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indi1974

Beta Tester
  • Content Сount

    23
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    3244

About indi1974

  • Rank
    Able Seaman
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  • Gender
    Male
  1. indi1974

    [Edited]

    Ok this is off topic but i've been reciving some weird damage lately.Just today i was in my New Mexico, I got hit by 2 torps from a Nicholas,I stopped the flooding and killed him. 3 min later I'm on 2k health running from a Fuso and my ship explodes because the Nicholas supposedly killed me.This already happened a few times before. Any ideas?
  2. indi1974

    20 minutes , just NOT ENOUGH!

    What i meant by random people is for example you go on one flank with 2 people and they die in 3 min and then you have to run for your life.Most of the time you just can't trust your teammates even when you comunicate Today i had a game where i was the only one defending our carriers and even they didn't help me fight off 3 battleships and a cruiser.
  3. indi1974

    20 minutes , just NOT ENOUGH!

    Finally someone on this forum is having some good ideas! And will everyone Remember that it's 12 RANDOM people on your team, no mics and no strategy
  4. indi1974

    20 minutes , just NOT ENOUGH!

    No you don't deserve to lose because you might be a very good player in a slow ship. And for future posts before you make them put yourself on the losing team that could have won and see how infuriating that is.
  5. indi1974

    20 minutes , just NOT ENOUGH!

    Those are all great points and that's basically how i play, either kill the enemoes in my base or push twards theirs. However you said camping so......
  6. indi1974

    20 minutes , just NOT ENOUGH!

    If i hear one more person write the word "Camping" on this forum my head is going to explode from the sheer stupidity of that idea. All you smartass's saying we should push to the cap as fast as we can, why don't you try that yourself and see how it goes with 12 random teammates. I tried that for a bit myself and trust me it did not go well.
  7. indi1974

    20 minutes , just NOT ENOUGH!

    There are no campers in World of Warships there are only people who don't want to die in the first 5 minutes by beign 6km in front of their team
  8. indi1974

    20 minutes , just NOT ENOUGH!

    Ok wait a minute, you are missing the real problem here because all the games i have played since closed beta had almost no campers and about 10-15% still end in draws. Heres how a draw usually goes when i play, first all the destroyers die in the first 5 minutes, then everyone starts shooting at each other and trying to push through for about 10min. After that the carriers get killed by cruisers there are only 2 min left and about 5 ships (usually i'm dead by this point,usually not always) no one has time to cap and everyone is on opposite ends of the map. Seriously about 5 extra minutes would do the trick
  9. indi1974

    World of torpedos....

    It works!!
  10. indi1974

    World of torpedos....

    Here's my evaluation DD's are dangerous at 7km or less.
  11. indi1974

    World of torpedos....

    I have found a solution!!! See a DD kill that DD and ignore everything else
  12. indi1974

    World of torpedos....

    Ok get in a New Mexico and run away from a Minekaze then i'll eat my own shoe
  13. indi1974

    World of torpedos....

    No because when i lose 20k hit points to an enemy batleship i know he has skill when a torp hit me i know all the destroyer did was follow the path marker,shoot and then run away
  14. indi1974

    World of torpedos....

    what if the turn rates get faster?
  15. indi1974

    World of torpedos....

    Because that takes 6 well aimed shots or a citadel penetration not 1 lucky
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