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Posts posted by CptAngelofDeath
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1 year and half ago this voice lines is active but after big cv update and sound updates voices are gone and plane sounds changes completely
its very cool when crew speaking this sounds while attacking and take off planes etc i found a video about voice lines
World of Warships German Crew Voice Lines - YouTube
3:39 minute
please wargaming can re activate this sounds?
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how i can find country select music in tech tree a short musics when select any country in tech tree
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Thanks
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14.12.2020 saat 15:53'de, DFens_666 dedi:CVs not OP enough?
in tier 8 and 10 58k hp planes down in 1 second from DD! i dont think so but in tier 6 very well
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18 saat önce, Procrastes dedi:I would say it is definitely this. And I think Wargaming has made the correct choice here.
Kamikaze attacks, while historical in a WW2 setting, represent an act of desperation on a national level. They have inspired much controversy, and will continue to to so in a way that more ordinary naval battle tactics - i.e., gunfire, torpedoes and such - will not. World of Warships is not a simulation, but a light-hearted arcade game set against a backdrop of iconic naval battles. The arcade element is accentuated by not having ship crews represented in the game, and I see this as a very nice and elegant design choice. It widens the gap between what is essentially a community of gamers having a good time together, and the grim reality that is actual war. Introducing a kamikaze game mechanic would risk narrowing that gap, and I for one can see no reason to do that.
As for ships ramming each other, this was never - in the relevant era, at least - enacted on such a scale and in such a way as to inspire the kind of feelings that will be forever linked to acts of ritual suicide.* One ship ramming another is not the same thing as one person deliberately choosing death. Moreover, not having collision damage present as a game mechanic in World of Warships would be downright silly.
* Yes, I am aware of the fate of HMS Glowworm. Again, this not quite the same thing as a kamikaze attack. Whether or not the starboard turn that led to the Glowworm ramming the Admiral Hipper was deliberate or accidental - and this is a matter of ongoing debate - the British destroyer did not sail under orders to sink herself. The ram happened as a result of how the engagement developed.
i agree
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Japanese cv now have kamikaze
when you begin shooting like torpedo rocket or bomber can activate also kamikaze ability
after fire torps rockets or bomb attacker 2 or 3 planes automaticly begin doing kamikaze ofcourse he going where your aim and not %100 hit or less damage up to aiming
after hit ship deals 2000 or 3000 extra damage and set ship fire x2 or 3 but up to where near hit zone if this kamikaze are too op now? well players will think again before using kamikaze cuz if you use kamikaze this happen
killed plane with kamikaze game detect automaticly and give extra 1 or 2 minute more reflesh time until kamikaze plane dead count end means you suicide with 2 plane? well you have wait 2 minute to reflesh back to 1 plane means 4 minute thats fair enough after planes refleshed reflesh time back to normal makes japanese more strong cv
pls send this message devs i want to see if good idea
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i thinked a bit and i have an idea for relax or enjoy
1: new panel for premium ships for npc
2: Commander mode like total war shogun 2 fall of samurai means you can control ship with free camera with adding autopilot or just clicking around to rotate ship like strategy game dont worry you not need order to attack ships will automatically attack high threat like co-op mode or you can order them to attack only this ship
3: you can leave your ship to commander mode also if you dead or leaved ship you can enter free camera mode like total war and command any ship or select 1 ship to direct control them like own ship and enjoy
4: also an option to control enemy ships making a fun game or block to finish game fast cause npc always doing rush fowarding can make own strategy control to fight
5: maybe a map editor with easy controls or modes
6: ofcourse noting gain or noting lose like silver camo or flags its just for fun
Thanks for reading
Moderator edit: merged into suggestions from a stand alone topic.
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japanese cv its very good torpedo also i have VIII too but expansive service cost after win a battle
german cv its perfect can do close combat with secondary battery its perfect damage dd and i see graf zappelin its good damage againts amagi and kill them also with weser coop play you can rush capture play i did 1 success with low hp its too dangerous but good damage
german have ap bomber and ap rockets and fast torps / AP Rockets: ap rockets its rly not good if you fire front or rear its very good againts CA
if you hit citadel with rockets you got perfect damage ohter way only 1500 or 800 damage vs dd you maybe give it a well damage but not good
AP Bomber: germany cv have high altitude its not effect taking damage you just fly more higher but you see more perfectly map and aim better its not good with VIII class you gain super damage but very good againts V VI and VII enemy BB if you hit citadel perfect damage 12k or higher damage you give also this ap shells gives you last gaps if you lost your cv you can kill a ca or dd with super damage its depends to your aiming you can suprise enemy
Torpedo Bomber : torpedo bomber with Aerial Torpedoes Modification 1 and torpedo acceleration skill you got 2km range but 60 knot speed its very good hunt ca or dd but also you need aim perfect or always 1 torp miss target
American CV
i just buyed today played few battle i won always and perfect stats and very epic battle
i see usa cv are good secondary battery i just destroyed 1 dd on 1 shot i did 4 kill in difficult battle cuz 2 dd try to hunt me and maneuverability very good i just dodge near 20 torp from 2 dd with autopilot system and i rly cant belive perfect plane health pool its special bomber hp Concealment very bad enemy find you easy
HE Rocket: its normal like ohter but i think this ship makes more chance fire on front board or rear excellent damage super speed 198 knots
HE Bomber: its very special un usa ship i think super chance to burn and great damage to ohter ships about 12k and very good heal pool 1946 i just begin always with bomber some times rocket but he bomber its very good with this but low speed 156
Torpedo Bomber: dont play it if you not need rly torp its 3km and 35 knots but there tactic you can attack ca or dd with spaming torpedo in 2 km and enemy must maneuver to escape but there is no escape 4 or 6 torp its following left and right side slowly so you will get hit or help your team to force show boardside or hit them american torps not bad
Japanese CV
Weak secondary for VI class poor armor low hp weak aa but perfect plane speed and perfect torpedo planes you aim better good Concealment enemy cant find you very easy if you hide perfectly or out range
HE Rocket: with VIII class you can destroy or give super damage on dd can deal good damage front or behind aiming i cant remember more since 1 year i play VI and VIII :D
Torpedo Bomber : well its best torp with VIII you can heal your torp planes if under heavy fire
AP Bomber: Ap bomber its very good speed and longer move and very good damage to BB if german bb you deal more
UK i dont know i dint played
Thanks for read its just what i gained experience this ships now i m preparing to get uk cv cuz i very wonder :=) i like all cv in game
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i must say tier VI us cv i did great victory and i just buyed new i collecting cv's only uk i not have it
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7 saat önce, ColonelPete dedi:I am not saying that it will go back.
I am saying that it will reduce the problem.
And the XP are not the problem. You need credits to buy ships.
yes problem its silver
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i think VIII class CV repair cost its not fair than VIII class ship cuz VIII class with battleship you can gain credit and good xp without camo flag and premium
but with cv you lost every time silver. I did get it cv new before ranked battle also ship win rate its %63
to day i played again and this time good stats than few matches in current matches i get 25 or 30k damage with 4000 or 3000 spotting and 1 kill
but this time i did 60k with only 44 plane lost no damage
used some special flags and all normal flags camo only gain commander skill point +%250
i think normal cost its 99k silver not 109 or higher game forcing use every special things or i m just noob get bad stats i dont know
won battle
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11 saat önce, ColonelPete dedi:I am for increasing the maintainance costs.
Too many inexperience players can afford to play high tier.
i agree
but without flags camo and premium rewards rly funny
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80 or 89k wining and paying repair cost 109k every game its normal?
lets vote decrease repair cost cv VIII class + higher or not
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45 dakika önce, doerhoff_damian dedi:Tier 1: You do not meet CVs
Tier 2: You do not meet CVs
Tier 3: no real AA defense Ships exist at this Tier. Nassau/ König Albert has some AA
Tier 4: Yubari
Tier 5: Texas
Tier 6: Dallas
Tier 7: Atlanta, Helena
Tier 8: Baltimore, Cleveland
Tier 9: Neptune, Seattle, Buffalo
Tier 10: Minotaur, Worcester, Des Moines, Colbert
thanks i ask tier 1 cuz some CA have AA defense in training room can add cv but if random yea not meet until tier 3 or 4 how about yoshino and minotaur AA def
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i m looking for best or very good AA defense ships on tier 1 to X
with list
thanks for awnsers
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i not like plane sound in update 0.9.6 german cv update
there is any way take back some old sounds?
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Thanks for awnser everyone
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i think tier X Conqueror its good
in tier V without premium ships i think New York / Iron Duke / Bretagne
new york : its good main battery range but low AA range win rate also high
iron duke : good armor and guns speed
bretagne : good secondary and guns but low armor
also i heard kongo i most played ship win rate its high also perfect armor in tier V
i never did played before usa french or uk ships i did german and japan but uk and usa ship looks rly good in tier V
but most speedy ship is ussr ship 26
thanks everyone for awnser
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i m looking for best Battle ship on tier X and V but only 1 good stats or use or win rate
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3 saat önce, ollonborre dedi:Do not take anything that guy say as advice, as he has given up on the game long ago. @Sigimundus provided some more helpful tips, and I will try to chime in.
Minimap is your friend, using that to plan ahead and see where most targets and threats are is key to sucess in every ship class. If a DD for example pops up on the minimap, pay attention where it is and assume it has fired torps at you if it is close enough and start taking evasive actions. On the minimap you will also see which flanks are holding and which are collapsing and you can act accordingly.
Armour angling is next, you can bounce most AP in a BB if you either angle or take hits on the deck armour. At tier 8 and up the only BB that can punch straight through the nose of another BB is the Yamato sisters and SHikishima, the rest you will bounce if you hit them on the nose. Try to keep an angle towards the enemy and don't show too much of a flat side and you should stay in the fight longer vs AP.
Fires and HE are a different story. Most BB's can shatter HE on their deck and belt, but the superstructure is vulnerable, and shatters can still cause fires. What you do then is to not overextend (use your minimap and sitational awarness) and make yourself a easy target. Next is to learn when and how to use your damage control and heal. Almost never should you repair a single fire, as the chances of getting more fires soon after is huge. Fires and HE can be healed, so it is often better to make a single fire burn out by itself and then heal back up. Multiple fires that can threaten to kill you should be repaired, but sometimes even double fires should burn if you are in a vulnerable position. No exact science, it comes with experience. And then you can build your ship and captain to be resiliant to fires and reduce their duration.
And finally gunnery. I'll admit, RNG is a present factor in BB play. BUT you can still have a factor in aiming, anyone who claims otherwise is frankly wrong in my oppinion. To get citadels the places you want to aim for is beneath the turrets and amidships and try to lead your shots so they land roughly in those areas on enemy ships. If that fails and it starts to angle, aim a bit higher and you can chunk some damage by getting superstructure and turret hits.
thanks
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47 dakika önce, CptMinia dedi:Hello,
I've cleaned up the thread. Can I remind people to be constructive or positive when they post thank you.
Regards,
Minia
Thanks

World of warships CV voice line
in Announcements and General Discussion (English)
Posted
Thanks