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Everything posted by ItsJustaGame_GetOverIt
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Agree, changes to damage is far too severe consistent 1000+ damage it's no longer an attritional damage game with the occasional big hit. The maps are too small for there to be one on one encounters, invariably if you are within 10km of 2 or three enemy ships you're toast. The close quarters game is now unplayable it's over compensating for the battleship who can just stand off and pound ships - people are already starting to alter their play to work from behind islands. This is not WOT. Am sticking with cruisers to see what tactics may work, tried a destroyer a couple of time and 5 or 6 hits and sunk, as above critical on engine and it's game over.
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Yep, Seems to be a one off, only crash I've had with the game so far
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Done, thanks
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Max quee time waiting no more than 5 mins
ItsJustaGame_GetOverIt replied to Stugga's topic in Archive
What Tier??? Tier 1 & 2 have a lot of new people and I think the MM has been struggling, guess it needs some adjustment for volume / tier etc. Just what the beta testing is for. -
Hi just some feedback on the movement of the vessels, particularly Destroyers. It's not noticeable with the slower vessels however the turning characteristic of the faster ones needs some work. The Destroyers almost slide across the water in a tight turn. There's also, when performing such a tight turn a lack of pitch and roll, in a tight turn the vessels should roll upwards of 45% with all the issues that creates for training guns / torpedoes etc. This video is a good demonstration of the high speed tight turn; Note also the wake / bow wave created and the white water. Just some initial thought after using a Destroyer for a while now.
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Locked-Out Syndrome is getting unbearable!
ItsJustaGame_GetOverIt replied to Grandma's topic in Archive
The lock out is not restricted to Divisions, I've two accounts in the CBT EU that ware both locked with ships stuck in Battles, it starts with Random battles getting to about 2 mins and dropping out back to the port screen, the Co op works ok, but eventually the Random battle will lock with the timer going (anchor icon with blue edge) and freeze the game, when you restart it's locked in a battle and no Battles work at all from the port screen - Been like it since Saturday, very frustrating, but yes I understand this is what we're beta testing for. J
