I think I got it now:
<scripts_config.xml checkPing="true" debugInfo="true"> <space>spaces/ocean</space> <offlineModel>PASD010_Fletcher_1942</offlineModel> <player entityType="Avatar" startDirection="1.0 0.0 0.0" startPosition="0.0 0.0 -313.0"/> <cursorScaleSpeed x="40" y="40"/> <server online="true"> <host alias="WOWS EU" csis="http://csis.worldoftanks.eu/csis/wowseu"/> <host alias="WOWS US" csis="http://csis.worldoftanks.com/csis/wowsna"/> <host alias="WOWS RU" csis="http://csis.worldoftanks.ru/csis/wowsru"/> <host alias="WOWS ASIA" csis="http://csis.worldoftanks.ejp/csis/wowsjp"/> </server> <chat visibleLines="6"/> <writeCombatLog>true</writeCombatLog> <Dock3D>true</Dock3D> <curse_voice>true</curse_voice> <scriptProfiler address="0.0.0.0" enabled="true" netSend="false" port="6666"/> <GameParams packed="true"/> <disableTrainingRoom>false</disableTrainingRoom></scripts_config.xml>
I put in this code and it says that the server is temporarily unavailable, so I think that is correct? However, I will further investigate this.