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StalkerSoC

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    [HAERT]

About StalkerSoC

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    Able Seaman
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    [HAERT]

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  1. Could have made a nice T7 replacing Indy... Now it's a worst Baltimore.
  2. StalkerSoC

    New CVs

    So, playing the Enterpise on regular basis during these days, after this patch I have some stuff to add and feedback to give : - Enterprise is somehow a lot more playable, during 0.8.0 I was able to do something between 45k and 55k regardless of the MM. During 0.8.0.1, I was only able to get 15k games up to 30k when I was lucky, not very good. Now with 0.8.0.2, I was able to get some regular 80k games in T8 MM, and 55k in T10MM... We are kind of getting there I guess ? Still, I think 80k is the most you can achieve at the moment in Enterprise. So if I had to choose between a BBs and a CVs, I will still choose my Massa over Enterprise. Carriers still uptier kind of badly at T8, while in Massachussetts I still can get 80k far more easily. - What could be done to make Enterprise better : A) - Either buff torpedo speed by 5kn, so it can acheive 40kn without TA and 45kn with TA, making it a lot more confortable - Buff torpedo damages by at least 2000 damage but nerf the flooding chances. At the moment, the combination of really slow, and low damage torpedoes makes them not appealing to use. Since you can only launch 3 at the same time, they are very easily dodged by most of targeted ships. (I only use them on T6 BBs when I'am top tier). B) - Either Buff bombers damage, 5k5 for a citadel seems very bad somehow. - Buff bombers accuracy, so the grouping is smaller, and it's easier to score more hit, making them more effective. - Give only to bombers the old F recall, so they can stay out of the AA area more longer; ATM, even with the 30% more resistance while diving, I still lose A LOT of bombers every run (more than 6). Making them pretty bad in most situations. I agree that the game is very painful for DDs, but for exemple, when I play Enterprise, there is little incentive to take anything else than attack planes. They score the best damages per salvo, while remaining quite safe. I can score easily 6k salvos on CL and CA, while getting a 5K5 citadel on bombers is a lot harder, and I'am not even mentioning torps that perform very poorly.
  3. StalkerSoC

    Upcoming Fix To AA Mechanics

    So, playing the Enterpise on regular basis during these days, after this patch I have some stuff to add and feedback to give : - Enterprise is somehow a lot more playable, during 0.8.0 I was able to do something between 45k and 55k regardless of the MM. During 0.8.0.1, I was only able to get 15k games up to 30k when I was lucky, not very good. Now with 0.8.0.2, I was able to get some regular 80k games in T8 MM, and 55k in T10MM... We are kind of getting there I guess ? Still, I think 80k is the most you can achieve at the moment in Enterprise. So if I had to choose between a BBs and a CVs, I will still choose my Massa over Enterprise. Carriers still uptier kind of badly at T8, while in Massachussetts I still can get 80k far more easily. - What could be done to make Enterprise better : A) - Either buff torpedo speed by 5kn, so it can acheive 40kn without TA and 45kn with TA, making it a lot more confortable - Buff torpedo damages by at least 2000 damage but nerf the flooding chances. At the moment, the combination of really slow, and low damage torpedoes makes them not appealing to use. Since you can only launch 3 at the same time, they are very easily dodged by most of targeted ships. (I only use them on T6 BBs when I'am top tier). B) - Either Buff bombers damage, 5k5 for a citadel seems very bad somehow. - Buff bombers accuracy, so the grouping is smaller, and it's easier to score more hit, making them more effective. - Give only to bombers the old F recall, so they can stay out of the AA area more longer; ATM, even with the 30% more resistance while diving, I still lose A LOT of bombers every run (more than 6). Making them pretty bad in most situations. I agree that the game is very painful for DDs, but for exemple, when I play Enterprise, there is little incentive to take anything else than attack planes. They score the best damages per salvo, while remaining quite safe. I can score easily 6k salvos on CL and CA, while getting a 5K5 citadel on bombers is a lot harder, and I'am not even mentioning torps that perform very poorly.
  4. StalkerSoC

    CV nerfing went too far !

    I want to say that you are right, problem is, that you often find yourself in games like this on, and that isn't exceptionnal. At the moment, T8 carriers are very very bad, even against other T8, at least Enterprise is underpowered (it might be the worst T8 CV atm...)
  5. StalkerSoC

    New CVs

    Hey, so this is my personnal view and feedback based on my little playing during last week, and mostly yesterday, trying one game with Enterprise. First, the hotfix is welcome for ships others than CVs, it makes them a lot more effective in some case, allowing player to get back to what the game was before the rework meta speaking. The AA feels a bit more effective in cruisers, and for some ships like Atlanta. We already see less abuse on the CVs that were focused by the rework... BUT Some CVs are even worse, and I'am talking about Enterprise especially atm... Let me explain myself - Torpedo bombers... Ok it's not the flavour of USN ships, and particularly Enterprise... But they are so slow and ineffective, aiming them and scoring a hit is very hard, but it is also not rewarding at all, so most of the time I just don't bother launching torpedo bombers. - AP Bombers : I can't speak about other USN bombers, but the thing is that it's deadly to bring planes that close to ships. Also something that I don't understand : Dev buff the ship resistance by 30% when the planes dive, but they made them especially weak now that it take more time for them to gain altitude. I still lose most of my AP bombers trying to bomb ships, and just like torpedo bombers, I avoid them because most of the time they die during the dive/attack run. (Also the reticle is so huge for only 3 planes dive bombing, it's kind of ridiculous touching 1 or 2 bombs out of 6 on an almost perfectly aimed run). - Rocket planes are nice, but now they feel very abusive, focusing DDs feels dirty, still they are a bit effective against cruisers (3k to 6k per salvo is possible). Enterprise is, IMO the weakest T8 carrier at the moment, having no real weapons that are effective against ships bigger than destroyers. And it's even harder after the hotfix. Also the fact that the T8 are sucked at T10 where everyone is playing T10 AA cruisers makes it even more harder for low tier carriers. Maybe the dev team should look a bit more after Enterprise to make this ship, the most decorated US ship (71 ships sunks and more than 900 shot down), a bit more enjoyable and less painful to play. I'am keeping it because I trust in the dev to make it enjoyable, but at the moment it feels very weak and punishing... I know it's very hard to balance carriers between all those national flavors and stuff, before the hotfix, some felt a lot more powerful than others, but this general hotfix made already weak CVs even more weaker.
  6. StalkerSoC

    Detectability Penalty Change in 0.8.0

    I hope you are right and that it will be implemented ASAP then ! I might be a bit too much negative there
  7. StalkerSoC

    Detectability Penalty Change in 0.8.0

    I don't see it at they "will", but most likely, will think about implementing it, maybe.
  8. StalkerSoC

    Detectability Penalty Change in 0.8.0

    Bad news from the dev blog my doudes : https://www.facebook.com/notes/world-of-warships-development-blog/psa080-visibility-gun-bloom-fix-commentary/2282973175362350/ So the change will stay for 0.8.0, because it is considered a dangerous bug for game stability, and also because it would somehow makes more sense.
  9. StalkerSoC

    What has happend to the Missouri?

    Come here for the Missouri discussion, stay for the MEMES.
  10. StalkerSoC

    Holiday Lottery 2018 - Try your luck !

    I want to join the lottery !!
  11. StalkerSoC

    Jean Bart release date...?

    To be honest, I hope they will sell her for coal or FXP so I can get her along with Alaska... We will see !
  12. StalkerSoC

    Jean Bart release date...?

    Hello everyone, So a big what if... What if WG release Jean Bart in Between the 8th and the 10th of this month ? Let me explain, Jean Bart fought her last WW2 battle at this date against USS Massachusetts (BB-59) in Casablanca, and it could be the best release date for this battleship. Some may argue that we will get the refitted post war version, which would make this date irrelevant... But to be honest, it would be amazing to see her get into the game this week. What are your thought on this ?
  13. Well USS Massachusetts was launched at the end of 1941 (September) but not armed until 1942 :( . But TBF I think that the 16" of North Carolina would destroy Bismarck just like those of the Nelson class did. Except that the shell of NC are way heavier than those of the Nelson class. Also the radar of the NC was way more performant than the one of the Bismarck (Not even saying that NC don't knock off her own radar).
  14. All of this. People most often forget that Bismarck wasn't the most powerful battleship in 1941... THERE IS A LOT of battleship that could get this title... Namely USS North Carolina, launched in 1941.
  15. StalkerSoC

    Alaska release date

    Soooo... No Alaska in 0.7.10, the waiting game continue... I hope it won't be released for christmas. Also they did add more ship for the tester.
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