-
Content Сount
4,995 -
Joined
-
Last visited
-
Battles
4960 -
Clan
[PONYD]
Content Type
Profiles
Forums
Calendar
Everything posted by GrossadmiralThrawn
-
Deutsche Premiumschiffe ...
GrossadmiralThrawn replied to Yosemite_Sam_67's topic in Vom Einbaum zum Supertanker: Schiffe
Ich wär ja sowas von für Otto Lilienthal gewesen, so nebenbei. -
Onkel Hardwares Kaffeeklatsch(en) Maritime Zweigstelle 15-16 Uhr Kännchen nur am Pier
GrossadmiralThrawn replied to Neisch's topic in Die Messe (Offtopic)
hier mal n bisschen mehr in depth, aber auch etwas... Unzusammenhängender... und auf Englisch. Hab das Heute MOrgen direkt nach Ende in nem Discord Chat geschrieben: -
Deutsche Premiumschiffe ...
GrossadmiralThrawn replied to Yosemite_Sam_67's topic in Vom Einbaum zum Supertanker: Schiffe
Hangar Kapazität lt. WG: OG Saipan. Aber mit Tier IV Fliegern. -
Deutsche Premiumschiffe ...
GrossadmiralThrawn replied to Yosemite_Sam_67's topic in Vom Einbaum zum Supertanker: Schiffe
Der Bastard eines Bastards wäre der Kurfürst Träger Ausf. B dann der Größte Träger im Spiel? Hab grad die Maße nicht so im Kopf... Ich würd sagen, Hangar, Fluckdeck usw wird einfach oben auf den Kurfürst draufgeschweißt. 40,6cm Kanonen und 15cm Kanonen (dieses mal in 3 Drillingstürmen pro seite, da die 12,8cm Kanonen als FlaK natürlich oben draufkommen) bleiben als Sekundärartillerie. 12,8cm Türme werden auf 16, 8 Pro Seite, erhöht. -
*schaut auf die Mainz* *schaut auf die Piotr Bagration* *schaut wieder auf die Mainz* *fragt sich was WG's Spreadsheets so alles Bechern*
-
Onkel Hardwares Kaffeeklatsch(en) Maritime Zweigstelle 15-16 Uhr Kännchen nur am Pier
GrossadmiralThrawn replied to Neisch's topic in Die Messe (Offtopic)
Frohe Ostern... So, Heute früh zwischen 4:30 und 5:00 Uhr das FF VII remake Teil 1 von whatever erledigt... kleines Feedback FF VII remake: 6/10. Präsentation in Grafik und Cutscenes: Gut bis toll, aber einige der hintergrund Grafiken, seien es Texturen oder "Mattpaintings" sind... nicht zeitgemäß... Gameplay: ok bis gut mit ein paar frustrierenden Teilen. Story: viel padding Spielzeit war so gegen 35 bis 39 Std. Wobei davon aber wohl mindestens 2 oder mehr einfach nur daher kommen, dass ich das SPiel an hatte wärend ich was anderes gemacht habe. Dann sind bestimmt nochmal 2 bis 3 Stunden, oder mehr, auf Cutscene Basis, 1 bis 2 Stunden die paar Minigames und gefühlt 4 bis 5 Stunden davon einfach nur Padding damit die Spielzeit am Ende stimmt... -
Deutsche Premiumschiffe ...
GrossadmiralThrawn replied to Yosemite_Sam_67's topic in Vom Einbaum zum Supertanker: Schiffe
Ich hätte einen BB oder DD split 10x lieber als die deutschen Träger, nach denen immer mal ne Handvoll Leute gefragt haben. Erinnerung: Die Russen bekommen zwei Splits befor die deutschen auch nur einen Vierten Zweig (den leider oben Erwähnten Träger Zweig) bekommen... -
Deutsche Premiumschiffe ...
GrossadmiralThrawn replied to Yosemite_Sam_67's topic in Vom Einbaum zum Supertanker: Schiffe
Die Haida hat auch MIttlere Artillerie. Hauptgeschütze sind 3x 2 120mm Türme und Sekundärartillerie 1 2x 102mm DP turm. -
Was wäre wenn... die Underdog-Marine - ein Community-Experiment
GrossadmiralThrawn replied to HaLordLe's topic in Vom Einbaum zum Supertanker: Schiffe
Iirc gab es Aufschlagzünder, die kamen aber erst gegen '44 oder so. -
Manual secondaries rework idea
GrossadmiralThrawn replied to Furius_Marius's topic in General Discussion
in THAT CASE WG should NOT sell us "Secondaries" as a Ship strength. Keep the stuff as is then and buff the other factors of the German BBs and Georgia etc. after all Secondaries are a "meme". So therefore if one of the intended strengths of a ship line is a "meme", then the rest should be better than it is NOW. And with hat I ain't just talking about the main batteries, since other stats likely have been affected by that due to WG's "wisdom" as well... for example the Kurfürst ROF... could get a ROF buff to Friedrich levels...- 52 replies
-
- secondaries
- manual
-
(and 1 more)
Tagged with:
-
Manual secondaries rework idea
GrossadmiralThrawn replied to Furius_Marius's topic in General Discussion
with auto firing still in, it'd be no trade off for the secondaries anymore, but still situational and points that could be invested somewhere else. maybe 3 but I would rather still say 2, but then I am somebody who likes to use secondaries on BBs so I may be a tad biased. But 4 Points for better secondaries is too much- 52 replies
-
- 1
-
-
- secondaries
- manual
-
(and 1 more)
Tagged with:
-
Manual secondaries rework idea
GrossadmiralThrawn replied to Furius_Marius's topic in General Discussion
no. it would NOT have to be nerfed. It already IS an extremely situational Skill, really useful only on certain Ships... if you nerf that skill and make it much more useless than it already is, even at a lower cost, I'd rather suggest that WG gives "Secondary BBs" the Graf Zeppelin accuracy to start with.- 52 replies
-
- 1
-
-
- secondaries
- manual
-
(and 1 more)
Tagged with:
-
Manual secondaries rework idea
GrossadmiralThrawn replied to Furius_Marius's topic in General Discussion
sorry interpreted your post as "if the points go down, the bonus of manual secondaries would also have to go down"- 52 replies
-
- secondaries
- manual
-
(and 1 more)
Tagged with:
-
New "Strong-Willed" campaign task list...
GrossadmiralThrawn replied to Leo_Apollo11's topic in General Discussion
1) But unlike Lütjens that should simply be because the stuff is useful over multiple classes and not "specific abilities that are useful only for that class and for each one, maybe two" 2) And those campaigns should go indefinitely.. -
ST - Z-35, German aircraft carriers.
GrossadmiralThrawn replied to Tanatoy's topic in Development Blog
the German DB don't have the "Climb and dive" ting. But if that will be an equalizer... -
Manual secondaries rework idea
GrossadmiralThrawn replied to Furius_Marius's topic in General Discussion
heh... even 2 points might quite enough- 52 replies
-
- secondaries
- manual
-
(and 1 more)
Tagged with:
-
Der Smoke is britisch.
-
ich würd die Torpdedospähkreuzer als Tier IX und X für n dt. DD split reservieren
-
Manual secondaries rework idea
GrossadmiralThrawn replied to Furius_Marius's topic in General Discussion
"maybe even Manual Secondaries"... they'd be the first thing I'D lower. It's just so situational... AFT and BFT also increase the range/ROF for smaller calibre ships, which is to be kept in mind. disagreed. Manual Secondaries are a quite situational skill and even with the current bonuses just not really worth 4 Pts. The only reason somebody takes it is because one wants to have fun with a secondary built, but for the most part a survival build would be the better choice.- 52 replies
-
- 1
-
-
- secondaries
- manual
-
(and 1 more)
Tagged with:
-
Manual secondaries rework idea
GrossadmiralThrawn replied to Furius_Marius's topic in General Discussion
anyway, simply having that precision boost, even if it wouldn't remove auto firing secondaries, isn't really worth 4 points.- 52 replies
-
- 1
-
-
- secondaries
- manual
-
(and 1 more)
Tagged with:
-
Manual secondaries rework idea
GrossadmiralThrawn replied to Furius_Marius's topic in General Discussion
I would suggest to reduce the Captain Point requirement for Manual Secs. it's a skill that's useful only in certain circumstances. Put it at 2 points and it'd still be situational... Heh... I would even try out 1 point...- 52 replies
-
- 7
-
-
- secondaries
- manual
-
(and 1 more)
Tagged with:
-
Die Kanonen der Maas, die Torpedos eines Kreuzers....
-
zur Z39 höre ich alles zwischen "Mist" über "brauchbar" bis "Super" und so wies aussieht wollen se das bei der Z35 nachholen
-
WG: "Deutscher Premiumzerstörer... was sollen wir dem denn als Negativ-Gimmick geben?" Auch WG: "Neben dem anderen Zeug? Statt DD Torpedos die Standard Kreuzer Torps!"
-
ST - Z-35, German aircraft carriers.
GrossadmiralThrawn replied to Tanatoy's topic in Development Blog
most people don't ignore any kind of torpedos unless they think they have no chance of dodging it anyway. But with 25 knots and around 800m of minimum distance, it's relatively simple to evade them or just turn INTO the arming distance of the Torpedos and just swallow them without damage and yeah, 30k DMG... if none of them hit the torpedo belt and only non saturated sections. yes, Shimakaze torpedos deal double the damage... but if they don't hit the damage is meaningless. Distraction, so you assume: "Drop torpedoes and then quickly start another squadron to hit the ship"?
