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DrMcZonkers

Players
  • Content Сount

    3
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  • Last visited

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    24723
  • Clan

    [SEAL1]

About DrMcZonkers

  • Rank
    Seaman
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  1. DrMcZonkers

    Updated Visual Effects Review

    Can someone please tell me what the Hydro effect is ? I've been looking at it for 5 minutes and I really cannot tell. Being able to tell if an enemy has Hydro running or not could be incredibly useful.
  2. DrMcZonkers

    Update 0.11.10 - Bug reports

    Do you have a replay from the battle or from the training room? I will use that to report that further. This is a global bug, extremely easy to replicate, would take less time for devs to check it on their own, rather than watch and analyze a replay. Please pass it on without a replay. "Submarine Hydrophone Consumable does not work through terrain due to spaghetti code, affects all Submarines, all game modes, global bug." The devs should know what to do with that, no detective work needed unlike with some mysterious bugs that need to be studied.
  3. DrMcZonkers

    Update 0.11.10 - Bug reports

    For a long time now I suspected a bug concerning Submarine Hydrophone Consumable, I would often have Hydrophone running (for well over 6seconds), while submerged, detecting nothing, then 5s later I would surface and bump into a ship 3km away from me, that my 7km or 8km Hydrophone should have detected. I started copying replays demonstrating the problem to study the bug and prepare a bug report. Now that Submarines are allowed in Training room battles, I tried studying the bug. The bug/problem turned out to be very simple - Submarine Hydrophone Consumable WORKS ONLY when there is line of sight between the Submarine (detection point), if there is any land between the Submarine (detection point) and the enemy ship Submarine Hydrophone Consumable does not detect/provide updates on that enemy ship. Judging from how Hydroacoustic Search, Radar, 2km Proximity spotting work (all those methods work through islands and ignore land, dont need line of sight) Submarine Hydrophone should also work through land, that is an obvious assumption every single player will make. I think the problem is a bug caused by a coding mistake. If this is an intended game feature, players should have been informed about it many many times already, and yet no Article or official Video mentioned it, also the Tooltip for Submarine Hydrophone Consumable absolutely should have mentioned it, if it is indeed intended. Short version : Submarine Hydrophone does not work through land BUG or FEATURE ? Please clarify.
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