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xXDa7nielXx

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About xXDa7nielXx

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    Seaman
  • Birthday 02/20/1992
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    Male
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    5 different countries. Try figure it out yourself ;)

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  1. xXDa7nielXx

    german battleships are not "viable"...

    Now since this is my new back up account in case i get hacked again and smurf to play lower BR without ruining my stats, here's my little unfiltered opinion gathered over 5 years of playing each nation with friends on EU and NA servers on both accounts i.e low and high tier matches. Wargaming has turned into crap and that is a fact. The reason why germany is seriously underpowered in WOWs (at least when it comes to Cruisers, DDs and Battleships) is the same as in Warthunder. It's because WG is biased just like Gajin. They think that making german ships anywhere near as powerful or "good" as they were IRL and giving them a fair chance at competing with other nations ships would be "Supporting Nazis" (which is obviously [edited] since this would never be the case). If they wanted or even tried to make german ships anywhere as they were IRL and fairly balanced so they can compete with other nations but not stamp them to dust, they could have easily done that (because german ships in ww2 were on paper and in battle better, but had by far far less numbers than the allied). The main issues with german ships in WOWs rn is their ridiculously low range and weak canons compared to ships of other nations, sometimes in even lower tiers than the opposing german ship. Pair this with the fact that german ships in ww2 had almost always the superior reach due to superior radar technology which was by far more advanced and complex compared to what the allied at the time had should give you a good picture of the "work" WG put into german ships (if they put any work into them at all). Best example of this would be the Koenig and Bayern which both get outranged by tier 4 cruisers of almost every nation. Realistically those cruisers couldnt reach nor scratch either of the two ships but in WOWs they can spam their rounds across the map and cripple both battleships to [edited] extends. If Wargaming wanted to generally balance out the game and make it fair for all sides, they would have to: -Nerf the turnspeed of destroyers, cruisers and battleships. -Boost the damage output of certain nations by lowering reload time of increasing dpr. -Remove planes loaded with heavy as [edited]torpedoes or bombs zooming across the map. -Increase the range at which your flak fires at incoming planes. -Increase the distance at which planes drop torpedoes or bombs (since realistically no plane would get that close without being shredded to pieces) -and last but not least FIX THEIR GOD DAMN PLAYER BALANCING. Even worse than having useless ships on your team is having equally useless team mates command them. Also befor some dumb WG [edited] sucking fanboy come running along asking for statistics, make them yourself but dont think anyone will believe you. The only good statistic is the one you faked yourself and with WOWs most statistics about ships performance are rigged and simply BS taking thins or leaving things out of their calculation that are crucial.
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