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About Hawg

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    Warrant Officer
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  1. Hawg

    The Great Naval Battle Manipulation

    For any individual player, yes. But when trying to motivate members of the clan to participate, its a much more compelling argument to know that (for example) you need only 2 more stars to win rather than "get as many stars as possible". The time zone difference gives NA a defined goal, whereas ours is an ambiguous "win all you can". Its nothing against NA, just a fact inherent in the time zone difference. This is evident from several instances when we have been way ahead when we went to bed only to find that we lost by one start when we check Monday morning.
  2. Hawg

    The Great Naval Battle Manipulation

    Well the difference is that unless we stay up until midnight their time, then they know exactly what score they need to win. We don't.
  3. Hawg

    The Great Naval Battle Manipulation

    Well the "manipulation" is how often as an EU clan when you are matched with a NA clan, you go to bed on Sunday way ahead to find in the morning that the NA clan beat you by one star. Time zone advantage is real.
  4. Hawg

    The Overpen mechanic. RNG or Skill?

    Thanks guys, very useful information. I guess the answer is I need to play with a spreadsheet with data on all the ships I can be facing lol.
  5. I'm having trouble understanding the overpen mechanic. Is it something that I am supposed to be able to take advantage of (i.e. a skilled player knows how to make a hit be more likely to be an overpen when he is the target, or less likely to be an overpen when targeting another ship)? Or is it purely RNG? Some examples: Just had a battle where I had a Seattle fully broadside to me about 6km away. I hit him with 5 Musashi AP rounds, they were all overpens. The next volley, one shell hits pretty much the same spot on the ship, same angle, same distance, and its a citadel. Musashi plunging fire on a FDG at 22km, overpens after overpens, and then suddenly one will magically pen for 9km.. Buffalo shells on a Musashi at 16km all overpens. There seems to be no rhyme or reason to them. Ricochets and shatter I understand, but really I am struggling to see if overpens have just become a bit of RNG programmed into the game, or if WG are trying to introduce a skill element. If it is a skill element, how do I use it?
  6. Hawg

    Ranked boats

    I don't agree with you here. I have enjoyed the arms race format, which surprised me because I hated it during testing several months ago. There is no more or less team-play than there has been in other past ranked seasons. Ranked is broken for other reasons. The buffs of arms race make the grind more fun. It's fun to have your ship be more responsive and shoot faster. Its fun to know the game is not over just because you screwed up and lost a lot of your HP. Its also fun and stressful to know you need to immediately secure the kill on that low HP enemy ship or he will go radio silence and show up again in a few min with half his HP back. At least that's my opinion. What's not fun is how much MM rng affects your climb.
  7. Hawg

    Ranked battles rework - Stars retirement

    Yeah I think 1v1 would only work if you did the same class
  8. Hawg

    Selecting priority targets

    Thanks, didn't know there was a bug's section. I reported it there.
  9. Hawg

    Bug Reports

    1. Description The ability to designate a target for your secondaries is not working correctly for many (all?) ships. Prior to 8.0 you could just left click on a ship and the designated target icon would be applied. Now you have to first target the ship with x, and then zoom in (binocular view), and then spam left click. It often takes as many as 20+ left clicks to get it to apply. 2. Reproduction steps Just try to select as described above. 3. Result far too much time and effort to make the selection. 4. Expected result we should be able to just left click any enemy ship, with a single left click, even if it is not targeted with the X key, and apply the designated target icon for secondaries. 5. Technical details not applicable. Easily reproduced in game.
  10. Hawg

    Selecting priority targets

    Thanks hopefully your tag got their attention.
  11. Hawg

    Selecting priority targets

    What's the best way to bring this "bug" to WG's attention?
  12. Hawg

    Selecting priority targets

    Is anyone else having a problem after the last hotfix being able to select a priority target? Before I would just make sure that target was selected (X key) and then use my mouse and left click on them. Now I have to zoom in (binocular view) and spam click them until it gets applied. It often takes 20+ clicks.. Really frustrating in the heat of battle.
  13. Hawg

    Holiday Lottery 2018 - Try your luck !

    I just received this flag, is this related to this thread?
  14. Hawg

    Ranked battles rework - Stars retirement

    Not a bad proposal, but it still relies on exp which in the current version of ranked is 99% based on damage done, which is of course an important measurement, but ignores other team contributions such as spotting, grabbing buffs, denying zones, tanking, etc.
  15. Hawg

    Ranked battles rework - Stars retirement

    But that last part of your post, acting as FC, is a team-play activity, and as you said in the first part of your post, ranked is supposed to measure individual contribution not team. Ideally that's what it would do, but to purely do that ranked would need to measure the contribution of individual players in absence of the the others on the team, which it does not currently do. Maybe ranked should be a series of 1 v 1 duels, that way you have no one to blame but yourself? It would very different, it should be a lot less salty and would take RNG right out of equation.