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About Yuzral

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  1. An excerpt from a recent livestream I did. HSF Harekaze. Random battle. Almost 200k damage. Almost a Kraken. Almost an epic carry. Almost...
  2. Operation Nagai

    A couple of games from last night's livestream looking at it: Overall seemed very doable. There are a couple of danger points - one when the "Little Trouble" turns up and the other when the transports enter the approach channels to the bay. It's very easy to leave one of the approaches unescorted and get a couple of transports sunk that way. Get those bits right and the final scrap can be a very enjoyable brawl.
  3. Grabbing an excerpt from last night's (18/11/17) livestream. The new operation is live on the PTS and, after several attempts, a few of us managed to 5-star it. Just:
  4. For today's video, Eclaire takes the Tier X British cruiser HMS Minotaur for a spin. What follows can be very easily described:
  5. Uncut, only slightly edited and 2 1/2 hours long, it's last Monday's Shipstream in which I attempt to shoot straight, US Bottlesheep and deliver various calibres of FREEDOM. It...kinda works?
  6. She's back on the drawing board for the moment, but the CCs got to play with Huang He for a bit. My best game with her came on one of my Monday night livestreams:
  7. This may not be entirely popular...but who cares?
  8. My Graf Zeppelin test experience

    LittleWhiteMouse ran a series of tests. IIRC, she found that Graf's torpedoes went under destroyers, Ryujo, Aoba and Nurnburg/Makarov. Everyone else gets hit.
  9. The rare "rage-quit"

    Generally 2 or 3 bad games are enough to make me bale for a bit on the basis that I'm off my game. So yeah, been there, done that, got the blood pressure.
  10. Taken from Shipstream (2100 UK time every Monday at twitch.tv/yuzral), it's a game that didn't go as expected from the loading screen. This is what happens when one moderately competent Kaga driver meets the myth. The legend. The rumour. The Saipan Seal:
  11. Ship Nicknames

    Missouri - Misery. Started as my English accent mispronouncing Missouri...but kinda fits if you're in a DD. Or a T8 CV. Or a T8/9 CL... Kaga - Battleship reject.
  12. It's viewer replay time! Tamernon takes out the Fiji...and then takes home a Solo Warrior, Kraken, High Caliber, Confederate, Dreadnought and a couple of Devastating Strikes. Just another day in His Majesty's Navy:
  13. I'd say concealment expert, especially if you're going for Midway. It has the second-worst surface detection radius in the game at 18.3km1 and (again) second worst air detection radius of 18.1km2. With camo and a stealth module, you can get that to around 16km and adding concealment expert on top will take it down to about 13.5km. Which is...well, still not great, but considerably more manageable. 1: Worst surface detection goes to the Fuso's pagoda mast at 18,9km, Such misfortune... 2: Worst air detection belongs to the Grosser Kurfurst. Because SUPER-SIZE CURRYWURST. And when you're packing that much flak, who cares?
  14. Not much more, thankfully (Hakuryu tops out at 2/3/3 or 4/2/2)...but yes, that's a Hiryu in 2/2/2 loadout.
  15. In general it's a bad idea to spend free XP on ships - save it for modules. While some ships are just about workable with their stock equipment, all of them benefit from upgraded modules and some (most notably Fubuki and Mutsuki) are downright hellish at stock. Nelson and Missouri are the exceptions - they can only be unlocked with Free XP. Lots of free XP. If you're having fun with Fiji then I'd carry on with that*, since the line only really gets better. Edinburgh gets better concealment thanks to the Tier 8 stealth module, Neptune is a bit of a bump, trading quite a bit of stealth for dual purpose 6" guns but Minotaur pretty much defines the glass cannon at T10. She's the best at what she does...and what she does isn't very pretty. If you're looking for an alternative then German BBs are almost the exact opposite to the British CLs- very tanky mid-close range brawlers, especially once you hit T7/8 and secondaries are suddenly a thing. US BBs are generally happier a bit further out (around 12-15km) but boast decent stealth and some vicious long range AA if they're specced for it (and they usually are). British BBs look like they're going to be another line that's happiest at around 12-15km, where they can dip in and out of stealth as needed. Unlike the US BBs, their flak is mostly midrange (lots of 40mm barrels) but also packs a considerable wallop without needing to invest in manual AA as a result. Not as immediately tanky as the US or German BBs, but if they can break away for a bit, they get an enhanced Repair Party that can patch up a truly staggering amount of minor damage (but not citadel hits or similar). Comparisons have been made to the T-1000... *: And if you picked the RN CLs as your first line, then more power (and tea) to you, sir. It's got a rep as one of the most unforgiving lines in the game.