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Everything posted by MudMonkey
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Das man die nicht wegen der Geschütze spielt ist mir schon klar. Aber man kann absolut keine Chance im Nahkampf. Vor allem, wenn man gerade die Torps gefeuert hat (über 1 Min 20 Nachladezeit). Vor anderen DDs kann man nicht wegfahren, insbesondere, da fast jeder Treffer auf die Steuerung/Motor geht. Daher möchte man sich schon zu wehren wissen. Ich denke, ich werde mal die alten Geschütze ausprobieren.
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Hmmm, I remember a little gold-ship that got 10 Torp launchers with 4 tubes each. That baby once fired a salvo at me....and missed. I would like to see a statistic of the hit quota of Torps before I would restrict them. Just because someone has a bad attention span and is not able to keep track of his surroundings there should be a nerf for Torps? Who would like DDs if they are hit with such a nerf-hammer? BBs are able to one-shot most ships with one salvo from a long distance. Nope, Torps are okay as they are right now. Btw. this may sound repetitive for those that read all those posts here, but its an arcade game. If you want realism you have to wait for a certain other game which-shall-not-be-named-here to implement ships.
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You are right. I also cant see the fun in playing a CV. Therefore I dont play them anymore. But everyone has another understanding of what is fun for him/her. And on the other hand I like wrecking planes with my Cruisers
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When I started playing testing this game I had some cases of damaging or TKing a fellow sailor without intention. Since I got used to this game I havent caused any teamdamage anymore. So imho it is possible to check your surroundings before sending the eels on their way. Ofc it is possible that on their 10km long way someone is going in the way and gets whacked. Therefore I am pretty interested in how this will be accounted as teamdamage.
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As far as I understand it, WG is not able to stop you using this mod. Therefore it is easier for them to say that this mod is ok for them. I agree when people say that this mod should be banned. Imo to take a guess (or use your skill/experience) when aiming is one of the core elements of this game. If WG insists that this is ok, then they should implement it into the game so everybody can use it. For me personally this mod will keep me from spending any money on this game. And I guess I am not the only one.
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Ich kann mit hier mit Freude kundtun, dass ich einen (1) Torp-Treffer auf einem BB gemacht habe und mit über 50k Schaden es direkt versenkt habe. Ich war selber etwas Baff und dachte ich hätte mich versehen. Der anschließenden Heulerei (siehe beigefügtes Beispiel) nach war es wohl aber sehr wohl ein Volltreffer. Sowas habe ich aber (leider) nie wieder geschafft. Ich bin der Meinung, dass die Torps so wie sie gerade sind (DD oder Flugzeug) ok sind.
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Well, it wont change anything, right? I would love to see the RN first. But WG will do what they have planned and thats it. They wont change their plans just because of this poll.
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Hmmm, also ich habe noch nicht ein einziges Spiel gegen die Bots verloren. Finde die also eher viel zu einfach.
- 12 replies
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- waiting for authorization unable to log_in
- disconnection before and after the match
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(and 35 more)
Tagged with:
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Hmmm, all I can read is kinda compared to this
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Im not really sure if im happy about this space-stuff. Id rather see them introduce another country/tech tree faster than wasting time with the Spacebattleship Yamato.
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Ich gebe dem OP Recht, dass Flaming / Hating in einer Beta nichts zu suchen hat. Der Punkt ist, dass meines Erachtens diejenigen die das hauptsächlich betreiben Spieler und keine Tester sind. Die werden auch nicht den Weg ins Forum finden und diesen Post lesen.
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Can you please make Domination mode optional?
MudMonkey replied to Kruzenstern's topic in General Discussion
I have to say I would not mind, if Domination would be optional. I had some games, where both teams lost 2 ships each. And it was over. Domination in my experience ends usually pretty early, which bugs me, because I want to blow s...tuff up.
