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_HomTanks_

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Everything posted by _HomTanks_

  1. _HomTanks_

    New Economic System is Better

    Hi, there is a detailed explanation of premium account bonus in this link under "Premium Account" title. https://worldofwarships.eu/en/news/general-news/exterior-visuals-and-economic-bonuses/
  2. _HomTanks_

    New Economic System is Better

    Nice. Just stack the eco-bonuses, make a good game and you will see it's profitable. Send me a msg if you have any specific questions.
  3. _HomTanks_

    Why would anyone pay for Camos now?

    Perma camos are only 200 dubs now (if it is the first perma camo for the ship you are buying) in the new system.
  4. _HomTanks_

    New Economic System is Better

    Many of us were here sending negative critiques left and right about the things we didn't like in the game as well as giving credits to the things we liked. This was years before you ever played your first WoWs game
  5. _HomTanks_

    New Economic System is Better

    You came here claiming that the new system does not pay off. (a) I posted my in game screen shots with the earnings as reference points. (b) I informed you that the credit income has increased in this new system especially if you play good games. (c) You responded that there is NO such thing as you tried and saw, (d) Then, I provided you the article, and you simply dismissed it. It is clear that you need to play better games. Why don't you post some of your game screen shots you complain about and maybe we can help you? Maybe you are missing something.
  6. _HomTanks_

    New Economic System is Better

    I copied these from in-game screen/port. However the link to the article is here; https://worldofwarships.eu/en/news/general-news/exterior-visuals-and-economic-bonuses/ Daily Containers section is below Missouri section, fyi.
  7. _HomTanks_

    New Economic System is Better

    At this point you are clearly trolling, thanks.
  8. _HomTanks_

    New Economic System is Better

    Yes, they come out of daily containers, achievement/mission containers, etc. as seen below;
  9. _HomTanks_

    New Economic System is Better

    But the credit income is increased in the new system. If you play good games in T10, you will earn more than you were earning in the old system.
  10. _HomTanks_

    New Economic System is Better

    @gopher31 Just to give you a ref.; Below are ss of three games; one loss (Montana) and 2 wins (Montana and GK). If you notice, only perma camo bonuses and "second" highest credit and cmdr bonuses are stacked in both ships, nothing else. I got 19K cmd XP in the loss, and 32K&35K cmdr XP in the wins which is quite satisfying. Also 958K credits on GK win was pretty neat imo. Loss: Wins;
  11. _HomTanks_

    New Economic System is Better

    I keep trying earnings. It's really good. I earned 958K silver with GK in an avg game just because i stacked a credit bonus, and not even the highest one. 32K cmr bonus again in one game not with the highest possible bonus (with a perma camo bonus though). Selling camos totally up to taste. I have i don't know how many hundreds of millions of silver credit worth of expandable camos but if i sell them, i will have to buy them again for each game and double the price? Doesn't seem very advantageous to me.
  12. for players who have all RB ships, LUs and all tech tree ships researched? If not, what to do with all these accumulated FXP? Thanks. @Seraphice @YabbaCoe
  13. I see, thanks for the response.
  14. That's the problem; new ships don't come in the form of FXP anymore. You can use FXP to skip the tiers of lines that are reset for RB points and get a ship in the RB. If this is what you are referring, WG adds a new ship to RB how often? Once a year? And i'm not even talking about if it is a good ship, interesting ship, etc. to go for it in the first place. LUs, most of us veterans have those.
  15. But according to this logic, all veterans would have to quit the game. On contrary, WG is an evolving game, good or bad. Sometimes we like the new things sometimes we don't and what i want to know is if WG has any plans for FXP in their future plans. Simple as that.
  16. Thank you for joining the thread and i wish you to have all, as well But my point is different. What i'd want WG to do is, not to kill fxp option in the game while there are so many people in my shoes. They can give us an option to use fxp for different things, if not for ships, for some other stuff. But if they permanently removed the option of using FXP for buying in-game goods, and moved all to RB section, then they can very well get rid of fxp concept permanently, too.
  17. Though i didn't say you're wrong. What you are referring is just useless in my case. If i didn't have better means of gaining cmd xp, then, it'd be a useful idea. With the same logic, i can just reset lines and use the fxp there for the fun of it, technically. But again it wouldn't be any use for me.
  18. i know that but i have all the RB ships (i had them even before they introduced those rb achievement emblems). Even most of the LUs. This way would only lead us waiting for a new rb ship which is once or twice a year at most iirc which means waste of fxp.
  19. no no no, no one wants that
  20. great contribution to the topic, thanks.
  21. If i have other means of doing it why would i do it? Why would i waste fxp when i have millions of cmdr xp, camos, signals, etc? Does it make sense to you? If it doesn't, then technically or non-technically, keep earning fxp is nonsense in this case (if there is no plan by WG).
  22. Thanks, well that's great for players like us then/s. We have nowhere to use fxp but we keep getting it.
  23. They can't because i have already lots of 21 point captains, accumulated commander points, signals, camos for that.
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