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KillStealBoss

Players
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    62190
  • Clan

    [THESO]

Everything posted by KillStealBoss

  1. KillStealBoss

    Khaba needs torp range increase

    Not about stealth torping but usability. They should be 7.5-8km. 6km plus that speed is a joke, hard to make even an ambush behind island.
  2. KillStealBoss

    New Ship USS Kidd (DD-661) suggestion.

    Kidd is very long time in the game and it’s a fantastic T8 DD.
  3. KillStealBoss

    How many flags can you have at once?

    So you know why you don’t detonate that much. Last week I had 8 detonations, 5 on DDs , one on Colbert and 2 on BBs. Half of them in one day that just made me mad.
  4. KillStealBoss

    How many flags can you have at once?

    You sure? Cause a week ago I got detonated 4 times in a row. 1 time on DD , once in Colbert and then on BB 2 times. It was so sick I was taking deto flag even on BB after that, like if the game wanted me to stop playing
  5. KillStealBoss

    Armada: Dunkerque

    Old useless ship that has no utility until you land against T5s with no such monsters like West Virginia...that can blap you for 35k from the bow and you can’t do crap about it.
  6. KillStealBoss

    How many flags can you have at once?

    Useless? You mean the detonation flag is useless? Hmm also the shorter flooding and fire duration are pretty handy. And the hp regen. The economy ones are just for coal (cause you can exchange coal for the combat ones as well). I'm talking here only about the signals in armory.
  7. KillStealBoss

    How did you manage to mess up all the operations?

    Played it today and it was fine, 180k dmg on Perth
  8. KillStealBoss

    How many flags can you have at once?

    At least you can buy them for credits unlike what it was in the past...
  9. KillStealBoss

    How does the end scoring work?

    Adding to this the draw (if you get it cause it’s very rare) both teams get the amount of exp as in the loss.
  10. Using it on every tyle of battle. Although after I bought the Somers I don’t play the Gearing that much.
  11. KillStealBoss

    Test Changes to Pan EU DD's

    Well...maybe they wanted to make Błyskawica reload look pretty good in comparison to techtree....
  12. 25mm plating on T8 BB that's so BS. Not worth attention if it'll be like that.
  13. The problem is when there's too much on your shoulders to deal with. Especially when one flank collapsed and you have to stop the push too. I'm talking about a scenario when your team lost a not of control not when it's ez win.
  14. KillStealBoss

    ST - armor-piercing rockets

    HE ones can be healed 50%. The citadel dmg can't be healed like HE. I don't remember all the numbers but for cruisers these tickets will be hard thing. To balance them they will make the citadel dmg grin those rockets small so you'll need a lot of hits. Mogami will suffer AF.
  15. I’m voting for Ajax!
  16. Crysantos said that it’s planes will be slow... so maybe won’t be harassing so much.
  17. I don’t think it’ll be on that one, just like when they introduced SAP for testing in dev blog people thought it’ll be a new premium ammo. I knew that it’ll be for Italians. AP rockets are for new cv line mostly German one.
  18. Essex will return in secondary cv line - perhaps against subs. Same with Taiho.
  19. KillStealBoss

    Mines

    On operation Dunkerque there were mines so maybe ...
  20. KillStealBoss

    ST - armor-piercing rockets

    HE rockets were harassing DDs. So now AP rockets will make cruiser life a misery...
  21. Still waiting for Shinano.
  22. KillStealBoss

    Now on ST: AP Rockets for CVs...because reasons.

    Well yes but there were plans within the Z Plan or something like that.
  23. KillStealBoss

    Goliath vs Montana duel. How could I win this?

    See it in port, it’s 25mm all around. It can survive longer because of the heal but not on such close range. Against Montana. Ofc sometimes he can pull it off charging very fast behind an island to torp you, here you had more time to kill him.
  24. KillStealBoss

    Now on ST: AP Rockets for CVs...because reasons.

    AP rockets... German cv line gimmick?
  25. KillStealBoss

    Games ending too quickly

    Sometimes you get a game that the first kill is in 8th min of the battle, and some end in 6 min. And it’s not about the game is unbalanced (what a nonsense) just people are playing horribly bad. Not caping/decaping and ignoring low hp targets “someone else will take the kill I need dmg” way of thinking. And sometimes you get that long range kampa / running around the map. Although this type is very rare these days, it was common on high tiers 2 years ago, but now games are decided way faster.
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