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Goats_Beard

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About Goats_Beard

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  1. If new cv's are doing around the same amount of damage as the old ones then I see that as an issue. Current cv players are inexperienced with the new system and still learning, they will get better.
  2. Goats_Beard

    Lack of Objective Gameplay

    but... those circles are dangerous places to be, if you accidentally stray into them everyone shoots at you. It's a lot like sheep and electric fences.
  3. Goats_Beard

    1 on 1 contest battles

    I tend to play late at night when there aren't many players online and some time ago had a 1v1 game low tier DD vs DD. How it played out, I went for A he went for C, I got there first and was about to go hunting to prevent the draw when he left the cap. So I waited, managed to get the first strike and won. 1v1 doesn't really work in the game as it is, having said that an "arena mode" could be fun but would have to have restrictions. 1. Small map, or you could be playing hide and seek for 15mins 2. Same ship for both players 3. Single cap 4. Both players get a captain with 10 points Won't happen though, training room has limits because of server load and 1v1 would use far more resources.
  4. Goats_Beard

    Concerning the upcoming CV rework

    I think rather than wanting you to get back you're actually the sort of person they don't give a toss about. You've finished grinding so are unlikely to be spending. I believe it's all about attracting new players with fresh wallets into a class which has become less popular. I don't think strafing is the single cause pushing players away, from my experience, when you hit T6 the learning curve goes vertical. As well as strafing, ships are more able to avoid drops, AA becomes effective, alt attacks need to be 'discovered' and learned. Someone said on the forum somewhere (if I could remember who, I'd credit them) "the game is designed by people who don't play for players who don't know how to play" dropping alt from T4+5 seems to bear this out, a change made with good intentions but with terrible consequences.
  5. 2 things I've learned. 1. If you're going to dive under Rasputin to use your rear torps, don't try it at periscope depth. It'll end in tears. 2. If you learn from this and dive deeper to pass under Rasputin, make sure you have enough air or you'll pop up like a cork and smack into the side of him. It'll end in tears, 1k ramming damage and a little salty language.
  6. Goats_Beard

    Captains - What are they and what do they do

    Good luck with the Kawachi, you're going to need it. I expect you're thinking nothing can be worse than the South Carolina? you could be wrong...
  7. Haven't played tanks for quite a while so it may have changed but there was a user definable key combination for small repair kit, a common choice was to have 4 select kit and 4 for tracks so hitting 4 twice would get your tracks back up very quickly. If we take that idea and transfer it to ships then we could have something along the lines of the following, DCP r r Heal r t DefAA t t Aircraft t y Radar y y Hydro y u Smoke u u Engine Boost u I Torp Reload I I
  8. I thought this would work out to be really expensive but it isn't actually that bad. Around £17 for 214 captains by my calculations. I would.
  9. Goats_Beard

    Low Victory rate? Here's a reason

    Disclaimer, my highest tier ship is T7. I watched most of the replay and the following is intended to be constructive. Unless there is a glitch with the replay you spent most of the game fully zoomed in? and didn't seem to react to the minimap (a couple of dd's popped up which you totally ignored. When you had torps incoming you didn't zoom out and look around to see where they were so you could try and avoid them). You also appear to be trigger happy with consumables. imo your biggest failing is in situational awareness, you seem to have tunnel vision and target fixation which is very common at mid tiers. What I would recommend is watching your own replays after a battle and seeing what you missed. With practice, keeping an eye on the minimap becomes second nature (much like the rear view mirror when driving).
  10. Goats_Beard

    Halloween waste of time

    If you wanna do that mission You gotta do it with some friends
  11. Goats_Beard

    New smoke rules and how very few actually know them?

    I thought I'd understood the new mechanics til i saw this vid. I was puzzled by what happened to me yesterday on 2 brothers in a BB when a friendly dd smoked me up but it's now clear.
  12. Goats_Beard

    Slot 1 on a ship

    The way I figure it, you aren't always detonated from full hp, sometimes you'd have died anyway so I go for main armament.
  13. Call me old and cynical but I can't help thinking it's an attempt to clear the shelves of stock that no-one is buying.
  14. Goats_Beard

    CW solution

    Bathtub battles were a lot of fun but the potential income for WG at T1 would be miniscule compared to T10. CW isn't so much about fun for players as it is about income generation for WG. Peer pressure is an extremely powerful marketing tool,
  15. You probably hit a module? I had the same thing where I damaged an aa mount. It triggers the shell but doesn't count as a hit.
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