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Major_Damage225

Beta Tester
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    [HMSR]

Everything posted by Major_Damage225

  1. Major_Damage225

    change server

    That is not posible, least not now, for every server you start at you have to start from scratch
  2. Major_Damage225

    I'm back but...

    You can find everything, if you put a lil effort in, heres moskva 4 example Edit: play around in the traning room, now that its nolonger hidden
  3. Major_Damage225

    Victor Znamenskiy mission actively discourages teamplay

    Did the 2 german ships that way, just so im sure its a kill (had a few times a ship on 50hp just to have someone else take it) , and tbh i forgot how fun it is to goof around in coop
  4. Major_Damage225

    Victor Znamenskiy mission actively discourages teamplay

    Leningrad+ram speed x ram flag = profit (in coop) if you dont wanna mess about with the mission in random
  5. Let me guess, skipper works best with Gremyaschy and Nikolai right
  6. Kitakami with TRB anyone (so she stays uneque)
  7. Aahh so that was it then, ok guess its time to dust off Kutuzov, thnx
  8. Speaking of Victor, i have the mission ingame but it dosent register(500shell hits), taking the bug is still there, hasnt been fixed yet?
  9. Looking at Victor, i see him being used for gremmy and nikolai
  10. Major_Damage225

    Prinz Eugen in my Port. Why?

    Three months for a free Eugen, so umm i i were to take a break for a year i get a free Kitakami?
  11. Major_Damage225

    Worcester - excuse me?

    Just had the pleasure of meeting my first warchest whilst in my z46 grind a few mins ago, was dived up with a minotaur, total area denial combo, fast firing ap and he smoked up, hydro on and radar, i got too smartass and payed the price
  12. Major_Damage225

    What is the point of the karma number?

    Lesson learned, beer and forum dont mix well
  13. Major_Damage225

    What is the point of the karma number?

    Ok first off i would like to say i didnt read the thread im just giving my wasys of dealing with it as per the thread title. I deal with the conq by shooting ap at ir's superstrucure, i try to get in free torpedo gift range if possible, the only time when i resort to he is from a verry long range and if the conq is well angled, otherwise ap all the way at the superstructure, and i always look for a way to get close for a bit of nice close broadside asking for bit ap hurting (again if i see it possible to achive). (it may not be a perfect strategy but so far it has worked for me, harekaze will agree)
  14. Major_Damage225

    Varyag / Soya - why not both?

    I like the idea, there is also USS Stewart, a Clemenson class DD, scuttled then raised and put into service by the IJN, i went back to the US after the war.
  15. SO for those who dont speak german here is the short version. Yamamoto get's some slight improvements added to his skill set: ST. Yamamoto Isoroku commander. -Expert Marksman +3 (up from +2.5) deg/s to traverse speed of guns with a caliber up to 139 mm +1 (up from +0.7) deg/s to traverse speed of guns with a caliber above 139 mm. -Preventive Maintenance -45% (up from -30%) to the risk of incapacitation of modules. The new US commander details: William Halsey is added to the game as a unique commander. He has both talents and improved skills. Expert Loader skill -75% (up from -50%) to reload time when shell type is switched Expert Marksman skill +3 (up from +2.5) deg/s to traverse speed of guns with a caliber up to 139 mm +1 (up from +0.7) deg/s to traverse speed of guns with a caliber above 139 mm Hit hard! talent After receiving the Confederate achievement, the ship under Halsey's command gets following bonuses: -20% to the main battery reload time -20% to plane service time -10% to torpedo reload time Hit fast! talent After receiving the Double Strike achievement, the ship under Halsey's command gets -10% to base detection radius, which can accumulate if a player receives the achievement multiple times during a battle. The ship that William Halsey is assigned to will have a unique pennant and colored tracers for the main battery shells. Upon receiving achievements that activate the talents, fireworks will be launched from the ship. Also the US get's a second flag and color options for the cammos like the IJN
  16. Major_Damage225

    Collectors club

    Well if you would like a Iwaki A or Ark B, there is always the chinese server, from what i heard everything is for sale there
  17. Major_Damage225

    World of Warships lacks atmosphere

    Though you have to give credit where credit is due, they sure know how to make the trailers epic.
  18. Major_Damage225

    Admiral William H. ST & Yamamoto buff

    I dont think these skills work in scenarios only random, ranked.
  19. Major_Damage225

    Divs should only allow same-tier ships

    The only ship that dosent have a problem if "failplatooning" happenes, is the Kamikaze
  20. Major_Damage225

    Admiral William H. ST & Yamamoto buff

    Yo'r fearing that players will try to farm Confederates and ignore everything else, while i agree with you that some will get selfish, i see it as a double edged sword, you will get the selfish ones being selfish (those wont change), but im tring to look at it that it will get players to look around more and not just tunnel vision whilst shooting at that one ship, well im trying to be optimistic.
  21. Major_Damage225

    Admiral William H. ST & Yamamoto buff

    Either 10 or mabe like Yamamoto so 15
  22. Major_Damage225

    Admiral William H. ST & Yamamoto buff

    I have to agree that the, the Hit Fast talent thats is stacable with multiple double strikes is powerfull (if you get multiple double strikes) imagine a BB going bellow 9km detection, then again it is still in ST so it might change. Did some number crunching for the detection bonus skill (again if you get one or more double strikes) Missouri: Max concialment withought the skill: 12.2Km One double strike: 10.98Km Two double strikes: 9.88Km Des Moines: Withought skill: 10.6Km One DS: 9.54Km Two DS: 8.58Km Kidd: Withought skill: 5.8Km One DS: 5.22Km Two DS: 4.69Km Atlanta: Withought skill: 9.4Km One DS: 8.46Km Two DS: 7.61Km Imagine a Fletcher/Kidd/Black poping out at 4.6km from you'r ship (it's just a best case scenario if you get 2 Double strikes)
  23. Major_Damage225

    Admiral William H. ST & Yamamoto buff

    Edited now. All details are in english. Well no harm in having this thread for the discussion of the commanders don't you agree.
  24. Major_Damage225

    World of Warships lacks atmosphere

    Then stop playing space battles and come down to the water, plenty of atmosphere there
  25. Major_Damage225

    Ranked Battles Season 9 Poll

    I'll start with DD when on T8, on TX i'll move to CA
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