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Redcap375

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About Redcap375

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    Commodore
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  1. Company Gamers is one of the oldest and longest standing International WOWS clans whose primary language is English. We are actively engaged in clan wars, divisions and above all a friendly social atmosphere. 100% of it's members have increased their WR since joining Company Gamers, simply by being part of the community. Well known and respected semi competitive clan that has always punched above it's weight. Always active, always up for divs (see below). We have our own active TS and Discord servers. Fully upgraded port for in game bonuses and super containers for all members (Biannually). Receive all the bonuses you can ever get in a clan! a) Discount on researchable ships—15%. b) Reduction in the cost of servicing ships— 15%. c) Increase in the amount of XP gained per battle— 5%. d) Increase in the amount of Commander XP gained per battle— 10%. e) Increase in the amount of Free XP gained per battle—25%. f) Increase in the amount of Coal gained—10%. g) Increase in the amount of Steel gained— 10%. h) Increase in the amount of Research Points earned— 5%. As we are an International gaming community, we play many games (Star Citizen, WOT, HEL and more). Focus on the person not your stats! We're here to have fun, but its no fun loosing so we do take our Clan Battles seriously. Both Competitive and learning Teams in Clan Battles. If clan battles are not your thing, that's OK many of our members prefer divisions and count downs. We ask members to use and be on TS when in game. Encourage use of discord - mainly for the notifications, updates, posts, etc. Be prepared for plenty of banter! We are and have always been a social clan and wish to remain so. Check out the Company Gamers website for further details and joining criteria: https://redcap375.wixsite.com/company-gamers A Branch of:
  2. Same here and the smalland. The only 2. but wouldnt buy them for real money, even if they came out tomorrow.
  3. Redcap375

    AA and defensive AA useless?

    In a nutshell, no. Wouldn't bother to spec in it at all, if he wants to drop you, he with and do it twice. And that's one of the problems, good CV players avoid flack as it's not a random event, it's programmed to pop up on your flight path that can be avoided. Only when you have 3+ ships bunched together can you really do something but in Random games that's asking for a lot.
  4. @Commander_Cornflakes in Randoms, I know he is a WG employee but a "member" none the less. One sided (stat wise) but managed to go right to the wire and pull a win out of thin air. Always helps when you have a good tier 11 CV on your side, lol.
  5. Company Gamers is one of the oldest and longest standing International WOWS clans whose primary language is English. We are actively engaged in clan wars, divisions and above all a friendly social atmosphere. 100% of it's members have increased their WR since joining Company Gamers, simply by being part of the community. Well known and respected semi competitive clan that has always punched above it's weight. Always active, always up for divs (see below). We have our own active TS and Discord servers. Fully upgraded port for in game bonuses and super containers for all members (Biannually). Receive all the bonuses you can ever get in a clan! a) Discount on researchable ships—15%. b) Reduction in the cost of servicing ships— 15%. c) Increase in the amount of XP gained per battle— 5%. d) Increase in the amount of Commander XP gained per battle— 10%. e) Increase in the amount of Free XP gained per battle—25%. f) Increase in the amount of Coal gained—10%. g) Increase in the amount of Steel gained— 10%. h) Increase in the amount of Research Points earned— 5%. As we are an International gaming community, we play many games (Star Citizen, WOT, HEL and more). Focus on the person not your stats! We're here to have fun, but its no fun loosing so we do take our Clan Battles seriously. Both Competitive and learning Teams in Clan Battles. If clan battles are not your thing, that's OK many of our members prefer divisions and count downs. We ask members to use and be on TS when in game. Encourage use of discord - mainly for the notifications, updates, posts, etc. Be prepared for plenty of banter! We are and have always been a social clan and wish to remain so. Check out the Company Gamers website for further details and joining criteria: https://redcap375.wixsite.com/company-gamers A Branch of:
  6. Redcap375

    British Ships Suck

    Only has one of the best silver DD lines in the whole game, to mention just one thing about the brit's. It's one of the best defensive cap contesters with solid AP, fast smoke, heal with good HP and a hydro. Like any ship in the game, pick your targets well, but you will murder like 3/4 of DD easy. Think this might be a player issue here me thinks. The Brit lines have a mix of both high and low skill level ships. If your learning the game, stay away from the cruisers and battlecrusier lines, if your new go down the heavy BB or DD lines for easy results.
  7. Redcap375

    Every game is a Steamroll

    Don't underestimate stupidity. They pay WG bills and buy ships, regardless if they know how to play the game. The game is full of them and that is actually one of the better MM today. Anything over 4% Avg WR between the teams and it's game over before it starts. You have to come to peace with it or play another game.
  8. Redcap375

    Druid/Vampire/Colbert/Slava/Yolo from RB?

    The way i would look at it mate is what will give you a different playstyle to what you already have? That's my first tick on the list when to get a ship. All the ones you have mentioned there wouldn't give me a different playstyle, not enough to get it. If i had to pick one of them it would be the Druid, only because of the guns up front and it has that lovely AP, but even that would be a push as I have the Daring with torps. Out of them and I know you say you wanna spend the RB, but I would keep hold of it or get the Druid. The druid is still doing very well in the stats and DDs are game winners.
  9. Redcap375

    Subs has made game play BORING!

    Never a truer word said and has been highlighted many times by WG themselves. Anything WG do regarding "balance" first think of this fine quote. And we all know what that kind of mentality creates in games.
  10. Redcap375

    Subs has made game play BORING!

    Best class to kill subs are battleships. THAT'S how screwed up this game is.
  11. Redcap375

    Subs has made game play BORING!

    And players naturally wanna save their ships from harm. Granted its the ones that don't really know much about the game or cared to learn but even the better players will stay at range and pink away. At least good players know when to use their HP to good effect. It's a distance fest until one side starts to get the upper hand in number of ships left. Good players will kite and those that follow and try to be agressive die. Not only maps but game mode. Domination mode ALWAYS favours the defender and passive play. Most ships actively encourage you to stay at range too, by WG design.
  12. Redcap375

    Subs has made game play BORING!

    Well, the better players are now getting their hands on them just like tier 11. They can see the misary they can inflict just like CV's and superships and they are hungry for WR. It's all kind of screwed and like you said, has been for a while. What DD is going to wanna burst into a cap with a sub spotting him up like a Christmas tree before he even gets in there? CVs, radar and now subs, so we can't blame people for being even more passive. Its torp soup. Throw and forget. Seen it twice last night. Well at least it's not as bad as the same hurricane clans throwing the same div sets ups all the while, like sommers and anaoplois. All to squeeze the last drop of try hard. Played 5 games last night to be social but really had enough after 3, even after winning 4 of them. God I sound so negative but there really anything to be positive about..
  13. Redcap375

    Tier 11 super in burning credits.

    Not bad for the players, but bad for the GAME and that's what we should all be thinking about on this forum. To increase CV numbers and make it easier to play them, they have catered for a certain class of ship above others. So making it inherently stronger which not only increases the low bar but increases to high bar (where you and others are). Many companies do the same thing, Games Workshop are prime examples. When things fall out of favour or there is too much saturation in one area, they change the army rules to make people "buy" other models which are now stronger and mothball unit's that are now cap overnight. WG have always followed the similar model. You sure you don't work for WG. If we are judging this on the success of WG bringing in more CV players, selling products and making it easier to play then they hands down they did the right thing. If we are judging this on game balance, effects on the game and creating a toxic void, then it was one of the worst moves they have ever made and that's saying something. Take your pick with side of the fence you are on. If get paid by WG or currently like the status qou of damage farming and higher WR then I would say the former, if you care about the game, balance and the majority of players, I would say the latter. Like you said, everyone has their own agenda.
  14. Redcap375

    Tier 11 super in burning credits.

    Yet easier to play than they was. There is no mutitasking invloved so people only have to focus on one thing and that's damage, the enemy CV is irrelevant. Take myself for example. I have had under 150 games in the rework CVS, cuz sometimes you just wanna do something different. I didnt read any tactics forums, watch any YouTube vids or really care about any sort of getting good in CVS yet I'm still getting 62% in the FDR and 68% in the Ark Royal, the only 2 ships I have played since the rework (hand full of games in others before I sold them all). And that was when they was going through all sort of changes in an attempt to balance them out, yeah great job. No let's be honest here, if we nerf CV then players like you won't be pulling in the stupid amount's of damage numbers. 4 of your top 5 highest average damage ships are CVS, who would have thought..and now your top big boy is the tier 11 USA CV? In every single rework CV you currently have, you have beaten your old RTS numbers both in damage and WR. So you are a prime example of CV players getting better with the rework. @El2aZeR, one of the best RTS players I knew back then is exactly the same. So objectively they have become stronger. No denying that. As there is no enemy CV to really worry about, you can just get on with damage Farming. I sold every CV I had when the rework came as it changed from a teamwork ship to damage farmers and I personally didn't like that, each to there own. I got the FDR as I had the steel and being able to drop a cruiser for half its health is fun, or just buzz above a DD and light him up forever and thats even after the FDR nerf. I don't really avoid flak and as i could as it's pre progamed with your fight path, but i don't really wanna learn as I don't like the gameplay at all. Completely fine if people do but personally I don't hence why I'm not invested into it like the old RTS ones. But after no really researching or trying to get good and learn the rework class, im STILL sitting above 62% in both CVs? Not bad for a basic patato. Better than a 42% WR patato in a DD. So a game having 2 CV playes like you, without having to worry about each other can cause misery on both teams. Thats twice as many people cheesed of where's before only one team has the bad news (if at all ship dependant, like 4 minos). If you was crap in the RST days you was crap. You wouldn't be able to drop a thing and a good enemy CV would dominate. Now even patato's (like myself) are getting Base 50000+ damage which isn't much, but a lot more than they used to. CVs have become easier to use and hence the more damage numbers being pumped out by patato players than they ever was in RTS And there is a lot the other way round where they struggle in other ships but shine in CV's. In fact, subjectively I would say more. I personally know a few in my own clan, more than the other way round like you are suggesting. Many in this forum are born again CV players, after struggling with RTS. Many have jumped onto the CV band wagon which if you enjoy the playstyle is completely fine but a few did it to farm and increase WR's, not gonna beat around the bush. Remember a patato will be a patato in any ship, even the most OP ones in the game but at least in CVS they are mostly out of harms way and if they get 30000+ damage that's more they would have a achieved in other classes. So...They are easier to play, they do more damage (even patato ones) and the there is more of them. Both you and I are prime examples.
  15. Redcap375

    What keeps you playing WoWS (as of June 2022)?

    2016 here. The clan, CBs/Divs and the socal side. That is it. If none of them existed there is no way I would still be playing this. No way on earth. The game had tonns of promise at the beginning, hopefully learning from the eventual car crash that was WOT. But alas, WG was always going to be WG where money talks and balance walks. Within 2 years (ish), they wrecked it. Yeah the ships are wonderfully modelled but that alone wouldn't keep me in as I would actually build one in RL and marvel at that instead. But I'm from a different generation where computers wasn't the be and end all. What I find sad is some people feel like they are unable to walk away because of the money they have ploughed into the game. If this game discontinued tomorrow, I wouldn't even bat an eyelid. Prob go down the pub.
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