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Everything posted by Prospect_b
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AP close range on broadside targets - aim under waterline - faulty mechanic
Prospect_b replied to loppantorkel's topic in General Discussion
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You obviously didn't carry your team hard enough.
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AP close range on broadside targets - aim under waterline - faulty mechanic
Prospect_b replied to loppantorkel's topic in General Discussion
While I'm not stating as a definitive fact that you misaimed (i.e. too high), have you even considered that it's possible? You can share the replay, so we can judge for ourselves... -
AP close range on broadside targets - aim under waterline - faulty mechanic
Prospect_b replied to loppantorkel's topic in General Discussion
Well, that's what I meant when I referred to current meta. It is more than unfortunate, but especially high tier games and especially in some retarded open maps which we all love, a considerable amount of the game is shooting at long distances. I have very rarely seen german BBs do well on let's say Okinawa (although, if you go A, on condition that you really push, it might work? dno). In general I dread seeing kurfursts on my team and other tier tens on the red one ( @El2aZeR knows my pain), because, Imho, seldom do decent players take those ships out. As with my ships, I aim to please -
AP close range on broadside targets - aim under waterline - faulty mechanic
Prospect_b replied to loppantorkel's topic in General Discussion
Meh. I think Bismarck was my first tier 8 ever, but that's a long long time ago. And yea, the troll dispersion is the prize you pay for troll armour. That's why I never continued the line (besides Freddy being a PoS), I don't think those ships are worth it in the current meta. -
AP close range on broadside targets - aim under waterline - faulty mechanic
Prospect_b replied to loppantorkel's topic in General Discussion
Has nothing to do with the topic though, but just with bad aim. A full broadside Atago, which can't be accused of having difficult to reach citadel, at that range should at least lose 3/4 of its health. Nop. In the age of BBKevin-can't-have-a-citadel-anymore, why wouldn't have (light) cruisers have a chance of surviving as well, with way worse odds in comparison. I don't think that will be the case then. Aiming underwater for cruisers makes your shells lose pen, so not to overpen. Don't think you'll increase chance to cit BBs. -
Whats your favourite ship for ranked?
Prospect_b replied to Wilkinson87's topic in General Discussion
Ain't I glad I read this forum for them advanced strats... T8. Dno yet. Might be lo yang to speed through it, might be bismarck for the trolling, might be balti to continue the grind in ranked and get rid of +2 mm in randoms. (although, I might too consider "dark strats" if by chance I get too good teams and the grind goes too fast ) T10. No dds I guess, not worth the pain. Thinking of trying Moskwa. If not Montana, or might even give wooster a try. (although I have my doubts for that in ranked, it is somewhat team dependent to do well) -
Ok, just when I voted "yes" I saw that the question was: is the ship p2w? "p2w" is a very strong description I'd say. I thought the question was, according to the topic title, "do you agree it ruins the t6 balance", which it certainly does. I also saw @Crysantosname among the no voters. Do you see no problems with this ship? What's the reason it didn't get nerfed even a little bit?
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The problem here is that WG went with (almost) full standardization of the captain skills, which gives that for my zao captain, I find the 3 points too costly for a mere 2% firechance (I still have it of course) but for my worcester captain it is a nobrainer skill. If I remember correctly, a while ago there was speculation about another possible rework of the captain skills, and I do hope they will consider a more shiptype(/nation?) tailored version of the skilltree.
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T-61 finally coming - and get it a week early!
Prospect_b replied to Mr_Tayto's topic in General Discussion
Of course, that's what I'll do anyway, doubt if I even will buy it later, since tier six is beyond meh and a mild boycot towards WG from my end. But that kind of deal is so sleazy... -
T-61 finally coming - and get it a week early!
Prospect_b replied to Mr_Tayto's topic in General Discussion
Wow. Sweet deal man WeeGee certainly never stops to amaze, don't they? -
Oh you know me so well Seriously, thanks for giving that number. I've heard so many people stating things like "it took a thousand games before I understood the game/became better" and it gave me complexions I needed thousands... something like reasonably accurately hitting targets, kiting away at specific angles was something I learned not even that long ago. Though I am admittedly a slow learner. To all those with the classic, even cliche answer of "stats don't matter, why bother" etc, I don't really buy that. First, it indicates your progression in game, which alone is a reason so many people check them. Second, you'll need decent stats for joining a decent clan. Lastly, the topic is deeply ingrained in this game's culture, on this very forum e.g., and recently for example flamu started statchecking some players in his games with some regularity. ( although I can not help it wondering about certain numbers myself, when I see his chat go full mockmode...)
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wut? oi @Tyrendian89 , can you inform us how to get WG to pay us. Sounds interesting. THANK YOU
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Did you know that in Sierra Leone the average worker has to work five hours for this.
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That's just the official story WG gives out to the plebs that can't get their hands on the gut haxpacks. Don't know why you scrubs have to lie to the poor guy... @rimmer_the, you can find a decent beginner cheatpack at this site.
- 62 replies
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- cheating
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Yes. Just like there is no way a BB full broadside at under 8 km can survive a full BB salvo. Oh wait. Only one of those happens frequently, and the other extremely rarely... But sure. Cruisers are overpowered as hell, that's why you see five of them in EVERY game ugh
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does compute
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Are there ways to boost your Coal intake?
Prospect_b replied to OldschoolGaming_YouTube's topic in General Discussion
God that icecream looks gross. Why do I immediately think about England though... -
I was talking with @El2aZeR yesterday about the current state of DDs, given the current meta and the ships therein. There is a long-going trend going on regarding destroyers, and the addition of the new British DDs only reinforces this. Starting with the topics concerning radar, a lot of the pro-radar gents seem to be defending radar, because "the stealth of DDs needs a counter". There is a lot wrong with that argument. It is true that DDs have weapons in the form of torps and guns, but also in the form of stealth. (among others) But this stealth gets countered by. - Aircraft carriers. Even more so for IJN DDs, who's importance gets nullified by a decent CV. That for a multitude of reasons CVs don't appear as much as other classes shouldn't matter in this discussion. Also CVs seem to have made a resurgence lately. - For some reason I don't hear this one a lot. DDs stealth gets countered by the enemy DDs. If one of both teams doesn't support their DDs, to blap the enemy DD the moment they get spotted, that is NOT indicative of stealth being a problem, but lack of teamplay and basic understanding of the game. With the matchmaking adjustment a while ago both teams are guaranteed to have equal number of DDs(/"DDs") - Radar. Has been discussed enough lately, I guess. - Hydro. At high tiers reaching beyond the detection range of the stealthiest of DDs and running for a long time. Again, ask El2a how many cruisers don't run defAA but hydro... - Spotting planes and catapult planes mounted on capital ships. As any DD player knows, torps get more succesful the closer you get. - The imho ridiculous idea to give every captain a free "detection skill". Simplest example: if I get detected in a Zao without detecting anything , I know it is time to dodge/activate hydro/launch double fighters. Any decent captain will know the same in any other ship, especially given the ridiculous detection range battleships get. - And, even though this is arguably the "fault" of the DD captain, the RPF skilled. Any captain regardless of the ship that gets RPFed knows what's going on. That is just the number of ships/tools that counter the DDs weapon of stealth. A lot of them counter the mainweapon of DDs, torpedoes, as well. Now we have the introduction of the British DDs. As far as I can see, I think I understand WGs concept of "defensive DDs". They are quite slow, and have a limited range hydro - so they will warn the ships around them of incoming torps, cause that is exactly what was needed. At high tiers they seem to have extremely good guns, and are just another anti-DD DD. Which brings us, after countering DD stealth and countering DD torpedoes, to What counters DDs as such? - CVs. Either by detecting or by just torping them. - Cruisers. AFAIK this is by definition, since they were supposed to be introduced as countering DDs into the game in the original scissors-stone-paper concept. Either by detection by friendly DD, or by hunting them with hydro/rpf/... - Battleship AP. Really, how the hell is this still a thing? Pumping out new premiums every month or so, no problem, but just registering every BB AP hit on a DD as an overpen is too much effort? 10 to 20k blaps are all but rare. - Specific other DDs. The Russian Khaba-line, (high tier) German DDs, high tier panasian DDs with radar (combined with extremely good stealth), Kidd, the new (high tier) British DDs, the "alternative" IJN DDs. While all DDs but a few exceptions have no repair. --- At the same time I have been playing BBs more than usual the last few months. Aren't DDs/DD torps supposed to be my hard counter? They literally countered me once, because my monqueror detonated taking a torp. That's it. I see DDs being blapped by torps, sometimes cruisers. I see cruisers and DDs getting blapped by BB AP. But BBs getting blapped by anything - even if they make a very big mistake? Where, when? Which leads to the underlying reason for this thread. Apparantly a lot of us have become used to the idea that it is ok for some classes to be played hard-mode nonestop, and another one playable from the toilet while reading the newspaper. Or am I not the only one getting annoyed by this? Genuine question. Some concrete suggestions, hoping other people bring some more. - Radar has to be changed in some way. I'd say shorter duration for the US ones, and longer reloads for all. - BB AP on DDs. @MrConway , what the hell is going on on that department, cause after years this might still be meme-worthy, but it ain't funny nomore. - BBs should be able to get citadelled reliably if they mess up, same standard as cruisers - ...
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Yes, yes it is. Typical oppressive regime from those parts of the planet! Free Boris now!
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How to screw your community with a flawed "contest" called THE RIG (pun intented)
Prospect_b replied to principat121's topic in General Discussion
Did I just see a moskva, radaring a gearing, and still shooting an already spotted BB... -
I see it more as WG's semiofficial permission to finally call people what they are
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how come *edit doesn't get edited and *edit does? that's *edit... edit? Eh? It doesn't anymore...
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So nobody asked THE question yet? Is rank 10 gonna be irrevokable again?...
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RN DDs and their significance for DDs in general
Prospect_b replied to Prospect_b's topic in General Discussion
Regarding the question I pinged you with in the OP. What's the situation & progress regarding BB AP on DDs?
