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ThinderChief

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Everything posted by ThinderChief

  1. ThinderChief

    Call that FAIR Match making?

    Very simple: I do NOT play O.P ships, meaning NOT a top 5 win rate ship or radar ship from tVIII to tX, for figures look at Warships statistics i consider them unfair and refuse to give to this play style. Every single time i play a destroyer at these tiers, it would be either the Kagero or the Shimakaze, torp boats. The Shima is weak, nerfed torps with abysmal reload time, below average guns, low HP, i get detonated by a Kagero two tiers under etc, but before radar started to breed like rabbits it was still manageable. Now it's near impossible to cap, let alone to win a game when there are a multitude of radar ships in the opposite team and i counted up to 5 = FIVE of them in a single game. The result is always the same, my team looses DDs like flies to a cloud of DTT, next thing we know if we have any cruiser in a smoke cloud, he is next on the list if not first because they can't hope to maneuver as fast as a DD, we can try flanking, targeting the radars since it is most likely that you'll get radared while spotting your life expectation is proportionate to the number of radars in the game. When i am lucky enough to be on the "right" side of this bad equation, i generally win, but it is less likely while playing a Shima, and i gave up on US Dds since i don't like their gun characteristics, so what gives? Will W.G ever look at balancing the game so that a category of players doesn't get screwed over systematically this way? Shimakaze is the weakest of its type at tX and there is a reason, with an average win rate below 49%, i'm sure no one will claim that this is due to bad players, although i saw BB players hitting the "capture this area" repeatedly when there was 4 or more radars in the opposite team, even firing at you when you preferred to wait and spot them before moving on the cap, then blaming DDs for loosing the game, take some doing. With a team of good players, one or two radars per game is still winnable, they will naturally try to kill them and respond when you call for fire support after spotting them, so as to provide you with some breathing space and allow you to cap, with your average XP farmer, forget about it, they won't even try, they will rather loose the game killing the enemy DD you out-spot and can control than the radar which is going to take your stealth away from you just by pressing a key. Where is the skill in that? Now, add to that Z-52 (3rd win rate), on Khabarovsk that no one seems able to hit when you need fire support and you get the picture. last game i spotted the Chapayev which my team failed to kill, we lost two DDs in less than 5mn (myself included), the cap and probably the game before either DD could pile up any real damage, talk about being screwed. I have countless screenshots of this radar unbalance, so i know there is an issue here. Let's expose it.
  2. ThinderChief

    Call that FAIR Match making?

    That's what many players seems to be thinking those days. Hitting the "capture this area" key looks good but when you know what's on the opposing team you realise they haven't got a clue and probably never had a look at the teams composition. When there are too many radar ships anyway i won't cap, i will try to spot them before or wait until i know where they are, if there is a chance i can cap without being radared then i'll do it, the other issue being fire support, meaning Z-52, Khabarovsk, Yueyang which presents the higher level of threat for the Shima, if your team isn't up to it you won't last long if you're unfortunate enough to be spotted with those around.
  3. ThinderChief

    Call that FAIR Match making?

    Well it's far from being the fastest DD out there, and if you cap you're not going to keep speed. Shima doesn't accelerate that well and in any case you wont out run a rain of shell, especially from iddle. Even if radar were ON the whole game, you wouldn't be able to detect a DD from behind a rock, or a DD concealed by an island, so in many case a DD would be able to cap without the fear of being detected by a ship who's "captain" doesn't have what it takes to get in the line of sight to achieve detection, either maneuvering skills, ship (signature larger than another DD) or both that's a first point. Second, when it comes to trolling and attention grabbing i think you might be referring to all the unrelated personal attack or name calling we see some of you consistently using in order to try to silence those who dare voicing a different opinion, i think this is not the first time nor the first topic nor the first poster who experienced that is it? Old habits never dies, that's why there are some clear definitions of cyberbullying in some civilised countries as well as laws to punish the offender.
  4. ThinderChief

    Are the servers down?

    Could be. I don't seem to be able to log on after the update but we're Thursday and it is server restart day, i guess we have to wait.
  5. ThinderChief

    Call that FAIR Match making?

    Look mattey if you don't like people voicing their opinion just don't come in their topics and complain they do. Cheers.
  6. ThinderChief

    Richelieu - Tier VIII

    I like mine but i can't figure how to play it that well, for one it is too fragile and vulnerable to H.E, Cruiser players figured this one and when you got focused you're melting in no time. Guns are good mid range but not exceptional, at longer range dispersion is awful, since you got a lot of bounce and over-pen it would be better to have more precise guns. What i think this ship needs most are either sonar or fighters/spotters, because it is a lot more vulnerable to torp than BBs equipped with A-C, and her AA won't deter a CV attack, especially one from higher tier, it's a pleasant ship to play overall but too fragile and too low HP.
  7. ThinderChief

    Call that FAIR Match making?

    That's a good approach. For one i would love to see radar behave as they do in real life, meaning since they rely on echo, returned waves, they cant by nature detect anything hidden by terrain, if another ship lies behind an island a radar won't be able to detect it, unless it is a land-based trans-horizon system and they often larger than the ship themselves, because they work by rebound on the troposphere and not by direct line-of-sight return. Even if radars consumable were used more often and for a longer period of time, detection could be avoided by using terrain and range, it would go some way to solve the problem, right now, it is possible for a BB seating near the opposite side of a map to engage a DD well hidden behind an island but illuminated by a radar, equally, seating behind a rock and hitting the radar key isn't ON for me, it is not realistic and not fair either, it requires no skills to detect the DD or the other ship. The only reason this mechanic is so grossly simplified are the algorithms that making radar and sonar more realistic would require.
  8. ThinderChief

    Call that FAIR Match making?

    It's a lot easier to flame a poster who voices a different opinion on the basis of your stats and call for topics to be shut down than to admit to bullying them and to assess issues. That's one reason W.G have a mind of their own and wont take your opinion into account so often, they don't care your stats, they care the reality of the game for players ranging from complete beginners to top. What we see in this topic is what happened several time over when someone point out FACTS and you don't like them, having better stats doesn't make you right but you wont get it since yours rely solely on your belief that your stats makes you right, which is not what developer taught of it since they introduced changes that many of you were opposed to, i've seen this happen and i recall this sort of jumping up and down against the fire prevention skill, simply because "unicums" were specialised in "melting" other ships with H.E. Only the hypocrisy of some prevented the truth to emerge for a while and show that the ships which really were melted the faster weren't BBs but Cruisers, that BB players and Russian weren't responsible for this etc etc, as a result, not only W.G did introduce the skill but also fixed the vulnerability of the Cruisers to fire, at least they tried to. In short, you always have someone to blame for changes which developers figures are needed, while you would obviously beneficiate from NOT having them done, so i understand where the frustration come from, but obviously, this culture of cyberbulying is not making W.G change their mind. And if you think bullies are not known in this forum you're also wrong on that one, people tell me here or T.S what they're going trough and some of you reputation is well made, down to the point people don't even bother visiting the forum because of those practises, so if i were you i'd consider trying some other tactics, it just doesn't work for you. That's reality against your "stats" religion.
  9. ThinderChief

    Suggestions thread

    Reduce the number of radar ships per team to 2, so as to leave some of the map uncovered by radars. In some games there are more radar ships than DDs, i saw up to 5 in the same team, that's way too much. Also i question the radar mechanics, radar waves shouldn't travel through rock, in real life, they dont.
  10. ThinderChief

    Call that FAIR Match making?

    Dear sirs, i had a hard uprising, it takes a lot more than a bunch of under grown cyberbullies to move me. When you'rte finished perhaps you could go flame-bate someone else?
  11. ThinderChief

    Call that FAIR Match making?

    The usual mediocrity of those who take themselves for "THE WORLD". Don't worry in a few month, i will be proven right again and you my dear sirs, can seat on your stats. Have a good day. From you no, i wont better not catch what you have. Thanks.
  12. ThinderChief

    Call that FAIR Match making?

    ZZZZZZZZZZZZZZZZZZZZZZZZZZZZ. At least in Facebook we have a block button.
  13. ThinderChief

    Call that FAIR Match making?

    LOL. It's not the numbers of guys, it's the guys and the way they say whatever. Because 5 radars per team is not excessive perhaps? You guys make me laugh, a lot.
  14. ThinderChief

    Call that FAIR Match making?

    Errr. Are you here to debate the topic or only to shine up your aura? You're so much into yourself you just forgot that you have to rely on how many team mates again? Can i laugh? This game doesn't resolve around YOU. So bringing up your personal record have absolutely NO relevance to me because it means nothing without a good team around you, as long as you keep writing B.S (i reiterate it's complete "me, me me" B.S) you're not going to make an impression on me, you better get over it. How do i need the sympathy of flamers which sole intention when they write in a topic is to show the rest of the world how better they are? Seriously you overestimate yourself. A lot. ~Now get off my back you're wasting my time and topic space. Cheers.
  15. ThinderChief

    Call that FAIR Match making?

    I don't have time for the B.S, go brag on Facebook, you might have a chance to make an impression. LOL! I can recall being RIGHT about the fire reduction skill with all the "specialists" jumping up and down on it, and a few other topics as well, haven't they done some to allow Cruisers to survive your spamming since on to of introducing the skill itself? It's not my opinion that matters, it's reality and whether you like it or not, when it comes to crunch, yours doesn't matter much and changes comes, you can bang chest all you want and call people bad players as many times as you like it makes no difference whatsoever to W.G, they don't live in this stats religion planet of yours. I said Shimakaze was the weakest at its tier before reading the update, good lord, i was right, they just buffed it, i say there are too many radar ships per game more often than not, mark my word, it might take a year but i'm sure they're going to sasses the issue just like they did the rest.
  16. ThinderChief

    Call that FAIR Match making?

    Mostly agreed in what you say about the Shimakaze but you're also drifting off topic. If you read well what i said; i find this ship too weak to contest a cap vs another DD, then with the amount of radars in the game, being Aggressive (and i'm more often blamed for being too aggressive than not enough), you'll find yourself depending greatly in your support, simply because you don't have the fire power to compete vs a gunboat and torp can be too easily avoided by a good player, many time support is an issue because players are not in a position to offer it. Then it depends on stealth and there is no point denying that in a game where the enemy team have 5 radar ships, if there are 3 caps, you'll spend more time detected than not, with a good team, killing radar ships before taking caps is possible, with your average team, it's not, you spend your time spotting, asking for fire support, end up detected by the radars or the enemy DD and deleted faster than other DDs because your health pool is lower. Shell for shell, Shima have a deficit of 52.25% in fire power compared to a Gearing on reload time only, you CANT count on your torps to help you out with this sort of reload time, the 7.73% lower HP compared to a Gearing doesn't help, so what are you left with? Torps with a reload time of 117 sec for the Type93. What is possible at lower tiers, running away and munching up the DD which races you is not an option on the Shima because of lower HP and lower maneuverability, in short for the tier it is much weaker than the Akatzuki for example, a well played Kagero can even manage to win a gun fight against you using its maneuverability, and you can get detonated by one, i know it happened to me. Point of the topic, for this sort of ships, radars limits capabilities a lot more than with one of the top 3 gunboats, especially around a cap simply because concealment is not enough to compete effectively in these condition. Conclusion: W.G felt the need for buffing the Shima, and i didn't know they would before posting this, so i was right on this point, O.P ships are not an invention, some DDs are well O.P compared to the Shima, perhaps even with the recent buff, i don't think they will ignore the issue of having as many radar than DDs in a game for much longer.
  17. ThinderChief

    Call that FAIR Match making?

    Flaming? Reverse psychology dear sir? If you have no proper insight to give don't come and flame this topic. I didn't ask for your opinion. Sure support can be "predicted when you keep an eye behind you to see if your "pals" aren't going to hide behind the first rock they find when the first dot appears on the map and make sure they don't have any firing angle for support. LOL. Another pile of B.S sorry. And something else, your chest banging thing doesn't impress me. Anything else? From all the stuff that have been written in this topic so far, there might have been one or two useful, topic related and not meant to glorify the writers, typical. You guys mistake this forum for Facebook.
  18. ThinderChief

    Call that FAIR Match making?

    Agreed. i tried the 20 km and they work vs campers which is often how most radar players play their ships. Then i figured they had this limitation due to low level of concealment, so i tried this16km combination, when i have a team that can support me, they work better but not best. With this new upgrade, i might consider seriously reverting to the Type93 although i really prefer to have a wider buffer than 12km. Team shooting radars on request in one of the issues and i'm not the only Shima player who noticed, i can recall being two of us spotting for as long as we were alive and requesting fire support, getting radared and bugging out under fire for ages, the guy went ballistic against the team, if your team mates doesn't respond to fire request, you're really in a bad shape.
  19. ThinderChief

    Call that FAIR Match making?

    Expert in game mechanics, seen them all. Sry again your opinion on MY gaming i really cant get onboard. Get over it. I'm sure if you weren't so obsessed with your own stats you'd be playing one and would have noticed i never said it was bad, plus apparently W.G taught of it the same way reason for the buff.
  20. ThinderChief

    (PLAG) PLAGUE Is InFEcTinG New Players 16+, forget stats, just fun

    Don't you know that i'm permanently banned from PM? I tried the link it lead me to the main page, i have an account there but never used it, it was supposed to be used for Dreadnought but i uninstalled the game. I accepted another clan invitation but if i got no news from them any time soon i'll leave and let you know. Soon.
  21. ThinderChief

    Call that FAIR Match making?

    This could be useful when trying to flush out a radar camping behind a rock, one of the issues i have is the high level of detectability of the Type 93 even if i use the torpedo acceleration skill which provide them with a little extra speed. Yes it was. So if you weren't there how would you know? More gossips from gossips? Like i care your poor attempt at cursing, seriously should i be worried? You sound like you're straight out of Disney's story where the bad queen curse a poor little mouse. Grow the hell up.
  22. ThinderChief

    Call that FAIR Match making?

    Third mn? Sorry i can get you down from your little cloud so easily, i know this BB is fast but i was already on the CA, chewed up by a DD trying to support MINE, now, try to get to the cap with Gneisenau on Two Brother's map in 3mn. So as i said, your bunch puss"ed out of providing proper support doesn't make your story right, it makes it an excuse, and a bad one. Anyway if Disneylandish stories and B.S about other players is all you can contribute to this topic, you might just as well try another one because your opinion is the last i could care of.
  23. ThinderChief

    Call that FAIR Match making?

    Well if that's all what this update provide to Shimakaze players it's too little, even if it's a start. Best example i can give, from the grid, if i use engine boost, i'm on cap before my main weapon (torps) are ready.
  24. ThinderChief

    Call that FAIR Match making?

    Man you should have seen this game where i was the only one doing something, when i was chewed up by a DD and had no other solution but to Yolo while those with the big mouth were content looking and offering little support. Seriously i it had been me i wouldn't dare coming up with this B.S, failing to provide support to a team mate is a reportable offence isn't it? What i know is that your team generally loose if your team mates prefer to camp miles away and fail to support you when needed.
  25. ThinderChief

    Call that FAIR Match making?

    Sure, as i said the genius spoke. Have you tried to cap when one of those geezers is parked behind a rock and wait for the cap marker to turn red before turning it ON? Nice little picture, it doesn't make your case. If things were so easy for them, DD players wouldn't get killed so easily.
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