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Everything posted by _HomTanks_
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As i explained previously, you have that mathematical chance when the game starts...by default. Once the game starts, it depends on the player how much of that chance they will use. Again, like i said at the very first post, you look at things one dimensional, meaning, in this example you are trying to put on table two players, 1 bad 1 sunicum and saying, the bad player does not have 50% chance of wining it. (1) Yes they do have 50% chance of winning it...until the game starts and rest depends on the decisions they will make. (2) It doesn't have to be a bad player vs a good player. It can be a bad player vs bad player. Then what? Then, their mathematical chances of winning or losing is 50% at the start and for the end game still depends on the decisions they will take while playing. Just as a side note, i don't know what you mean by a bad player, but i've seen 45-50% players on 1v1 brawl mode, they had no name, no known clan, etc. and they played extremely smart, winning some games. Because it is different to play in a random 11 ppl team vs 1v1.
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You're just defying the math. I guess it is a waste of time for both of us to continue this because it is getting meaningless. Cu.
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When there are two players only, each have the chance to win or lose 50/50, how they play during the game and use the chances is another thing. Some might do use this chance and some not. Also it is not about bad players vs good players only. Imagine you play the 1v1 against me and also you play against me in 9v9 brawl with 8 other random ppl on your team vs. me div'ing up with 6-7 players like me or better. In which case you have better chances of winning? Besides, don't forget the fun factor. If you don't like 1v1 mode just say it. This is about preferences (other than wg misinforming people).
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How is that true? In 1v1 still bad player or not, players have 50% of possibility to change the outcome of the game vs. 11.1% possibility in a 9v.9.
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Exactly. If you call 1v1 a brawl, 3v3 a brawl, then clan brawl, then 6v6 or 9v9 whatever the f the number is, a brawl, it is natural people will go mayhem and start questioning, if 1v1 was a brawl wtf is 9v9...
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If you stop cherry-picking and take all I said into consideration, you will see the “fun” part. Besides, unicum doesn’t make a big difference in 1v1 around a similar but non unicum skill player. In 1v1 you still have more chances of determining your own result vs 9v9. Can you deny this?
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So facing a 6 purple CB team opponent out of 9 while having no CB player and all random in your team is just the fair and fun way and also better than 1v1 where both players have to show their skills without the assists of others which defines the real brawl. Nope, try again.
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Nope. Is it the same experience you get in 1v1 and 9v9?
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Current one 9v9 vs 1v1? Explain how?
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Has there ever been a Poll to remove CV or a random game mode without CV
_HomTanks_ replied to AllterEg0's topic in General Discussion
There have been many polls including a closed archived thread with hundreds of pages and another one open. Anyone who says the opposite can check all the forum and will find. No need to lie about simple things. -
Or a DD facing a CV? You are right about 1vs1 if you look at it one dimensional, meaning, if i'm playing a CV against myself in a DD then yes. But players are at different level and may have different objectives playing brawls, some for rewards, some for grinding ships, some for getting to know the ship they just purchased, some testing the -X- ship's ability against different classes on 1vs1. On the other hand, you may have witnessed too that there were cruisers without torps finishing off BBs, DDs sinking CVs, etc. although i'm not discussing that this is very common and anyone can do that. What i wanted to imply with my previous post was, the current state of brawls is utter garbage, imo, and in 1vs1 or 3vs3 the chances of having fun were much higher. Then, again "fun" is a subjective term, that's why i wrote, imo.
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Incorrect. 1vs1 and 3vs3 were fun and fair. Was there a real reward for the previous fantasy event? Removal of in-game flags? WG has been getting stingier and less fun day by day, year by year.
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Imo, because they don't think they are destroying the game. They think game should be prevented from getting stagnant, dull, boring. By adding these new lines (other nations or sub tree branches), classes (subs), modes (i.e. inexplicably nonsense current brawls), events with almost literally no rewards (the one just ended, don't know its name) and new tiers like the tier 11 they just added. Of course keeping in-game variety is not the sole reason that they do all these changes. Money is the driving force. The hope of making more money by presenting different stuff to serve to everyone's taste, little bit from this, little bit from that keeps driving them. They don't think they are destroying their game because even if you quit, i quit, all the old sunicums, unicums, and veteran players quit today, there are still many new players joining or have been joined since last a couple of years. So, the upcoming demand is at a refreshing rate. Also these relatively new players won't even know the history of the game (at least most of them won't know), hence they won't be questioning what we question regularly. Their complaints and critiques will start at around tier 12-13 perhaps, and as a vicious cycle, same things will continue happening over time and time again. WG is counting on this cycle. Meanwhile, trying to make as much bucks as possible. Hit and run. All these WG forum staff, streaming staff are paid actors. Earning ez money by playing a game, they will do anything it takes to persuade a player in forum or other social media tools that the game is at a good state, at correct heading. This is obvious and not surprising. In short, it all comes down to us. Our say has almost no bearing here regardless of how many pages of comments we write, threads we open. Then, what will be our (like-minded players) move, since they declare their move by forcing down anything they want and by ignoring most of the players' opinions? Quit playing totally or play only certain tiers, game modes, ship classes, stop buying anything from WoWs? That to be decided...
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WG making the same stupid mistakes by adding a CV to one team and no CV to another. We wrote when they did this the first time and asked how can you call it a brawl against CV (unless it's a 1vs1 CV game)? You can't, hence the mode title Brawl is straightforward misleading, incorrect. Allowing one team to have a CV and the other not, means most of the time the team with CV will win and they know this, too. Then, why do they do it? Because they are fkn geniuses, that's why.
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Wargaming really just doesn't get it.
_HomTanks_ replied to The_Angry_Admiral's topic in General Discussion
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Wargaming really just doesn't get it.
_HomTanks_ replied to The_Angry_Admiral's topic in General Discussion
Not exactly. -
Wargaming really just doesn't get it.
_HomTanks_ replied to The_Angry_Admiral's topic in General Discussion
FiFY. -
It is a bad ship, below average design, especially with no AA consumable, slow not hard hitting shells, only long reloading AP, no torps, no smoke. It could have had any of these and would stand a better chance against red ships. This ship is like a joke. Don't spend money on event ships anymore.
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Please just rename 'ranked' to '7v7 Randoms'....
_HomTanks_ replied to JohnMac79's topic in General Discussion
Talking about the first ranked system. Below is a link that explains the very late version of the real ranked seasons: https://worldofwarships.eu/en/news/game-updates/ranked-10/ -
Please just rename 'ranked' to '7v7 Randoms'....
_HomTanks_ replied to JohnMac79's topic in General Discussion
Renaming won’t make any difference in the game play. They need to bring back real ranked season and fix that one to make it more competitive (I.e. by removing the fail-safe irrevocable ranks, limiting CVs until rank 10, etc.). -
@WG: Please share your thoughts on submarines.
_HomTanks_ replied to OldSchoolFrankie's topic in General Discussion
WG: “We have close(d) eyes on subs. If the spreadsheets show us subs need balancing, we will take necessary actions.” Regardless of your expectations, and the length of the response (if there will ever be one), long story short is as above. -
Don't spend any money on T9-T10 ships anymore. They will be facing superships. Get the non-tech tree ones only by using free in-game currencies. Most fun has a wide range of definition depending on personal taste but when you say fun, it remidns me speed and hence, Saint Louis.
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Clan Battles 17 - ARE YOU SERIOUS?
_HomTanks_ replied to Swiss__Admiral's topic in General Discussion
↑↑↑ Exactly. -
Choose to keep one of the test ships permanently
_HomTanks_ replied to tigermarnickfelh's topic in General Discussion
People are not showing you hate reactions. Truth is, you just haven't experienced the game long enough to understand what they say, why they say... They take it back because that is (above bold section) exactly what they want you to do. Believing that WG would give you a ship for free from a tech tree or prem, in general, would be naive, and you are naive. You can get much better only if you want to. All up to you. Possessing a tier 25 ship or a premium ship won't make you a better player. You need to experience all the tiers in the game and as many classes/nations as you can and learn the game mechanics within that experience period, but first, you ought to want to get good to play better. -
Seems that Wargaming staff have stopped commenting on submarine threads.
_HomTanks_ replied to The_Angry_Admiral's topic in General Discussion
It's not about scapegoating though. One defends what they believe is true. Ones that defend the hypocrisy for self-interests are spineless. If they defend the subs because they think what they think is true, it means they don't play this game enough to realize the facts that have been presented by so many players, which is really bad in a weird way that would bring up competency in question. If they are doing the second option, then it's bad straight away.
