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tajj7

Beta Tester
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Everything posted by tajj7

  1. Hmmmn that makes me feel better about my Arizona purchase over the weekend, was unsure but tempted by the discount cos I need like 2k doubloons to buy her from the tech tree so thought why not? ------------------------------------- [edited]
  2. You can play like an idiot in these ships and still win games, just watched a Bismarck get like over 2.3k base XP, he overextended, got away with it, spent most of the game sailing broadside to people, just gets away with it. They need nerfing.
  3. tajj7

    USS Missouri, how long?

    Basically use everything you can to maximise your XP output, flags, camos, premiums ships etc, and that will in turn increase your free XP output. Plus roll container for more flags , where you occasionally get little boosts to free XP, papa papa flags and may get a super container with 50k free XP. Some of the campaign missions are also giving free XP as well. I currently have no papa papa flags (can't buy them on EU ) but with premium account and using XP boosting flags/camos from missions/boxes I was still getting like 300-400 free XP for a loss and like 1k for wins on your daily 50% or 100% games. I reckon 500 free XP a game average is doable with a premium account and I reckon free XP from boxes and missions could net you 100k free, but that's still going to be,like 1200 games plus.
  4. I realise that, however the traditional advantages a cruiser has over a BB are often speed and ROF/number of shells on target, but Graf is fairly slow for a cruiser and only has 6 guns, albeit with a slightly better ROF. That creates potential problems in that you won't be able to run away very well from many BBs and you can't out DPM them either, plus whilst your guns are big for a cruiser, theirs are bigger and they have more of them, plus they can bounce your shells, you not so much. What I am worried about is that Graf will be a cruiser killer in a BB meta and even weaker to BBs than most cruisers. Might be, haven't played it just remember it getting poor reviews when it came out. Has it been buffed?
  5. Wehraboo detected. ------------------- Anyway, this thread worries me a little bit, is the Graf Spree going to be a bit underpowered? cos the Dunq is not exactly the strongest tier 6 BB.
  6. tajj7

    WG answer to BB Heavy meta?

    Again though it doesn't matter how bad you make BB's at range (and let's be honest they are bad as it is) if the option is there, many players will take it. You have to force them to improve the meta, and sure they might get kited and spammed with HE, so what? See how the balance goes, see how the gameplay changes, not sure it could be any worse than currently. They could also you know get closer.
  7. What's restless fire camo? But yeh, you should be able to pick up whatever flags are available to buy on other servers. WG as a whole needs to sort out their marketing and sales department so we get some consistency across the servers, even if the prices aren't the consistent, at least sell the same stuff, offer similar deals etc.
  8. tajj7

    OVERRATED DESTROYERS

    If it was like 200 or 250 battles I'd reckon you'd get way less people bothering.
  9. tajj7

    OVERRATED DESTROYERS

    Really wish WG would up the number of battles needed to post of the forums to stop all these troll alt accounts. I'm guessing that the OP's real account probably has lots of BB played and probably very few DDs played and he probably sucked in them.
  10. Again all well and good but moving doesn't really matter when the BBs are sat in the far corner of the map shooting at each other from 20km not near anything. And it's not about the effectiveness of BBs at range, it's about the fact they can do it, which means players will do it, if you give a player the ability to shoot from 23km, he'll sit at 23km shooting stuff. Sometimes you have to move the mountain to muhammed because in this case muhammed isn't going to the mountain. And sure you can cap, but we don;t really play the game to sit in cap circles. Plus DDs are way better at dealing with the caps and protecting them. Cruisers just aren't fun at the moment IMO, they should be fun because they have the tools to be fun, high ROF, accurate guns, mobility etc. but the meta makes them unfun because really to win games you need to be doing damage to the BBs that make up 50% of each team. You have to then work very hard to do damage to those BBs, the same BBs that have to do very little to actually take HP from you, the skill gap is massively off at the moment, work hard, play well in a cruiser is often not as rewarding as playing averagely in a BB. Had a game last night, can't remember the map, but had 3 flags, I worked the flags, helped my DDs, killed and chased of the other DDs, killed an Atago on another cap, killed another cruiser. Meanwhile both teams BBs basically drifted to the top corner of the map and had a slug fest at about 20km, my team's BBs lost and I was left facing 3 BBs on my own. We held all 3 caps but they sailed back to caps and started capping, they were all pretty much 60-70% HP (which is already 50% more than my starting XP). Got charged down by a Tirpitz who had the support fire of an Iowa and I died, game over. Did like 90k damage with 4 kills I think, lots of captures and defends. All that work was largely pointless because I wasn't draining the HP of the ships that mattered, the BBs.
  11. tajj7

    WG answer to BB Heavy meta?

    Reduce range IMO, get them in the battle more.
  12. The issue I find is that you just can't get a meaningful impact on the game playing this way, you don't do big alpha strikes like BBs or torp strikes from DDs do, and you often spend so much time evading/trying not to get shot that you aren't actually doing damage because 50% of the enemy team just has to look at you, get some RNG and that's game over. This means if your team's BBs aren't doing the damage you are often left having not done much damage and there are 3/4 enemy Bbs still pretty much full HP. Cruisers generally rely on doing small amounts per slavo but consistent gun damage, when you spend the whole game dodging, evading, hiding, working islands, waiting for opportunities etc. that small amount of gun damage is not very regular and you've lost one of the few strengths of your ship. It's like see a BB, he's not shooting at me ok, fire a few salvos, get spotted, ok now he's looking at me or one of his team mates are lloking/shooting, so evade, get cover and thus damage stops. Rinse and repeat. Or RN CLs, smoke up, find a BB to shoot, do 4-5 volleys at 12km, watch half your shells bounce, get 6-7k damage and they usually runaway out of your range or go behind cover, you are then wary of shooting unspotted because you can be citadelled from any angle. The opportunities to actually do some sustained damage to me seem massively outweighed by the time you have to spend not getting deleted, plus the majority of BB players never get into the battle on both sides (gets worse the higher you go), so very rare you can ambush someone with torps and if you are lit you are always the closest target that everyone wants to shoot. So many games I'm wanting to do something but you've got 3-4 BBs from each team parked 20km away from each other, nowhere near any cover or flags pinging shots at you, no cruiser is going to appear 12-15km away from them and last very long. I really think BB range needs nerfing for the sake of gameplay so everyone is existing in the same area. Cruisers also need to be less squishy.
  13. tajj7

    how it feels to play the ROYAL NAVY LINE

    Fiji is good, better IMO than the 'OP' Belfast and so far (3 games) Edinburgh has been good but the MM is harsh as all my games so far have been tier 10. You also don't get obvious upgrades from the Fiji guns wise, they are basically the same (though to me sound different), same number of torps but the upgraded ones go 10km instead of 8 and the ship feels about as fast and agile, though you do get the concealment slot and the heal is noticeably better.
  14. tajj7

    Missouri 750k free xp ?

    Totally agree, market as a mission, confirm the mission is basically there forever. Not when it's indefinite no. I don't really see why there should be an expectation that people should easily get this, whatever level you play at or however little you play. If you are only getting 50 free XP a game, then you need to look at ways of improving that, that's why there are pay options. No one is claiming it's easy to get for free, but at the same time it's far far from as impossible as people are making out. I probably played 7-8k battles in WOTs to get the Obj. 260 missions done, these long term missions are going to be a grind and will take a long time, but that's as they should be for the highest tier premium in the game. Also realistically those who are going to get a Missouri for free are going to be people who play a lot and are very good so get a high amount of XP per game.
  15. tajj7

    Missouri 750k free xp ?

    Kashuken gives a good example above with the WOT tier 8 premium marathons, they offer you a 'free' tier 8 premium, usually by completing a set of mission within a limited time frame. The most recent example being the T-44-100 marathon where they gave you around 36 days to get 150k XP and 150 kills on each nation (there are 8 IIRC) in the game. You could then skip some of these mission requirements by buying tokens for each of the individual nations. This is essentially a more open, but longer version of that, it's a mission marathon to get a premium tier 9 ship, you can then pay (various methods) to skip the grind, but just like the above mission in WOTs, both rewards are obtainable with zero cash input if you just put the time in. You just aren't tied down to playing certain nations or ships or doing certain tasks to complete the mission, but for that flexibility you have to sacrifice the resource that free XP is to skip grinds and stock modules. But for example in the T-44-100 marathon if you weren't grinding say a german tank line then you would be playing german tanks for just the mission and wouldn't be making progress towards your other grinds. So here, if you want the Missouri, then you have accept that it may affect your grinding tech tree ships slightly because the Missouri is your 'mission' focus. Grinding towards a tier 10 is essentially a 'mission', that takes hundreds of thousands of XP, you can pay money to shorten that. Grinding towards the Missouri is basically the same, except it takes free XP earned at lower rate, however, you get to use any ships you want to make progress and you are still making progress on your 'other' missions.
  16. How is taking say 6-9 months to get something for free dishonest? And yes 'free XP' is called that because it isn't locked to a tech tree so can be used to research whatever you want.
  17. tajj7

    Missouri 750k free xp ?

    Well the information we have it's basically permanent or as permanent as they are willing to commit to saying. I'd guess WG just expects some people to pay all the money, some to pay part and some will attempt to grind all of it, with most who want it likely to be in the middle of the two extremes. Letting us buy papa papa flags on EU would help as well IMO. What I'd reckon though is WG have probably marketed/advertised this incorrectly, they should have advertised it not as a 'new premium' but as a long term mission that you can shortcut by paying.
  18. tajj7

    Missouri 750k free xp ?

    So at 300 a game average, that's 2500 games, still don't see the issue. You've played 3413 games in total, presumably since the game launched which is about what 15 months? That's around 227 games a month, so at current rate you'd earn enough for the Missouri in around October next year. Long time? sure. Could use free XP on other stuff? sure. Imposssible? Nope. Alright change it for tokens at the arcade (but the acrade is free), you can exchange the tokens for smaller prizes likely the cuddly toys or save them up over a year for the big screen TV. It's still free. And WOWs stock is far less bad than WOT stock, plus not everyone is grinding, or they might only grind one line, plus use the free XP on the stock then then it takes longer to get the Mo, that's the decision I suppose and how much you want it.
  19. tajj7

    Missouri 750k free xp ?

    Except it is obviously a choice. Even if it takes someone a year, I don't really see the issue, you play the game, if you have fun playing the game then what are you losing? nothing and then at some point you'll have unlocked yourself the highest tier premium ship in the game by just playing normally and having fun. If someone came along and offered you a free car, but to get the free car you had to collect tokens, these tokens are then mailed to you in the post every week over the year, but cost you nothing. Would you complain that you weren't getting the free car quick enough? Would you claim the car wasn't free? I kind of feel all the people moaning about this should have a horrible set of awkward missions they have to complete, with match and ship dependant tasks and have the free XP option taken away, then we'll see the real moaning start when they have to kill 6 IJN DDs in one game or something.
  20. tajj7

    Missouri 750k free xp ?

    Him (and others) seem to want a free to play game where they don't contribute anything but still get stuff as easily as those who do pay. Doesn't work like that, doesn;t mean it's impossible. Most WG's 'paid' content goes towards saving you time, or maximising your progress through the game from the time you put it. The Missouri is gettable for completely free, that's a simple fact, it'll just take longer than those who invest money, the more money you invest the quicker you get stuff. For NA a years premium was half price on Black Friday, that was what like 42 dollars investment and then the same player will basically knock off 1/3rd of the XP needed to get the Missouri essentially (because you'll be earning 50% more free XP) so just that investment into the game from a free to play player, will essentially cut his Missouri grind to 500k free XP. Not mention make all his other credit grinding and tech grinding easier. It's free, just watched a Flamu game on his NA account, a great game and he earned 1756 XP (probably with a premium account), so a decent game can easily net 500 free XP. That's 1500 games, how is that 'unreachable'? it's probably 2000 games without a premium account.
  21. Yeh triple AAA titles for £30? It's not 2002. At best you might be able to get something like Civ 6 when released around £40 - 45, Battlefield 1 on release was £50 and EA will be expecting you to pay another £50 to get the DLC. Triple AAA titles these days are really £70-80 minimum for full content. And yeh they weren't going to give it to you truly free, but you can get it for free if you are willing to just naturally collect free XP. I mean someone earlier said 7500 games (which to me is an over exaggeration) but if you had to play 7500 games early in the life of WOT to get a free tier 9 heavy tank can you imagine how people would have one now. There are guys in that game with 80k battles, yes the average WOWs games takes longer but still. People are just being impatient because it's something they want and they want it now. Whatever level WG set this, someone was going to be unhappy and the lower it got the more people you would have being unhappy that inexperienced players could jump to tier 9 and suck. Or we could have had a set of frustrating, map, team and MM dependent missions to get it, where people would be rigging and others would be frustrated they have to play certain ships to complete certain missions etc. Whilst personally I think 750k XP is too high, I know mainly that's because I'm impatient and want the ship, plus I know spending £80-90 converting Xp with gold is too much for a pixel ship, WG had to set the limit somewhere and they obviously wanted a fair long term goal that people could slowly grind towards or skip with some money but needed in game experience to be able to do that and settled on that figure.
  22. tajj7

    Missouri 750k free xp ?

    There was nothing rude in what he said, you are just reacting because he disagreed with you. If you think that the Tirpitz is too expensive, you don't buy it, it's as simple as that. People get different value out of the things they can buy, people can afford different things. Go buy a AA title and spend your time in that. And XP is gained for free, at least in monetary terms, if you consider your leisure time too precious then I have to ask why you are spending it playing a computer game? The ship is free, you can get it buy spending zero money, it will just take a lot of time in the game, so play the game and eventually you'll get enough free XP, or don't that's the choice. Also his comment is correct, free to play players moan that they don'e get more free stuff is a bit cheeky IMO when people paying stuff basically allow them to play a free game. A lot of your comments smack off having your cake and eating it.
  23. tajj7

    Missouri 750k free xp ?

    Tier 5 premium is a bit different to a tier 9 premium. Again using WOT PMs, getting the tier 5 Stug IV was pretty easy and reasonably quick, getting an Obj. 260 not so much. Point is this is not there for people to get it tomorrow, it;s there as a long term goal.
  24. tajj7

    I take back everything I said about RN cruisers

    I free XP'd to the Fiji, was a pleasure to grind through, the AP can still go from wrecking face to very little when people angle but usually there are plenty of targets about sailing broadside. Edinburgh is probably not much of a step up because the firewpower is the same whereas Leaner to Fiji you get 50% more guns, and then Burgh to Neptune you get way more ROF and it steps up again at Minotaur.
  25. tajj7

    papa papa flags

    Yeh bit annoying and does not make sense.
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