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Everything posted by MudMonkey
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This is what I would call a little overreaction. So, instead of giving him a warning and a 2nd chance they remove him right on the spot? Was it really that bad what he did? I don't think so. In my eyes it looks like they just tried to silent a critical voice. Not very professional at all. A very inconsiderate and rash decision. I for my part will be even more sceptical about what WG will do in the future now. And I will re-think every future RL money investment into the game even more now.
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Graf Zeppelin is an insult to paying customers
MudMonkey replied to Ishiro32's topic in General Discussion
Ha, I got a good idea for the next premium CV. How about an "only-fighter-CV"? That is what people would call fun and innovative. Maybe I should apply for a high paid job at WG with this? Genius is not cheap, guys. -
The trolling potential is not that you can place mines infront of your Team. It is more that you are trying to place them correctly and someone from your team is sailing into them deliberately. Every game a new pink player is easy to accomplish that way.
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See? Turning it off and on again worked. I am a genius.
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Have you guys tried to turn the servers on and off again?
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When JFK visited Berlin, he infamously said “Ich bin ein Berliner,” which also translates to “I am a jelly donut."
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So we have a problem with BB overpopulation and instead of adressing it WG starts to nerf CAs? I would call that counterproductive. With the brit BBs on the horizon this is a pretty bad and ignorant decision. And why a nerf for all CAs? Why not adressing those ships that are clearly overperforming like the Belfast and the Kutuzov? In my book this will hit ships like the Duca (just to name one) pretty hard.
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Killer Whale revisited - Anthony/Cyclone plague
MudMonkey replied to Max_Kammerer's topic in General Discussion
Many just don't know how much these ships suck outside of Dynamo. These people also start complaining that Killer Whale is impossible to win. Which is kinda true if you have to compensate for 3 Anthonys/Cyclones. Those DDs should not be available for any other Operation than Dynamo. -
How's that whole BB plague thing working out then?
MudMonkey replied to The_Finnster's topic in General Discussion
I think that this is the result of a tier 10 CV waiting for quite some time to get into battle. Then a 2nd player picked a tier 10 CV and MM picked everything that was available at that moment (and we know how abundant BBs are a right now) and set up a battle. -
I got 1k gold. And I am happy about it. Why? Because it is FREE. But I guess there are always some who think they deserve more STUFF. I GET it. And People will never stop complaining. I just hope that OVER the time IT will at least diminish a bit.
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Thanks a lot but i think i won't buy anything more if you continue like this
MudMonkey replied to DestoCorvus's topic in General Discussion
People say that if you turn off the profanity filter you also get detonated way more. It's true. Sad. -
Ohhh, I actually know the answer to that one. It was Exocet!
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You will find that there are griefers in every online game. There isn't much you can do. To submit a ticket will not help i fear. They will just say that the team damage system will sort it out. And as long as you don't have a screenshot of him being racist or throwing death threats in your general direction, WG won't do much. Easiest way to get rid of such players is to let them kill you or at least let them do enough damage. They will get insta pink. The colour of shame and filth which marks a team killer. The more often he will do it the higher the possibility that he will get a ban. If you want to know how the TK system works check this out.
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Nope, I don't. My approach with it is, that I always try to give my best. With this I avoid being overconfident (or arrogant) against players I might otherwise consider weaker than me. With that I avoid doing stupid overzealous mistakes. It's not like I am blind. I usually can see just by positioning, angling, aim, use of concealment etc. what kind of player I am facing.
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The definitive proof that BBs are NOT hard capped at 5 per team
MudMonkey replied to Horin728's topic in General Discussion
Welp, with this you are not wrong. But I just highlighted some of your own words. Now connect them to the player base. -
The definitive proof that BBs are NOT hard capped at 5 per team
MudMonkey replied to Horin728's topic in General Discussion
I doubt this. They would come to the forum and complain that they have to wait too long for a game. Can't wait for the day when WG will introduce their solution for the current BB flood. -
At the start of a battle I don't really care about the stats of my opponents. I treat everyone like as if they are Superunicums. Usually they will disappoint me, but thats ok. In the end only my stats count and how much I can f*ck up those of other players.
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Have you bought Belfast, Kutuzov? if so prepare to be shocked...
MudMonkey replied to SexyCroat's topic in General Discussion
Uhm, I don't know if anyone asked this yet, but does anyone know how this will effect the already short smoke duration of german DDs? -
Why? Maybe it would help getting some of them BBs away from the map border and more into the action.
- 52 replies
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- dumbrank
- dumbrandom
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Maybe capping should be more profitable for BBs? I wonder what would happen...
- 52 replies
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- dumbrank
- dumbrandom
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First I have to say WTF OP, how can you play like this? My eyes hurt. Now, how about if you see that you don't do any damage (because of oversaturation or angleing) you start to switch targets and/or run? The way you stubbornly (and aggressively) kept him in your focus you were asking for him to end you. BB in the end was like
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PVE Scenarios (S1): Which ships for which missions?
MudMonkey replied to Sams_Baneblade's topic in General Discussion
I consider "Aegis" easy. Although I agree, that this may not be true for everybody. I tried several tier 6 cruisers for this operation and got my highest damgage with the Molotov (~300k, 33 citas). She is even able to pen the citadels of those Ishizuchis. But the Budyonny, the Duca and the Nürnberg are working as well. I think the Nürnberg is probably the weakest of those but still potent. The highest numbers on citadel-hits I have achieved with the Duca (37). Will be intersting to see if my gameplay for that operation will also work when playing on hard difficulty. -
Du weißt, daß das Spiel verloren ist, wenn ...
MudMonkey replied to Doc_Nom's topic in Die Messe (Offtopic)
..wenn alle 4 DDs in Domination auf einen Cap fahren anstatt sich aufzuteilen und dann noch nicht einmal cappen können. -
This game is just a mirror image of our society. There must be a good reason why aliens probe the rear ends of humans instead of our OP brains.
