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Major_Damage225

Beta Tester
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Everything posted by Major_Damage225

  1. Major_Damage225

    Musashi P2W

    Finally Yamato will have a big target to shoot at
  2. Major_Damage225

    What will we see in 2018?

    Return of Kitakami
  3. Major_Damage225

    A new level of ABYSMAL...

    Nerf islands in general, how many times i shot/torped them and they wouldnt sink, not even a citadel
  4. Major_Damage225

    Missouri or Musashi?

    No decisions needed, get Missouri now, you can get Mushi later anyway... double win
  5. Major_Damage225

    Tears Of The Desert Map - Rework

    It's waaay better than the current one, personally i would just bim the map, easy fix, but the way you reworked it, looks like a massive improvement over the current one, nice work (wg time to start fixing TotD)
  6. Major_Damage225

    New unique (French) commander on the way

    Defenetly looking forward to this, now we have, USA Seagull, RN Jack, IJN Yamamoto, the french are getting one, so by all logic after this one it's prolly going to be Germany next. Edit: If i may suggest a name for the german commander, let it be either Otto Von Bismarck or Alfred Von Tirpitz (i know i know bizzy&torpy) but i still think it would be a nice choice, just my thoughts
  7. Major_Damage225

    Finally got a supercontainer.....

    Well, i know its not mutch, better than stock, though a litle buff to 5km specced from wg's part wouldnt hurt
  8. Major_Damage225

    How would you improve the skill of player base?

    I thik the old saying "you can fix anything but you cant fix dumb" would be apropriate.
  9. Major_Damage225

    Finally got a supercontainer.....

    Spec secondaries, find a whorde of cruiser go there and watch the firework show , she can be quite a lolboat
  10. Major_Damage225

    How would you improve the skill of player base?

    Problem lies i think in the people that do not want to learn, if someone wants to learn they will improve where as the ones that dont, well no ammount of help, tutorials will help sad to say.
  11. Major_Damage225

    The game has become totally unrealistic

    Well the 2-4km as OP said, only way is either loosing LoS or smoke, no other way.
  12. Major_Damage225

    The game has become totally unrealistic

    Tachibana if memory serves me right specced is something around 4.9km But tachibaba is T2 soo... Edit: Kagero & Harekaze are also at 5.4km specced.
  13. Major_Damage225

    German BB commander captain skill

    Bizzy/Torpitz
  14. Major_Damage225

    The game has become totally unrealistic

    As others have mentioned, this is a arcade game, not a simulaor
  15. Major_Damage225

    Big Gunned Heavy Cruisers Discussion Thread.

    Keep the debates coming, to the OP the threshold of a heavy cruiser and battlecruiser/light BB to me in this game should be 12 inch guns and heavy cruiser level of armor but not BB armor, armor between a heavy cruiser and a battlecruiser, with light (early age calibre) BB calibre guns, from 11 to 12 inch, no more! Edit (im not talking about how the RL concepts would work, all i'm saying is how to implement them in the game here, a new class has been born with Stalingrad, soo, other nations should have theyr version) Edit ll: and since here we have experts with far more knowledge on the matter that i, i would love too have theyr thought's shared.
  16. Major_Damage225

    New Japan tier 10 cruiser

    My bad, i just noticed now, i didnt mean to post the one with 6x14 inch mains, but the one with 3x3 12 inch guns, since we have the stalingrad comming, i though it apropriate to again mention the IJN counter to that witch intern would bring the Alaska into the forefront again, bringing the question: Stalingrad is comming, so it's time to spill the beans on Ishikari and Alaska since these two were mentioned waayy before anyone asked for Stalingrad, so are they comming or not, Stalingrad broke the ice of heavy cruisers with big guns, so WG when are the other two big gunned CAH's? Edit: im making a thread abou it now.
  17. Major_Damage225

    New Japan tier 10 cruiser

    Despite it being of no relevance to the current discussion, but has some relevance to the thread title. WG split the IJN Cruiser line and add Ishikari as the TX alternate line verry heavy cruiser asap. Disclamer: I will once in a while mention it in a relevant thread, untill my dreamship is in game or wg bannes me from the forum (you can Dev.Strike me now )
  18. Major_Damage225

    Got chat banned cuz i didn't have smoke!!

    I never got reported for not using smoke, i did however get reported for not tanking in Atago, because if a CA has a heal he should tank BB's right
  19. Major_Damage225

    New Japan tier 10 cruiser

    No 20km torps please, wouldnt end good. Travere buff perhaps as mentioned above, i also dont think she needs fast RoF, zao is a burst CA, not a DPM machine.
  20. Major_Damage225

    New Japan tier 10 cruiser

    Instead of downtiering Senjo, split the line at Aoba and put more IJN cruiser in the second branch
  21. Thanx Leo for clearing that up, i never used it just what litle i saw from yt vids.
  22. Didnt it also show enemy consumable usage? I thought it shoed every ship consumable usage
  23. Major_Damage225

    Killed a ship with Belfast and torps?

    You know, Bellfast could use some torp tubes on the sides, for self defence purposes of course
  24. Monstro is now illegal, was a matter of time, being able to see who has what deployed can give you a bit of a advantage, especially to a DD in taking out a radar ship.
  25. Major_Damage225

    Most Fun and Least Fun Ship & Why

    Most fun: DD: Kamikaze (old IJN) BB: Nagato (classic BB) CA/CL: Mogami/Kutuzov/Atago/Daosta (either sneaky, dpm or lazer accuracy) Least fun: DD: Yugumo (that ship hates me) BB: Bayern (cant undersand eachother) CA/CL: Nurberg/Molotov/pepsi (first two detonation farmers, last skipped due to bad omen)
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