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Everything posted by Prospect_b
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Funny and sad game situations shown with map screenshots.
Prospect_b replied to albinbino's topic in General Discussion
So, tell Did you feel the love? Was it sweet and warm? Were they gentle with you? -
Cruisers get deleted by battleships too easily
Prospect_b replied to FearsomeFlotsam's topic in General Discussion
Too bad, you chose the wrong shipclass. If only you found BB's ate citadels too easy, WG might consider tweaking the BB citadel scheme once again... -
It is indeed an extremely stupid captain's name, even for WG standards ("john doe"...)
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What do you think of my progress so far?
Prospect_b replied to ___V_E_N_O_M___'s topic in General Discussion
A glorious battle in the Duke. Followed by two glorious battles in the QE (really, wtf happened in those battles?) And now he is at the KGV. -
Last tries 1. CV babies are aids 2. Clubbers are d1cks
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A few days ago I had my first memory crash ever. Only problem I had ever before was the infamous stuck on loading screen, which has luckily been solved long time ago.
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Original. I didn't know about those "medieval Roman numbers" like "B". Though, if you would use normal rules for roman numbers, "BB" would be 600 (not 300), and "DD" would be 1000 (not 500). Though that is purely theoretical, because they would've been written as DC and M respectively. (Although something could be said for that BB would mean 666 )
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Your formula for how ranked games should look like?
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All it took was just one battle
Prospect_b replied to anonym_yHbO7kUt9ZH4's topic in General Discussion
Err.. -
All it took was just one battle
Prospect_b replied to anonym_yHbO7kUt9ZH4's topic in General Discussion
If you're gonna call the 2016 edition, I'm following the OP and I'm out as well -
710
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1. The new diamond shaped caps on certain maps. Quite selfexplaining. It just funnels the two teams into very limited places to go, where they can have a hilariously engaging (/s) bow on sniping game for 15 minutes. A lot of maps are already limited enough in viable choices to go, this really isn't needed on top of that. (not even mentioning the possibility of two opposite lemming trains) 2. Frigging radar module on the Des Moines (Worcester?) Almost a minute of radar. Are you kidding me? While I'm extremely cynical of WG's selfawareness about the game, I thought months ago they would (eventually) notice this problem themselves, and would have already adressed it by now, especially seeing tier 10 CBs/ranked. Quod non. Thoughts/remarks welcomed, especially by WG team members.
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Not afaik. Though most campfest aka standard battles tend to follow this pattern.
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What BS is that? No matter how the caps are distributed, if idiots wanna hide in the middle of nowhere, reverse to the border, whatever, they will still do that.
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Head over keels: Actual ranked stories
Prospect_b replied to Boris_MNE's topic in General Discussion
I saw people taking out lexington in ranked... -
Please don't look at my top most played ships (Also, I regard them less as p2w, but more like take-revenge-on-effing-BB-spam ships)
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yes. You are a fake scrub.
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Best skills to run on leningrad/ru dd gunboat line?
Prospect_b replied to thiextar's topic in General Discussion
Well, I'm still amazed lenin's concealment is that competitive. But, I did really want your advice on the 3 points for the superintendent. I've heard criticism on that choice before. Most people seem to prefer BFT as another 3pt, which I really don't think is worth it. I think I'd rather spend it on DE or even vigilance. -
Best skills to run on leningrad/ru dd gunboat line?
Prospect_b replied to thiextar's topic in General Discussion
Lenin with captain perk & camo has 6.6 detection range. Better than poor mahan & better than maass. Only 200 m worse than akats. Anyway, quite competitive at those tiers. While I do understand the fun (well...) of playing khaba-style, on those tiers there's often not that many dds, and you'll need to cap. I'd do that anyway. That's my reason for taking CE. (and as I stated above, a lot of different builds aren't really bad as such, it's more a question of personal preferences) -
While making fun of rants certainly is popular, I tend to agree with you a lot. In the boring camp/hug island/reverse and snipe from 20km/... meta we have now, ships like this just exacerbate that feeling of being in a stalemate. Not to mention giving it ALL the consumables, really WG? We have a game where extremely few BBs want to push and few and fewer DDs want to do their job, and what does WG do? Bring out things like asashio & idiot ships like this. That sole BB doing his job will soon reconsider and join the ranks of the reversing basesnipers, and that DD will go waste 10 minutes going to enemy spawn at the borders to shoot some useless torps. Top design WG. Good thing you keep the "they don't play their own game" meme alive. Yea. As long as "pushing BBs" and "teamplay" are memes in this game, we will keep playing world of borefest. And tbh, if I were a BB player, especially solo, I might not go push that ship myself either. Knowing the mouthbreathers that constitute the vast majority of this game's playerbase, you know that the other bbs will just sit there, watching while you get to be target practice for the red team.
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Which forum members have you seen in random battles?
Prospect_b replied to Cobra6's topic in General Discussion
Played two ranked battles, met @Takru, @Riselotte and @agarwaencz -
Is that a dare?
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Best skills to run on leningrad/ru dd gunboat line?
Prospect_b replied to thiextar's topic in General Discussion
It's what I have, but with superintendent replaced by Adrenaline Rush and Preventive Maintenance. While I have AR on a lot of DDs that are more in the torpboat spectrum, in the end it is by definition a skill that gets useful only when you take significant damage. (Also because on a lot of other boats I don't take/need AFT, so I have captain points to "waste") And while the Lenin is a good torpboat (especially for RU DD standards) I prefer to keep my health as long as possible, in case I have to make the difference at the end of the game. That's why I don't think AR to be that useful, and chose Super cause smoke makes me preserve that health. Not saying that build is bad as such, just stating my reasons for not using it. -
Best skills to run on leningrad/ru dd gunboat line?
Prospect_b replied to thiextar's topic in General Discussion
Well, you get 4.5 seconds reload in stead of 5 seconds for leningrad for example. Is it a nice buff? Sure. Is it worth the 3 points? Not in my opinion. I'm quite sure your damage output would increase with demolition expert instead of BFT, but I went Superintendent. The extra speedboost can be nice (dno, game has to be long I guess), but the extra smoke is imho more useful, to get out of precarious situations, or to farm some enemy ships. But DE as three point skill certainly is viable. -
Best skills to run on leningrad/ru dd gunboat line?
Prospect_b replied to thiextar's topic in General Discussion
for leningrad: definitely go expert marksman + AFT + concealment this is my build for it: http://shipcomrade.com/captcalc/1000000000100001010001000000100119 I think that build is suited for RU DDs (on the khaba line) until the tashkent. For tashkent/Khaba, give up on concealment. People might have different builds, mainly: - replacing priority target by preventive maintenance - replacing superintendent by either bft (really not worth it imho) or demolition expert my khaba (tashkent) is this one: http://shipcomrade.com/captcalc/1100000000100001010001100000100019 I'm going to call onto one of the DD demons of this forum, who probably has calculated a lot of the best values (have seen him do it for z52 on dd subforum) behold, @Teob_VG
