to say I lived to see the highest amount of id... potatoes thrown together by the matchmaker in a single operation. 6 of them. Of course, NOT me :D The image below should speak for itself if you look at the map. Where was the convoy and where were the cr... potatoes. 2 of them were already dead (since 5 minutes earlier) and the rest of them were ALL chasing the carrier.
  4. UrsusCelMare

    Updated Operations

    Okay so I've played the Raptor Rescue operation about 40 times so far. I gotta say that the new format is nice and more fast paced and intense than before. Also I like that the bots aren't overtuned like the LOATHED tier 7, Ultimate Frontier. The bots are well balanced, not too accurate, not too agile, just well balanced. They smoke their allies, they launch torpedoes at the convoy, all the good stuff. They do pose a threat but it's balanced. But this time I must agree. After about 18-20 wins (most with 3 stars) and the rest losses, my conclusion is that there are indeed many potatoes playing this game. They have NO CLUE about map orientation or priorities. most lost games were due to more than half of the god damn team going on a wild goose chase after the first carrier south. Thus Raptor remains unguarded. Thus whaddayaknow? Operation Lost. OR they are so potato that they don't seem to comprehend the fact that you get MORE STARS MORE $$ MORE XP by doing the bloody secondaries. Nope. Herpaderping as usual, potatoes. Priority ONE for battleships should be protecting the Raptor. Many potato BB players stray off the convoy and then they are puzzled when the convoy dies. I have also seen potato BBs ramming cruisers too. Because THAT's efficient use of your HP and armor. If Operation Ultimate frontier had the excuse of overpowered bots, this does not. Raptor Rescue simply shows that there are indeed many IM**CILES out there. I am an average player for all intents and purposes, I don't play ranked battles I just play operations for fun. But MAN are there many FU**ING potatoes out there. You don't have to be Flamu to 5 star this operation. You just have to use your god damn brain and read the map and objectives. Also be somewhat decent at shooting AND HITTING targets. And maybe dodging torpedoes. But if THAT's asking too much, then simply many of the players that enter operations are simply RET----... sigh... potatoes. I attached my last 3 games, finished 10 minutes ago. Games 1 and 2 are full of potatoes. Look at those scores. It seems that potatoes can't shoot, can't kill anything. Game 3 is the typical example of half team chasing the first carrier. Most of them were alive, but DDs torped the crap out of Raptor. Mind you, in all these games at the point of defeat I had around 100K damage and I always went for the first carrier, having a strong AA suite. I had also TALKED IN CHAT with the team to say I will go south and MAYBE one other cruiser could help me. THE REST OF THE TEAM stays and guards the Raptor. Did they listen? Nope. Also look at all those GOOD SHINY ranked battles players. I would expect them to be more competent than that. But it seems that most pvp potatoes can only hurr durrr sail straight, shoot stuff, repeat until dead. Can't read maps, can't read objectives, can't read the damn chat.
  5. UrsusCelMare

    Updated Operations

    I completely agree with @OOAndreasOO above me. While the bots are perfectly fine in terms of accuracy and avoidance and they don't seem to have the retarded buffs that bots in Operation Ultimate Frontier have, the operation redesign simply throws more ships at the players in a shorter amount of time than before. Also the bots now very aggressively target the Raptor and if you have 3-4 players with less skill in terms of targeting, if the bots aren't killed fast enough then it's game over pretty quickly. Pretty god damn please Wargaming, most of the players - especially those that don't prepare in large divisions - that enter these operations are here to have an enjoyable experience. And while even a lost operation that WAS challenging and engaging IS fun, losing 4-5-6 games in a row is NOT fun anymore, because PART of the overall fun is also earning some bloody credits and experience for ships and commanders. Losing game after game is also a lousy experience overall and this is NOT a good way to cater to those players who enjoy mostly this type of content, which probably are also part of the player base that supports the game with their ca$h.
  6. UrsusCelMare

    Operation Ultimate Frontier - the Unbiased Poll

    Hmmm indeed it's an interesting observation there, JapLance. It might be the hard mode left there unintentionally (or maybe not? :D ) by wargaming. And people (especially some trolls) were poking fun at those who complained about the OBVIOUS spike in difficulty in this mission, which comes mainly from the bots' accuracy, aggressive focus fire and ability to dodge incoming fire. Not to mention the numbers in which they spawn. Sure, a team of competent enough players is able to do it. Heck I've done it yesterday with 5 stars while sailing my Scharnhorst, I did my fair share of ~150K damage, killing blow on 5 ships. BUT also on that game NOBODY died. And that was an obvious clue that all those players were above average. However, currently all other missions in WoWS are on the Normal difficulty, they are easy to complete with 3 stars, mildly challenging for 4 stars and most of them actually do require at least 3 good players to pull off with 5 stars. BUT the base line is that they are comfortably doable with 3 stars. And it's fine that way, most players doing these missions are looking for a bit of a relaxing experience, maybe a little challenging but not over the top. THIS operation however is IN YOUR FACE difficult compared to the others and anything less than, say, 5 out of 7 above average players, makes it highly probable to be a loss. The bots are MUCH MORE skilled here and if the players are not good at targeting and sinking them FAST, things go out of hand very rapidly.
  7. UrsusCelMare

    Ultimate frontier ruined

    Yeah well I usually do take my time to respond ONCE even to trolls that rustle my jimmies. Thanks for the heads up though :D
  8. UrsusCelMare

    Ultimate frontier ruined

    Look man, I get it, you posted in each and every topic about operations, you are one of the top 5% or something players that hit with each and every salvo, great hand - eye coordination etc. etc. Good for you. Nobody cares. What everyone that posted here cares is that this operation on Normal mode (which is currently THE mode for operations, until Hard mode is implemented) has much better bots in terms of accuracy and avoidance and this makes it significantly harder than the others from this perspective. Compared to other ops on Normal mode, this one is a steep increase in difficulty. And believe it or not, most of the players that *god forbid* enjoy playing a little bit more relaxed world of warships game and maybe don't even consider themselves competitive enough to go for standard PvP, would like to enjoy the damn operations. All other ops are fine. 2-3 stars is manageable with random teams that usually have both above and below average players, 4-5 stars may be some kind of a challenge and they are all good. THIS one is tuned too damn high. If your argument is some sort of "hurr durr they should not be able to grind ships in operations mode, which is kindergarden level" - rest assured man, most players that constantly play this mode probably won't play PvP or, if they do, rest assured they won't pose a threat to your supremacy in the post game result screen. Most of them probably don't give a crap about your high gorse of competitive league play style. Really. Not at all. I mean if you have nothing constructive to say about the issue, feel free to GTFO.
  9. UrsusCelMare

    Ultimate frontier ruined

    Oh look, Ultimate Frontier is back as operation of the week. And look, the bots are just as laser accurate and agile as before. Other operations are tuned pretty well. 2-3star wins are relatively easy to obtain while 4-5 star wins are more or less challenging to do. This operation is absolutely crap and it's pissing me off. In no other operation does it happen to me to be focus fired upon and hit with so much precision as in this one. And fighting at longer than 13-14 km distances I can't hit jack crap, since the bots are also maneuvering like mad, anticipating shots, while they have perfect target tracking on me. From less than 10 km I can hit them consistently but it's pretty much a turkey shoot for them, since they land 90-100% of their shots. And yes, I maneuver, move left / right, modify my speed etc. Nothing helps, as those American cruiser gunboats are pretty much machine guns that start fires with every salvo they fire. So yeah, Operation Ultimate Frontier is still [edited]. Only teams with at least 4 well above average players can reliably finish it. The problem is the vast majority of the players are not like that. I am average myself. I don't have WGL precision targeting, I miss some of my shots, but I can do well above 100K damage and sink 3-5 bots. Still, if half the team are lower than average and can't kill the enemies fast enough, then I go to crap as well since I am forced to camp the repair facility in the center, ultimately being overrun. Too many bots spawn too fast and they are too deadly accurate. TUNE. IT. DOWN. For christ's sake.
  10. UrsusCelMare

    NARAÏ operation & operations statistics

    Dude I really have no idea what ships that run at 40 knots you play and how maneuverable they are. The thing is the bots in this particular OP are MUCH MORE accurate than any other bot in any other mission. I played each mission dozens of times since I came back to playing wows 2 months ago after a long break. This is the second week when I catch this one as weekly. It is WAY overtuned in terms of bot accuracy and them predicting the actual targeting that I do with my projectiles. They avoid my shells much better than others, they hit me much more consistently than others. Look, I am not frustrated for nothing here. IT IS THE bloody reality. How else can you explain that I have over 90% win rate in all other missions EXCEPT this one? Well I gave you the explanation. And I've seen it time and time again. In 8 out of 10 missions, 3-4 players are dead within 5 minutes. The rest cannot carry the mission with these super bots and the numbers in which they arrive. All other missions ARE carryable by 3 decent players. Precisely because the bots in those OPs do miss from time to time and aren't as frakin perfect at avoiding shells and torpedoes as these in Ultimate Frontier. That 80% is not outlandish at all. Please, do test this: sail in a straight line in this mission and see how often bots HIT you. It's almost perfect accuracy. Then go and sail in a straight line in any other mission and see how often the bots MISS. They WILL hit every now and again, but not with every salvo. Also they won't set you on fire nearly as often as these little buggers in Ultimate Frontier. I've said my point. Many other players have expressed the same game experience in THIS particular OP on NA forums and on reddit as well. Not gonna argue further with eliTITS that feel so good about themselves because they are much better AT A GAME than other people and have to call others mentally challenged or other demeaning words. Have a nice day.
  11. UrsusCelMare

    NARAÏ operation & operations statistics

    @ColonelPete Or maybe you're simply talking out of your a*s just to look like some great man that can ace a god damn video game. No matter what your smug attitude tries to imply, what I am describing here is precisely on par with many other players' experience from what I've seen on the subject of THIS particular mission. Also true for the NA servers, I've taken a look at some topics there too. But hey, keep being a smarta*s, that's really constructive to what players have to say about PvE missions.
  12. UrsusCelMare

    NARAÏ operation & operations statistics

    No, it is not [edited]. Bots are leading and pre-aiming the shots perfectly and if I drive a slower ship (like the tier 7 Lyon), there's NO escaping. And when they use HE, even if it's one bloody DD firing at me, I catch fire every 2-3 salvos. THAT is even more infuriating. When I drive my Atlanta (specced for fire damage) I rarely have a game where I set more than 5 fires (having landed more than 400 shells, mind you). And if I drive a fast ship that can maneuver to avoid incoming fire, that makes it all the more difficult to FIGHT BACK, since I cannot target the enemies with most of my guns when I swerve left / right. Anyone who says that the bots in this mission are no different than bots in all other tier 6 missions (and even the other tier 7, Operation Hermes) is an outright liar. And I also especially observed the ONE bot that starts as a member of the player team in the beginning. It's a tier 6 Aoba that leaves the port and heads east to fight the Omaha or Atlanta that spawns there. I've watched the friendly bot duke it out with the enemy bot. On 4-5 different missions. I have to say that the friendly bot is just as "brain dead" as all other bots are said to be (by the players) in the OTHER missions. EVERY SINGLE TIME they fought, the enemy Atlanta / Cleveland / Omaha would utterly destroy that Aoba with barely a scratch left after sinking it. Salvo after salvo the Aoba would miss 80-90% of its shots, while the enemy would HIT 80-90% of its shots. That's the BS right there. There IS an obvious difference in the skills / targeting / tactical parameters of the enemy bots in Operation Ultimate Frontier and all the other bots in other Ops.
  13. UrsusCelMare

    NARAÏ operation & operations statistics

    The fact that bots usually focus fire the cruisers first (lower HP) and the fact that you had ONE good game doesn't make what I just said any less true. Please post a series of 20 consecutive games and then we'll speak. And please do so in random teams, not any kind of 4-5-6-7 man divisions. I have had wins too in this scenario (one with 5 stars, one with 4 stars, 2 more with 3 stars) but mostly defeats. Out of 15 consecutive games, those 4 were wins, 11 others were defeats. And I do agree that player skill being probably lower on average in random teams is a factor here but this kind of loss rate is nowhere NEAR what other scenarios provide. Maybe you are a pretty good (or very good) player. Most are not. Now I am not the most skilled player. I am an average joe that would like to have FUN playing the game. I know how to fire against moving targets pretty well, I can maneuver my ship around to avoid incoming fire, I watch the map. BUT losing 11 out of 15 missions is NOT fun. And every single time I can see (on myself or the other players) that when the team doesn't kill the bots fast enough (and they do spawn faster and in bigger numbers on average than other missions), the next thing that starts happening is players being focused by 5-6 bots that somehow manage 80% hit rate with their shells. Even in a fast ship like a light cruiser, when faced with Omahas, Clevelands or Atlantas that have an insane rate of fire and that kind of accuracy, no amount of moving around can throw their aim off enough and I get PASTED. They can start fires seemingly with every other salvo (never happens when I spam HE), they break steering or engines on a constant basis and that's a 10 second death sentence. This pinpoint accuracy and focusing DOES. NOT. HAPPEN. in other scenarios. The bots in this one are tuned *way* harder and it's killing the mood. Really. I am not asking for easy 5 stars on every run. But I am asking for the bloody chance TO STAND A CHANCE.
  14. UrsusCelMare

    NARAÏ operation & operations statistics

    Yeah well you know, Operation Ultimate Frontier is up and running now as the OP of the week. I am playing solo in random groups (don't have the time for coordinating with 3-4 more people in clans to form divisions at certain hours of the day etc) and thus I am locked into doing just the weekly operation. So far this operation is STILL broken. As broken as it used to be the last time it appeared in the rotation and people complained. What has WG done? Nothing. The bots are still LASER accurate and they focus fire like crazy. Even when players learn the spawn points etc and the mission simply becomes KNOWN, that still doesn't cover the fact that the bots are utterly insane compared to what we see in other Operations. Even Hermes (the other tier 7 OP) is pretty much doable in random groups, sometimes easier. sometimes harder, even with the occasional loss, but it's alright. Operation Ultimate Frontier? Utter horse crap because of the godlike bots. Fighting 1 on 1 with an Atlanta and the damn thing just caught me with ONE broadside of AP (was raining down HE on me until then, starting fires every salvo the bloody thing, never happens when I use my Atlanta) from 7 km away. 6 instant citadels on me. Went from 70% HP to dead instantly.
  15. UrsusCelMare

    Scenarios are a little broken for the stars

    Operation The Ultimate Frontier is properly and utterly broken and infuriating at this point. I played it about 30 times in battleships and cruisers and I must say that the laser accuracy of the bots is downright infuriating. Not to mention they focus fire like mad. In 75% of the games we would be down 2 cruisers or one cruiser / one battleship on average after the first 3-4 minutes of the game. Also the chance these bots have to set fires is insane (and they come with Clevelands, Atlantas and other fast firing monsters). I have had MANY games in my Atlanta where I landed no less than 400 shells on enemies but did no more than 1000 (yes, one thousand) fire damage and only started fires 3 or 4 times. Bloody ridiculous. Plus they come in very large groups and the amount of firepower is overwhelming when combined with the downright retarded high accuracy. When this kind of performance is repeatedly awarded with a 2-stars loss because the team is slaughtered within the first 5-6 minutes of the game (I was the only ship alive after 10 minutes), it gets frustrating really fast.
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