Hey,
I was wondering how the devs will go about capturing the true power of certain ships i.e the KM Bismarck, IJN yamato, HMS Hood, KM Tirpitz, USS Arizona and the likes with the interests of fair play and fun gameplay. For example, making the most iconic ships premiums may well be the way forward from a business point of view as a lot of people will start playing the game for those certain ships. From a player point of view, this would be great as well, and hear me out. I, myself will be focussing my way up the Kriegsmarine line of ships for the pure reason of getting hold of ships of the same class as the Bismarck and Tirpitz that I hope the devs will make properly implement perhaps by giving the Bismarck, as a tier 8 premium preferential MM so that it wont get wiped out by counter ships at tier 10 but remains destructive, competitive and menacing for tiers 6-7-8-9 just as it was for the allied ships of the time. Don't worry, im not forgetting balancing here the ship would be as standard with its 8 15" guns, 12 5.9" guns, 16 4.1" guns, 16 1.5" and 20 2cm flak guns and top speed of 30 knots but lets be frank would play like a Lowe. High armour, cracking gun, medium speed but can be wrecked by anything when that other tank is played correctly against it.
I appreciate that some players may see this post as a desperate bid to make my favourite ship incredibly powerful and in a way, it is but all I want is a game that doesn't let me down as far as the accuracy to life is concerned. Take war thunder, the Yak series of planes irl was massively outdated, slow and awful yet the game made them OP as hell for 0 reason apart from bias. With WoWS I would love to captain the Bismarck knowing that I would be feared but also I would have to play cautiously in order to not get wiped out as easily as the Lowe does.
Feel free to post your thoughts and helpful info (seeing as this is a forum)