-
Content Сount
1,338 -
Joined
-
Last visited
-
Battles
8356 -
Clan
[MIMI]
Content Type
Profiles
Forums
Calendar
Everything posted by MudMonkey
-
I say that the bad DD players are basically bad BB players who wanted to play those "OP haxor ships". The common DD player is a smart and tactical genius.
-
To be honest, operation "Aegis" is kinda easy. Once you know where you have to go/be it usually will be a win. Yes, the bots are better than some players I have encountered. But thats ok. It would be stupid to have pve battles where the players just walks over the bots. Although operation Aegis is close to it. I like that these operations are more cruiser oriented. Finally you can play cruisers again and you will even have fun playing them. Lets see how long it will last until the BBs will rule operations as well.
-
Maybe someone told them that there are players who would spend money on good flags.
-
Können die AP-Bomben auch Overpens auf DDs machen? Gibts dann floodings?
-
A bottom tier ship is a priority target. It is an easy kill and has the same point value like a top tier ship. You will find out that CVs will do that all the time.
-
As far as I have found out, the Lexington spawns on the opposite side of the last attack-spawn before the main attack starts. Maybe I am wrong and just got lucky but then again it worked everytime we got to that point.
-
Well, I guess we have different opinions here. I know from the beginning where the Lexington will spawn. Therefore I will linger in that area and attack those two cruisers at once. They are not very fond of russian torps. I think it is easier because you don't have to catch the enemy CV then. And that can be really hard if there is no decent CV player in the team.
-
Operations can be fun. Once you know what to do it is usually not a problem to get a win (let alone 5 stars). I like the Budyonny as I do way more damage with her than with any other cruiser in that game mode. A good CV player is a bonus but not a necessity. Imho the easiest way to get to those 5 stars is if you can get and defend the Lexington.
-
Oh man OP. Die Bots sind zu stark? Ich fürchte, das wird an dir für ewig kleben bleiben. Du bist jetzt sowas wie ne Berühmtheit.
-
Renamed at random. How did I break the rules?
MudMonkey replied to Captain_KriegWurst's topic in Other
If you are talking about the german word for war that would be "Krieg". And if you want the german name War Sausage I would suggest "Kriegswurst" which is the litteral translation. Another close variation would be "Kriegerwurst" which is "Warrior sausage". -
Ich habe ohne Divi auch 5 Sterne hinbekommen. Das ist durchaus möglich. Im Übrigen ist es richtig, dass campende BBs hier absolut falsch sind. Auf der anderen Seite müssen aber Kreuzer für sich tanken lassen. Und zwar von besagten BBs. Die CAs sind wichtig für den DPM. Zerstörer stören hier leider eher. Ich habe den Eindruck, dass es kein Spielmode für Coop-Spieler ist. Ich habe ausserdem den Eindruck gewonnen, dass die Warspite hier recht gut funktionieren kann.
-
Renamed at random. How did I break the rules?
MudMonkey replied to Captain_KriegWurst's topic in Other
That was your nick? You are so sick, dude. -
OP, do you know that there is even an "F-key" which marks a target? It is used so that other team mates will start to fire at that target. Why should it be wrong to fire with several ships at one target? Sometimes it is really hard for me to follow the logic of some ppl.
-
It kinda is, dude.
-
Junger Freund, es hilft manchmal schon, wenn man etwas im Forum rumwühlt. Was du da erlebst, nennt man in der hiesigen Fachsprache auch "Overpens". Das sind Geschosse, die den Rumpf durchschlagen ohne zu explodieren. Das hat was mit der Geschwindigkeit des Geschosses, der Schnelligkeit des Zünders und der Breite des Rumpfes zu tun. Suche mal bei youtube nach IChasegaming und dann Overpenetration. Das sollte dir schon weiterhelfen. Hier allerdings nach "Cheat/Hax" etc. zu schreien ist .. sagen wir mal... nicht weise.
-
Moi? I am just here watching the show.
-
Don't you guys worry. Soon the brit BBs will be here. With radar. No one will play them because they dont have smoke as well. This is for sure part of WGs masterplan to reduce the BB population.
-
It is because there are too many BBs around. Every game you get 5 BBs each side. No wonder ppl start playing DDs.
-
A BB doesn't need to be effective with her guns against DDs if you have radar. You just tell everybody in your team that you will use radar on "A" or whatever and then let the CA/CLs kill the DD.
-
British BB (mod. Lion class) at Tier X, WoWS ASIA seems to have an (unintentional) scoop of some sorts.
MudMonkey replied to ShortySunderland's topic in Battleships
I bet the next BB line will have smoke and torps. -
I like campaigns. Even this one. I just think that as a reward ship the Prinz Eugen would have been better. Now we will have even more KM BBs waiting in line to fill up tier 8 battles.
- 18 replies
-
What other games are you playing at the moment?
MudMonkey replied to loppantorkel's topic in Off-Topic
Stellaris -
Im Grunde könnte man denken, dass der Lemming train ja sowas wie ein Walze ist. Der Gegner wird durch die massive Ansammlung eigener Schiffe einfach überrollt und vor sich her getrieben. Schön wärs. In der Regel verhält es sich so, dass unsichere Spieler anderen hinterherfahren. Man versteht die Karte, das eigene Schiff und die Spielmodi nicht. Nachdenken ist halt nicht so einfach wie das Hinterherfahren. Die anderen wissen ja schon was sie da machen. Auch die Idee einer "Walze" wird häufig schon im Ansatz zerstört, da die meisten Spieler Caps nicht pushen können und/oder wollen. Häufig reicht es schon, wenn ein paar Gegner die Spitzen unter Feuer nehmen. Schon stoppt das ganze Unternehmen. Währenddessen hat der Gegner die Chance die anderen Caps zu sichern und evtl. sogar zu flanken. Ein lemming train ist nur erfolgreich, wenn er ernergisch vorgeht. Und das wird meistens durch Unfähigkeit verhindert.
-
OP has left the room and won't be back. Ever. Probably. Next.
-
I don't have to, because I know how awesome I already am.
